Comments for Stencyl Tutorial 3: Attributes & More

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isk8bits

May. 7, 2012

Under rating threshold (show) + the Joexadrez comment below so it will stay on this page it is a very helpful comment

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Developer response from Abigayl

Just +'d it myself. I'm getting to the second set asap.

Pull45

Mar. 16, 2012

Under rating threshold (show) ...I think my brain hurts from the dragging part....

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Dauchim

Mar. 9, 2012

Under rating threshold (show) oh god thx alot, yeah it makes sense :p

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Developer response from Abigayl

:)

Dauchim

Mar. 9, 2012

Under rating threshold (show) Can you explain me the x-center and y-center utility pls?

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Developer response from Abigayl

x-center and y-center find the coordinates of the actor's center based on their distance to the upper left corner of the screen. Does that make sense?

Petterr

Mar. 2, 2012

Under rating threshold (show) Thanks for help. I understood after making tutorial 5.

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Developer response from Abigayl

I'm glad you get it now :)

Petterr

Mar. 2, 2012

Under rating threshold (show) Thanks for the tutorial. I liked it very much and it works almost completely. My problem is that my enemies collide among each other and that makes the game really hard to play... Did I miss something in the tutorials?

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Developer response from Abigayl

Petterr, go into your collision groups, click on "actor" on the right side (or whatever you are using for your enemies) and make sure the "actor" button for it is BLUE, not GREEN. What is likely going on is that you have your enemy group to hit itself instead of just lining up on top of one another. I can try to show via livestream if it doesn't make sense.

heavygearnl

Feb. 27, 2012

Under rating threshold (show) there is no messaging

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Developer response from Abigayl

Messaging is now called "Behavior", and the individual codes have changed names too, but they all still work the same way.

blabq

Feb. 13, 2012

Under rating threshold (show) I haven't done any programming on stencyl or scratch or any of these programs, but i have done some on littlebigplanet for the ps3 where the programming is slightly less complex and can be used for beginners who have that game.

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Developer response from Abigayl

Umm... I don't understand your comment. If my tutorial helped you with LBP, I'm glad...

MrOmigoodness

Feb. 12, 2012

Under rating threshold (show) The 'Messaging' category has changed. Where can I find what I need now?

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Developer response from Abigayl

It's now called "Behavior", but all of the pieces work the same. Many of us who use Stencyl hate that change, but SW2 is almost out, which overhauls the messaging completely.

juansrx

Feb. 8, 2012

Under rating threshold (show) Your tutoriasl are very handy and helped me a lot to understand Stencyl, don't you have an offline version?

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Developer response from Abigayl

If desired, send me your email address, and I can send you the desired tutorial (or all 5) as an SWF file.

majicb

Jan. 19, 2012

Under rating threshold (show) Abigayl, you mentioned sticking with Photoshop to Chad. I think that's a great idea as I've had much more expierence with Photoshop and it seems a little more user friendly than Pencyl. I don't know if importing of .psd simply doesn't work or if I'm too impatient to wait it out. At any rate, you can maintain the "free space" around circular objects by saving them as GIFs and then simply opening directly with Stencyl instead of trying (waiting?) to import them as a .psd. I've noticed the "click on the image to choose its transparent color" is useless in Stencyl so Jpegs simply won't work. Might be something worth sticking in a tutorial if you plan on covering inserting images. :) My apologies if you've already covered this in a tutorial4+, 3 is as far as I've gotten so far and these are great. Three "5"s so far, keep it up!

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Developer response from Abigayl

You have some good points there... might be worthwhile for me to make a tutorial about images in the future (haven't done it yet). Thanks for the 5s! :)

ChazDragoon

Jan. 13, 2012

Under rating threshold (show) my enemies spin and rotate..yet on the tutorial yours dont. I wonder what i did to cause that...?

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Developer response from Abigayl

Mine actually do when colliding (you will see it in tutorial 4). Make sure the enemies can't collide with each other in the collision groups in the game center (unless you want them to hit each other). To stop rotating on collisions though, in the enemy actor tab (the actor itself, not the behavior), in physics, turn off the rotating freely option.

bailey500

Jan. 12, 2012

Under rating threshold (show) and I was right it did get messed up

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Developer response from Abigayl

Can you screenshot the code and send it to me? From the error message, I am guessing you don't have the "if/otherwise if" chain properly placed. They have to go right after each other with nothing in between (and not inside of each other).

bailey500

Jan. 12, 2012

Under rating threshold (show) Behavior: Design_0_0_Motion at line 80 Syntax error: else is unexpected. else Behavior: Design_0_0_Motion at line 87 Syntax error: else is unexpected. else if((isKeyDown("left") || isKeyDown("A"))) Behavior: Design_0_0_Motion at line 94 Syntax error: else is unexpected. else if((isKeyDown("up") || isKeyDown("W"))) That keeps appearing whenever I try to test what I have so far and I just reached the end of this tutorial... the error thing will probably get messed up when I post comment though and you probably wouldn't be able to tell me what the problem is and I can't find it.

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netgeneraal

Dec. 11, 2011

Under rating threshold (show) It would be great if you add a back button so we can look steps back.

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Developer response from Abigayl

Just hold SHIFT + click/enter/spacebar. ;)

kaiij05

Feb. 19, 2013

Under rating threshold (show) hi ok

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Developer response from Abigayl

?

Herobrine1337

Jul. 26, 2012

Under rating threshold (show) Can´t wait for animations & More ^^

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Developer response from Abigayl

I will be working on it as soon as I can... I'm hoping to have it up within 2 weeks time. I have a lot of things I am doing at once. I am curious as to why this is on the first tutorial set comments instead of the second set though :P.

xpedro

Feb. 20, 2012

Under rating threshold (show) I'm Confused ._.

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Developer response from Abigayl

What's confusing?

bambi231991

Jan. 27, 2012

Under rating threshold (show) It was in the in game tutorial

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Developer response from Abigayl

That's strange... it's still working fine for me. Do other tutorials of mine crash too or just this one? If you can send the error message, it would be very helpful.

bambi231991

Jan. 26, 2012

Under rating threshold (show) Okay after the second wave comes out it seems to me they come out very very thick. and after a few seconds before the third spot has enemies, flash seems to crash it tells me An ActionScript error has occurred but it doesn't say what line and i don't understand the error, it doesn't seem to be very straight forward like java is. Any ideas?

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Developer response from Abigayl

Is this in your own game or in the in-tutorial game? If it is your game, it would greatly help to see your scene behavior that creates the enemies as well as a screenshot of the error message (I have had to become good at decoding them due to the number of errors I get in my own games).

bambi231991

Jan. 27, 2012

Under rating threshold (show) let me follow the tutorial again and see if i can correct it I'll start from the beginning, i fixed it somewhat it still crashes but it waits till all the enemies are loaded i can get to about 2500 points then it crashes i'll start from tutorial one and try again

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Developer response from Abigayl

I still have no clue what is going on... could you try on a different computer and see if it works there.

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