Stencyl Tutorial 3: Attributes & More

Stencyl Tutorial 3: Attributes & More

by Abigayl
Report a bug
Flag Game
โญ Top
Epic Battle Fantasy 5
โญ Top
Kingdom Rush Frontiers
โญ Top
Learn to Fly 2
โญ Top
The Enchanted Cave 2
โญ Top
Escape Game - Computer Office Escape
โญ Top
Mutilate-a-Doll 2
โญ Top
Swords and Souls
โญ Top
Learn to Fly 3
โญ Top
UnpuzzleX
โญ Top
Bloons Monkey City
โญ Top
Epic Battle Fantasy 4
โญ Top
Bloons TD 5
โญ Top
The King's League: Odyssey
๐Ÿ”ฅ Hot
NGU IDLE
โญ Top
Bit Heroes
โญ Top
Incremancer
โญ Top
Fleeing the Complex
โญ Top
SAS: Zombie Assault 4
โญ Top
Retro Bowl
โญ Top
Kingdom Rush
Loading ad...

Stencyl Tutorial 3: Attributes & More

Rating:
3.8
Released: December 03, 2011
Last updated: March 02, 2012
Developer: Abigayl

Tags for Stencyl Tutorial 3: Attributes & More

Description

This tutorial goes more in-depth into the avoider made in the first two tutorials (see links in Game News), showing more ways to use attributes, as well as introducing methods.

As always, 100% of revenue goes to charity. Thank you.

How to Play

Click or press enter/space to advance forward.
Hold shift and click or press enter/space to go back.
Press 0 to return to the start, 1 to skip to the midway review, 2 to skip to the end.
Press P to pause in the game scenes and R to reset.
Use the arrow keys or WASD to move in the game scenes.
Hold shift/control(slash) to slow down or speed up in the game scenes.

Developer Updates

Comments

0/1000
Rob1221 avatar

Rob1221

Dec. 03, 2011

22
0

One of the most common problems I see on the Stencyl forums is misuse of the time blocks, particularly when using them in the "always" wrapper or when referring to an actor after it has been killed (both game-breaking issues). I think that could use a good tutorial.

lSWATLLAMA avatar

lSWATLLAMA

Dec. 03, 2011

20
0

LIke always a great job. I liked this tutorial more than the others though, since it went deeper into programming concepts. I think that you should move away from the avoider game, but perhaps try a patformer, since up until now, none of your games have had any physics. Something I'd like is how to have moused based shooting. Also, perhaps you should make a separate tutorial just for how stencyl is like programming - how the or is like the ||, and is like the &&, show some code-mode of stencyl and explain it. If I get any more ideas, I will share them with you. I liked the improvements you made from the other version as well. But who's the drawing on the bottom left of? It kind of reminds me of RPG Shooter Starwish.

aronzei avatar

aronzei

Dec. 04, 2011

17
0

LOL I was supposed to say "change the smiley into something else" last tutorial. I guess it happened already. xD Could your next tutorial be about adding an HP bar and actions? Thanks. :D

ZhaneEndrick avatar

ZhaneEndrick

Dec. 16, 2011

15
0

This has been a really fantastic series. I've been wanting to dig into Stencyl, and this has been a really great introduction. I'll definitely be keeping my eye out for more from you.

Abigayl avatar

Abigayl

Dec. 03, 2011

50
2

Please rate this comment up so that I can see if you want to see even more tutorials, going more in depth or into other concepts. (Also, please let me know what other concepts you would like to see covered.) Thanks!

โญ Top
Understanding Games: Episode 1
โญ Top
rotaZion
โญ Top
Bowman 2
โญ Top
Dark Cut
โญ Top
Gamma Bros
โญ Top
Dragon Fist 3: Age of the Warrior
Scribble!
Parachute Retrospect
โญ Top
Thing-Thing 2
โญ Top
Champion