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Thank you for such an original little game! The mechanic is easy to learn yet very difficult to master. I would love to see this adapted for play on a mobile platform as well.
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This game is awesome. It is quite hard to think like a wave modulator to survive and get score. Great idea + simple and cool graphics. Loved it.
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A second thought, it should get harder as you get further. I just scored 23k and I didn't notice any difference at 1k and 20k. Maybe the obstacles should get tighter, or maybe you could even make moving platforms? :D
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I had a great idea regarding this: What if, as the frequency changes, the color of the wave changes- like light waves. That would be the only thing to make me happier with this game 5/5
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Very cool prototype. However, it is just that. I wish there were more shapes to avoid then just those identical bars, and perhaps more bonuses. The lack of sounds/music is also concerning, even if the latter can be addressed by playing your own. (I would say Frozen Synapse's #5 Switch is pretty good out of the tracks I tried so far.) All in all, 3/5
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This is a great game. Not often very original games appear anymore. And to anyone who is commenting about whether it should be "Sin" or "Sine", don't you think the writer of this little program probably knows a thing or two about Sin/Sine waves and made his choice on the name because Sin Car sounds cooler?
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You know, technically it's a *sine* wave. You know, because it's too easy to read the title and thing of something entirely different... ;)
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i hate trigonometry!!!!1 let's go to kong and check some cool games. SIN CAR! i love sins! let's drive some expensive car with some hot chicks. wait, what's that curve? MATH? ON MY GAME? NOOOOOOO
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@swarmofmonkey I think it is because it is a little too nitpicky. And computers are not the only thing that use the abbreviation sin. But I do think people went a little overboard.
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Waveform, release date: Release date(s) March 20, 2012
This game, Published: 2011-10-22
Interesting. This really was earlier.
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cool idea, needs something more than just trying 4 the high score though. Like things to achieve and rewards 4 achieving them. Awesome concept though:)
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okay, first off i will mention the small details. i love the wat the walls materialize as they come on the screen and start to break apart as you pass them. the retro graphics and bright neon really does it for me though making this game have a high replay value just because its pretty :D one of the most unique games ive ever seen, its super original and addictive. it definately should get harder as you go further. 5/5 favorited
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Why is @Zafnok's comment downvoted so much? It's correct. "Sine", from latin "sinus", is the actual name of the function. "sin", like "cos" and "tan", is an abbreviation.
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It felt odd that putting mouse to the bottom went so much faster. Although it could be more realistic to keep the car's total speed constant, I would prefer it if you only keep the horizontal speed constant and have the vertical speed change (which makes the wave's period get smaller/larger).
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I love the concept, but can you make it so that the cursor is hidden and locks in the middle of the frame? I keep dying because my cursor goes out of frame.
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Okay.
Once you've got the hang of it, quite easy and then... boring as no new obstacles appear, no binuses, nothing...
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This game has a great concept. Of course you could improve a lot, music for example would be great. But I'll give it 5/5 because it has great potential, keep it up man and this game will be in the top.