Stencyl 2.0 Mini Tutorial: Tweens

Stencyl 2.0 Mini Tutorial: Tweens

by Abigayl
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Stencyl 2.0 Mini Tutorial: Tweens

Rating:
3.8
Released: March 07, 2012
Last updated: March 10, 2012
Developer: Abigayl

Tags for Stencyl 2.0 Mini Tutorial: Tweens

Description

This mini tutorial goes over using tweens in "Stencyl.":http://www.stencyl.com There are other tutorials as well (see below for links).

As always, 100% of revenue goes to charity. Thank you.

How to Play

Click/Enter/Space to advance forward a slide.
Hold shift and Click/Enter/Space to go back a slide.
At the last slide, press 1,2,3,4 to use a tween.

Developer Updates

Comments

0/1000
bobby_6478 avatar

bobby_6478

Jul. 02, 2012

14
0

So she gives tutorials which are easy to follow, helps out everyone who asks for help, responds to nearly every comment, donates ALL revenue to chairity and... still people decide to rate under 5 stars. Jeez the people in this world...

L_Deathnote avatar

L_Deathnote

Mar. 07, 2012

7
0

Lets say you attached the scale change to an actor in a game. Would that decrease the collision area so your left with a genuine minature version or will the collisions stay the same, essentially just scaling the .png??

Abigayl avatar

Abigayl

Mar. 07, 2012

11
1

I am trying to learn which style users prefer: the old pictures where I zoomed to about 75% but you could see the entire screen, or this new style with 100% zoom but cuts off some of the screenshots. If you prefer the ORIGINAL style, please rate this comment up. Thank you. (This will effect how I do future tutorials, so your opinion does matter!)

L_Deathnote avatar

L_Deathnote

Mar. 22, 2012

4
0

Scratch that last comment, I didn't check Abigayl's updated response. xS Thanks Abigayl!!

cucumkid avatar

cucumkid

Mar. 16, 2012

4
0

Good short and to the point tutorial Abi. I was looking at the Stencyl 2.0 news blog and the very good demo for the motion behaviours. It'd be good to see a mini tutorial demonstrating coding these into one's own games. They are supplied behaviours in 2.0 but I think it could be a useful topic for some mini tutorial'ing.

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