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Comments for Stencyl Tutorial: First Game

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killrun

Oct. 08, 2012

Under rating threshold (show) Hey, my box, its not spreading like yours, they just overlap each other continuously.

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Developer response from Abigayl

Are you sure you attached the actor behavior to the enemies?

Rogue47

Oct. 08, 2012

Under rating threshold (show) Thank you very much, I plan to make a avoider game in the next few weeks ;)

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Developer response from Abigayl

Glad to help :)

TheMagicalCake

Sep. 30, 2012

Under rating threshold (show) When I try to attach the controls it says this behavior contains nothing to configure

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Developer response from Abigayl

Don't worry about that. Sometimes, a behavior will have attributes that you can configure directly from the actor itself; none of my behaviors take advantage of that.

ortiz62

Sep. 17, 2012

Under rating threshold (show) what type of paint are you using? cause that surely doesn't look like the one that comes on Windows 7

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Developer response from Abigayl

It's Paint.NET, which you can download for free from getpaint.net

Cerka

Sep. 06, 2012

Under rating threshold (show) Thanks a lot for your effort, this is a lot of help to get started. There's a newer version out of Stencyl, wich slightly differs from the one shown in your tutorial, but most of the time i managed to do the same as you. The only large difference was around the test colission part, but i figured it out in the end. Thank you!

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Developer response from Abigayl

Should I make the "Extra Information" heading bigger or re-word it? In that news post, I go over all of the changes to the current version. I'm glad it helped though.

LordPie99

Sep. 02, 2012

Under rating threshold (show) hey, I didn't find the "always" thing in the coding (where "if", "otherwise if") and how do you make an actor like that mine always is a square :D?

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Developer response from Abigayl

Starting in 2.0, you need to first "Add Event" (it's close to the top on the left side). "Always" is one of the "Basic" events. I think that answers your question... was a bit hard to figure out what you are asking.

skullaxe

Aug. 14, 2012

Under rating threshold (show) best game ever made

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Developer response from Abigayl

Thanks.

GregWhigs

Aug. 13, 2012

Under rating threshold (show) Hi, I started learning Stencyl this week, I just finished this first tutorial and have two questions: for this tutorial, is normal an actor looks like "out of orbit" when it collides with another actor? In this tutorial, how the "reload" transition should work?

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Developer response from Abigayl

I don't understand your first question... As for the second, it should black out the screen and come back the same screen but restarted (no blackout if you use a crossfade). For your first question, if you can send a PM or come to my livestream (livestream.com/poweredbyflowers), I can get your response faster and can try to help :).

Cesco974

Aug. 13, 2012

Under rating threshold (show) This is better than the crash course Stencyl is providing

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Developer response from Abigayl

Thanks. I didn't like the reliance the crash course had on premade behaviors, which is one of the key reasons why I originally made this.

Nyan_cat__

Aug. 12, 2012

Under rating threshold (show) for the step " put the if into the always , " i cant i find the always , looked for an always but could not find it , can you pleas help

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Developer response from Abigayl

Add Event -> Basics -> When Updating

Xerberos

Aug. 02, 2012

Under rating threshold (show) When I hit an ''Enemy'', the game doesn't restarts, and the ''Enemy'' collides with themselves.

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Developer response from Abigayl

Be sure to check the collision groups (found in Settings now) to be sure your enemies collide with the player but not each other.

r41nbowd45h

Jul. 31, 2012

Under rating threshold (show) "The mistake was that your player kept moving!" No, the mistake was that he didn't move at all.

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Developer response from Abigayl

Did you make sure to put the coding in "always" instead of "when created"?

MASROS

Jul. 31, 2012

Under rating threshold (show) Abigayl could you make a tutorial about flash cs5?

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Developer response from Abigayl

Since I don't know CS5, I cannot.

giamps

Jul. 29, 2012

Under rating threshold (show) How can I pick a category? I clicked actor behaviors, but I don't fund movie category. If I create an actor behavior without pick category i don't see orange code in palette , I can't see "always" , "when created" , "when collides..." I cant' fund category of behavior, and I don't know how to see

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Developer response from Abigayl

Please see the "changes to current version" in my news posts. The category doesn't matter so they got rid of it, and now you have to click "add an event" to make the headings.

evilobama

Jul. 11, 2012

Under rating threshold (show) Oh sorry I thought they were called panels. Ok so in the space shooter that stencyl has on their website the ship is 3 pictures and the bullets are 3 pictures and when put in the game it looks like the ship has rockets and the bullets look like fire. I think its like a gif maybe?

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Developer response from Abigayl

It could be GIFs... I don't mess with premades, so I don't really know what you are talking about. Generally speaking, making actors change naturally means using frames to animate them.

micheal007

Jun. 14, 2012

Under rating threshold (show) i get it but i need to create a game can you ABIGAYL message me cause i need to create a important game thanx.

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Developer response from Abigayl

You can PM me if you want. I can help explain ideas, but I don't create games for people.

kaguro123

Jun. 11, 2012

Under rating threshold (show) wow thnx for tutorial finally i can make a new game i love the pencil tool it reallyhelped alot thnx ABIGAYL ill give u credit for the game i make

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Developer response from Abigayl

I'm glad it helped :)

Buddy64

Jun. 10, 2012

Under rating threshold (show) I'm getting stuck after i attach the code to my actor. It says "This behavior contains nothing to configure."Could you help me? Sorry if its something obvious.

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Developer response from Abigayl

That just means that there are no attributes to configure outside of the behavior. It's not an error, just a statement. Throughout my entire tutorial set, you won't have to individually configure attributes outside of the code itself.

Sanfdz

Jun. 03, 2012

Under rating threshold (show) btw this is the result of following this tutorial :O http://www.stencyl.com/game/play/12982 hope you like it

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Developer response from Abigayl

Tis okay... the flashing enemies is rather headache-inducing though for me...

Sanfdz

Jun. 03, 2012

Under rating threshold (show) tnx for the tutorial, I decided to learn how to make flash games and this was very helpful, btw, I noticed you can create frames inside of stencyl, just click create frame at the bottom after clicking to add an animation when creating actors

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Developer response from Abigayl

Yep, the Pencyl tool in Stencyl is pretty good... although I still prefer Paint.NET myself. Glad the tutorial helped :)

ReynardStudios

Jun. 01, 2012

Under rating threshold (show) Hi, can you remake it for the 2.0 version? Im lost :L

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Developer response from Abigayl

In my top comment (or in the instructions), I list the major changes. Since it takes the same amount of time basically to remake this one as to make a new set, I am making a new set instead for 2.0, based on making a platformer. You can either find the first in the Game News section or just here: http://www.kongregate.com/games/Abigayl/stencyl-2-0-tutorial-1-basics

ReynardStudios

Jun. 01, 2012

Under rating threshold (show) Hello, whenever i put the otherwise path the character refuses to move left when i press the button. Help?

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Developer response from Abigayl

Screenshot of the code? Did you make sure to put the "otherwise" after the "otherwise if" for the left control?

achyutreddy24

May. 30, 2012

Under rating threshold (show) is stencyl pretty much "scratch on steroids"? (scratch is also a flash game maker and works with the same exact coding blocks)

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Developer response from Abigayl

It has been compared to Scratch many times. I have never tried Scratch myself, but from what I hear, Stencyl is much more powerful. Both are likely good tools for beginning programmers.

Freeza1

May. 27, 2012

Under rating threshold (show) really helpful but mine takes forever too import characters does it have to do with using open office or is this normal??

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Developer response from Abigayl

Open Office? You mean the "Draw" program? I honestly wouldn't know. I do all mine via Paint.NET and it imports almost instantly. Are you converting to .PNG first? That might help.

littlegoblens

May. 19, 2012

Under rating threshold (show) how come my enemys wont spawn i did everything as shown and wont work.

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Developer response from Abigayl

Did you attach the scene behavior (the one that spawns them) to the scene?

wendellzgz

May. 12, 2012

Under rating threshold (show) Btw, I am a java programmer but completelly clueless about how to create grafics... any good resource to learn?

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Developer response from Abigayl

I use Paint.NET as my tool. For learning HOW to do it, the age-old "practice makes perfect" is true. That being said, I have found some decent tutorials on both DeviantArt and Newgrounds.

wendellzgz

May. 12, 2012

Under rating threshold (show) Superb tutorial! Two minor changes I have made to make it work at expected in Stencyl 2.0: 1) To avoid enemies colliding with other enemies: Go to collision Groups, choose actors on the right, and in the "Collides with" section, deselect "Actors" (click on it so it is gray) 2) When you are creating the colliding behavior of the player, to "group for colliding shape" does not exist anymore. Now it is "group for ... colliding shape". You have to select "group for actor 2 colliding shape" (not actor 1!) 2)

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Developer response from Abigayl

Yep, both of those changes are solid. I am currently working on the first of my Stencyl 2.0 tutorial set, which should be up in about a week.

isk8bits

May. 07, 2012

Under rating threshold (show) and quite a bit has changed in the new 2.0 Stencyl update so it might be a good idea to update some of the screenshots and instructions in this guide. Still very helpful though now when I look at the behavior creating screen my brain doesn't explode. very helpful 5/5

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Developer response from Abigayl

I would update the guide, but many are still using 1.4, and I plan on making an entire 2.0-based platformer tutorial series as soon as I finish my current game. I hope to have the first part up by the end of the month.

Moose94

May. 06, 2012

Under rating threshold (show) where is the "always" flow?

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Developer response from Abigayl

I don't understand the question...

Moose94

May. 06, 2012

Under rating threshold (show) So I guess the Actor was supposed to keep moving, mine didn't move at all :'( I don't know what I did wrong everything looks the same.

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Developer response from Abigayl

Did you remember to attach the behavior to the actor?

Hulett

May. 05, 2012

Under rating threshold (show) Could anyone tell me how to make my player collide with things?

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Developer response from Abigayl

Use the collision groups to determine what hits what (in the Game Center, you can change the settings) and collision coding to tell it what to do when they collide.

Hulett

May. 05, 2012

Under rating threshold (show) Whenever i test the game, my actor never shows up. any reasons why?

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Developer response from Abigayl

Did you remember to attach the scene behavior to the scene?

gabrielbressan

May. 05, 2012

Under rating threshold (show) Doesn't seem hard, bet it's the simple part, it's easy to understand since I had some RPG Maker experience, and the event screen looked like much more complex than this, this event screen looks easyer to understand sice it use's those shapes, like the "if", and had different collors too. Great tutorial though, im getting Stencyl as soon as I can!

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Developer response from Abigayl

Stencyl can be a rather deep development tool, but it also is rather nice to newcomers, forming a nice balance between the two. If you come from other experience, it shouldn't be too bad to start making something decent. :)

harsh183

Apr. 24, 2012

Under rating threshold (show) i used to use scratch ( stencyl is based on it ) and i found out bout this and you gave me a kick start. I am still making the game

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Developer response from Abigayl

I hope it works out well for you :)

yamipwned123

Apr. 22, 2012

Under rating threshold (show) Holy crap you are the best. I have been meaning to get into Flash Design for a while and this helped me kick-start. Thank you so much.

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Developer response from Abigayl

I'm glad it's helping out :). I do hope to be starting up on the second set soon now that 2.0 is official, giving everyone two tutorial sets they can follow.

sirmentio

Apr. 21, 2012

Under rating threshold (show) FUN FACT :D stencyl took the design from another program called "scratch" what i mean is that the snap together mode was based off of scratch's

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Developer response from Abigayl

I have heard that the styles are similar but that Stencyl is much more powerful. I have never tried the other program for myself though.

diabolick97

Apr. 18, 2012

Under rating threshold (show) awsome xD u are awsome :3

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Developer response from Abigayl

Thanks ;)

nicknack94

Apr. 17, 2012

Under rating threshold (show) you skipped a crucial step how do u make character u just skip to it were !!!!!!!!! please show me how to make character then ill be able to make a game

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Developer response from Abigayl

I'm confused by your question... if you mean making the graphics, either find something on Forge (or another free-to-use location), or use a graphics tool like Paint.NET.

Gio500

Apr. 06, 2012

Under rating threshold (show) Help me. My player doesnt die when i hit it but rotates 360 degrees.

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Developer response from Abigayl

Check your "kill" coding and see if there are any errors. For example, did you accidentally use "group for this actor's colliding shape" instead of "group for colliding shape"? If need be, send me a screenshot of the code, and I will try to help debug it.

Gio500

Apr. 04, 2012

Under rating threshold (show) I used to make games in Game Maker, but a couple of things made it so difficult. This "Stencyl" is good, understanding and not complicated! Now, I use Game Maker as for sprites and this for the programming. Your tutorial is understanding for begginners. I rate the program 8.7, but this tutorial? Thank you so much.

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Developer response from Abigayl

Not quite sure what to say since I don't fully understand your comment... glad things are going easier for you though :)

blakopzpwn

Apr. 03, 2012

Under rating threshold (show) I dont understand some of this, which is ok because I dont understand a lot of things but i usually get the basic idea after a few tries, so i'll keep working on it :)

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Developer response from Abigayl

What's confusing? Perhaps I can help.

DjFeelGood

Apr. 02, 2012

Under rating threshold (show) When I try to test my game nothing happens :/

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Developer response from Abigayl

Are you getting an error message? If not, the most likely issue is that you forgot to attach a behavior (either to the screen or to an actor). Make sure they each have their behaviors attached. If that doesn't do it, feel free to PM me with more info and will try to help.

slayer12413

Apr. 01, 2012

Under rating threshold (show) this might be a dumb question but where could i get stencyl?

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Developer response from Abigayl

Stencyl.com ...I really should include that in the description, shouldn't I? UPDATE: It's now included in the description :)

DynoDomo

Mar. 25, 2012

Under rating threshold (show) Nevermind. I googled Stencyl. I'm downloading the 2.0.0 beta.

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Developer response from Abigayl

Please note that Stencyl 2.0's setup is a bit different. Once it comes out of beta, I will be making another set for it. The pieces though are all the same.

Marioguy5

Mar. 18, 2012

Under rating threshold (show) Also,can I make tiles that the enemies pass through but you don't? I tried,and I checked my collision groups,but everyone still collides with the tiles.

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Developer response from Abigayl

You can make actors that look and act like tiles and then do custom collision groups with them. I too have had issues with tiles and thus rarely use them... so I'm afraid I can't help much more than that.

Marioguy5

Mar. 18, 2012

Under rating threshold (show) My player dies when he leaves the screen,but the game doesn't restart like your game does. Help?

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Developer response from Abigayl

In order to keep the game simple, I did not cover that aspect... it is in Tutorial 5.

fedexist

Jan. 05, 2012

Under rating threshold (show) I was wondering if it's possible to use flixel framework with stencyl. Can I use it?

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Developer response from Abigayl

Stencyl is partially built on the Flixel framework, so the two should be compatible. The official listing of the API might help: http://api.stencyl.com/ (I am still a newbie for the deeper programming, so I cannot say much about the framework at this time)

DKC10000

Dec. 27, 2011

Under rating threshold (show) Thanks a million for making this. I used to code for game maker and then when I decided to transition to stencyl it was all very confusing, but you've shined a new light on it!. Better then any stupid youtube tutorial I've seen yet!

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Developer response from Abigayl

I'm glad to have helped :). BTW, I think I saw you in the stream... if there is something further I can help you with, please let me know (was sleeping when you posted).

deltian

Dec. 26, 2011

Under rating threshold (show) Well ABIGAYL The Movement part kinda confused me. Being totally new to flash, the functions seem so foreign. Mainly, I used the = thing.instead of the is down. Im not sure how to relay my message but it would be awesome if you could make an updated version as i am interested in flash games. I am at a complete loss and you must forgive my negligence. I seek your kind understanding.

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Developer response from Abigayl

Deltian, the coding for each arrow being down is still naturally in the coding in the updated version. I think at this point it might be easier to directly show you how to do the coding. Feel free to stop by stream (livestream.com/poweredbyflowers), and if I am on, I can walk you through the tutorial myself.

luqui01

Dec. 15, 2011

Under rating threshold (show) Can you make a tutorial where it shows how to add aiming at the game? (You click and the character shoots at the mouse)

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Developer response from Abigayl

Just wait two days and it should be up :P. That is what tutorial 4 is about.

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