Games Achievements My Kong Sign In

Comments for Stencyl Tutorial: First Game

« Back to Stencyl Tutorial: First Game

Cerka

Sep. 06, 2012

Under rating threshold (show) Thanks a lot for your effort, this is a lot of help to get started. There's a newer version out of Stencyl, wich slightly differs from the one shown in your tutorial, but most of the time i managed to do the same as you. The only large difference was around the test colission part, but i figured it out in the end. Thank you!

+ - !

(0)

Developer response from Abigayl

Should I make the "Extra Information" heading bigger or re-word it? In that news post, I go over all of the changes to the current version. I'm glad it helped though.

n0ob_pwner

Sep. 02, 2012

Under rating threshold (show)

+ - !

(-16)

LordPie99

Sep. 02, 2012

Under rating threshold (show) hey, I didn't find the "always" thing in the coding (where "if", "otherwise if") and how do you make an actor like that mine always is a square :D?

+ - !

(0)

Developer response from Abigayl

Starting in 2.0, you need to first "Add Event" (it's close to the top on the left side). "Always" is one of the "Basic" events. I think that answers your question... was a bit hard to figure out what you are asking.

saywhoo

Sep. 01, 2012

Under rating threshold (show)

+ - !

(-6)

Developer response from Abigayl

How do you want it to be more interactive? At the end, you can play a full demo of what the tutorial creates.

Kiiksuga12

Aug. 26, 2012

Under rating threshold (show) It's great! Thanks!

+ - !

(3)

Developer response from Abigayl

You're welcome :)

xandramas

Aug. 21, 2012

Under rating threshold (show)

+ - !

(-4)

Developer response from Abigayl

This was for Stencyl 1.0. I have worked hard though to keep the "Extra Information" section up-to-date with any changes. For example, the third listed is that the headings are no longer naturally there. Instead you need to click "Add Event" on the top of the left-side palette.

kiss_of_kill

Aug. 16, 2012

Under rating threshold (show) Needs badges :D

+ - !

(3)

Developer response from Abigayl

Thanks :). Unfortunately, it will never get badges. For some reason, when I made this tutorial, I figured that since I hadn't explained how to use Kong API in the tutorial, that I shouldn't use it myself... so no badges are possible (and I lose 10% of revenue for my second most-played submission)... and now the original file is lost from a computer crash, so I can't even fix my mistake :(. I appreciate the support though!

skullaxe

Aug. 14, 2012

Under rating threshold (show) best game ever made

+ - !

(0)

Developer response from Abigayl

Thanks.

Nyan_cat__

Aug. 13, 2012

Under rating threshold (show) you can download the software that is used on here , here --> http://www.stencyl.com/stencyl/get/

+ - !

(1)

Developer response from Abigayl

Yep, it's also a link in the description ;).

GregWhigs

Aug. 13, 2012

Under rating threshold (show) Hi, I started learning Stencyl this week, I just finished this first tutorial and have two questions: for this tutorial, is normal an actor looks like "out of orbit" when it collides with another actor? In this tutorial, how the "reload" transition should work?

+ - !

(0)

Developer response from Abigayl

I don't understand your first question... As for the second, it should black out the screen and come back the same screen but restarted (no blackout if you use a crossfade). For your first question, if you can send a PM or come to my livestream (livestream.com/poweredbyflowers), I can get your response faster and can try to help :).

Cesco974

Aug. 13, 2012

Under rating threshold (show) This is better than the crash course Stencyl is providing

+ - !

(0)

Developer response from Abigayl

Thanks. I didn't like the reliance the crash course had on premade behaviors, which is one of the key reasons why I originally made this.

Nyan_cat__

Aug. 12, 2012

Under rating threshold (show) for the step " put the if into the always , " i cant i find the always , looked for an always but could not find it , can you pleas help

+ - !

(0)

Developer response from Abigayl

Add Event -> Basics -> When Updating

ninjawarfare

Aug. 10, 2012

Under rating threshold (show)

+ - !

(-10)

Nyan_cat__

Aug. 09, 2012

Under rating threshold (show)

+ - !

(-4)

Developer response from Abigayl

Yep, I am pretty dedicated. The only comments I don't reply to are either double-posts or trolls (see the comment after you).

Kiro_Wills

Aug. 07, 2012

Under rating threshold (show) This was a great tutorial!! I love how its interactive, Keep the tutorials Coming!!! :)

+ - !

(0)

Developer response from Abigayl

I have 10 so far. I'm going to start on the 11th as soon as my IRL tutoring calms down a bit :).

Ferzzola

Aug. 06, 2012

Under rating threshold (show) This.Was.Great. Thanks!

+ - !

(-1)

Developer response from Abigayl

You're welcome :)

Xerberos

Aug. 02, 2012

Under rating threshold (show) When I hit an ''Enemy'', the game doesn't restarts, and the ''Enemy'' collides with themselves.

+ - !

(0)

Developer response from Abigayl

Be sure to check the collision groups (found in Settings now) to be sure your enemies collide with the player but not each other.

r41nbowd45h

Jul. 31, 2012

Under rating threshold (show) "The mistake was that your player kept moving!" No, the mistake was that he didn't move at all.

+ - !

(0)

Developer response from Abigayl

Did you make sure to put the coding in "always" instead of "when created"?

MASROS

Jul. 31, 2012

Under rating threshold (show) Abigayl could you make a tutorial about flash cs5?

+ - !

(0)

Developer response from Abigayl

Since I don't know CS5, I cannot.

giamps

Jul. 29, 2012

Under rating threshold (show) How can I pick a category? I clicked actor behaviors, but I don't fund movie category. If I create an actor behavior without pick category i don't see orange code in palette , I can't see "always" , "when created" , "when collides..." I cant' fund category of behavior, and I don't know how to see

+ - !

(0)

Developer response from Abigayl

Please see the "changes to current version" in my news posts. The category doesn't matter so they got rid of it, and now you have to click "add an event" to make the headings.

doodle_man

Jul. 27, 2012

Under rating threshold (show) Why is it so laggy my game?

+ - !

(0)

Developer response from Abigayl

Did you remember to add "kill self upon leaving the screen" to the bullets and enemies? Missing either one will quickly rack up lag.

rugbypanda

Jul. 26, 2012

Under rating threshold (show) i dont get it

+ - !

(-2)

Developer response from Abigayl

I don't get what you don't get...

doodle_man

Jul. 26, 2012

Under rating threshold (show) Hey could you tell me how to make the bag guy move left to right.

+ - !

(1)

Developer response from Abigayl

If you mean "bad" guy, Tutorial 3 of Set 2 goes over some basic AI coding.

doodle_man

Jul. 25, 2012

Under rating threshold (show) <3 it works now and how do I lower the amount of bad guys spawn?

+ - !

(1)

Developer response from Abigayl

The amount that they spawn is based on the time loop. In the tutorial, I suggest "do every 0.1 seconds", but if you want to lower the amount, increase the time between spawning. For example to spawn half as fast, use 0.2 to double the time between spawns.

doodle_man

Jul. 24, 2012

Under rating threshold (show)

+ - !

(-3)

Blacksmith42

Jul. 13, 2012

Under rating threshold (show) Thanks for the detailed tutorials. Among the best I've seen. And thank you for helping all these newbies. I moderate a FB fansite (Monopoly Hotels Community), answering everyone's questions, so I have a sense of how much time/effort you put into this. I'm glad I found your updates to the Tutorials on Stencylpedia. The slight differences were driving me crazy. (They should just put links to here.) Two questions: 1) You mention that collisions are now handled by collision events. In tutorial 1 I chose "When a [Actor Type] hits a [Actor Type]." However, there are several blocks that can be chosen in v2.2 to accomplish the collision detection. Which blocks are better (and why of course:-). 2) This is a Tutorial 2 comment, but related. In tutorial 2, I added the "submit score to K with name [], value [score]". This prevents the game from getting to the Fade Out block after a collision, and the game gets really slow. (I'll go check on the Tutorial 2 comments, now.) Thanks again, Csaba

+ - !

(2)

Developer response from Abigayl

Since my last reply got deleted somehow, here it is again: the primary two collisions you will be using are "Actor of Type" and "Member of Group" since those allow you to generally decide what actors to collide with (depending if you want all group members or just one type). The rest require more manipulation to work properly. As for the lag when submitting score, place that coding (and the save game and scene transition) inside an "if" and for the condition use "not <scene is transitioning>" to make it only run through the code once. I think I demonstrate that in Set 2, Tutorial 3. Hope that helps :)

evilobama

Jul. 11, 2012

Under rating threshold (show) Oh sorry I thought they were called panels. Ok so in the space shooter that stencyl has on their website the ship is 3 pictures and the bullets are 3 pictures and when put in the game it looks like the ship has rockets and the bullets look like fire. I think its like a gif maybe?

+ - !

(0)

Developer response from Abigayl

It could be GIFs... I don't mess with premades, so I don't really know what you are talking about. Generally speaking, making actors change naturally means using frames to animate them.

evilobama

Jul. 11, 2012

Under rating threshold (show) Hi thank you so much for doing these tutorials I just finished the tutorials that stencyl puts out and Im excited to find yours. I was just starting this one when I saw you starting with making your own characters. Can you tell me how big I need to make them and also how do I make them into 3 or 4 or more panel drawings so I can make them look cool? Thanks!

+ - !

(-2)

Developer response from Abigayl

I generally make my characters around 40x40 (sometimes taller). You want them to be large enough to be seen, but not large enough to get in the way. I'm not sure about what you mean by the panels though...

zharek

Jul. 09, 2012

Under rating threshold (show) Also, I had never heard of the Stencyl program before, neither do I have any experience what so EVER with programming of any kind. I browsed through your tutorial here and though to myself: "Shit, this person made me understand everything here without even having the software of my own to try it on." In other words, I just downloaded Stencyl. First tutorial on anything I have ever seen that makes it so understandable for us newbies. I mean - I'm just really impressed. You just gave me something do to in my rainy, Norwegian holidays. 6/5.

+ - !

(0)

Developer response from Abigayl

I'm glad to help, but please stop stealing the rain! We need it here in Michigan... it's a dry spell right now (and hot). :P

zharek

Jul. 09, 2012

Under rating threshold (show) As far as I can see, this AbiGayl person appears to be one of the nicest persons out there. I mean, talk about contributing to helping people out! free tutorials for the programming program (I know, I know, sounds weird) and answers everybody who has a problem in the comments! There has to be a stake here - oh wait. He has a stream. He just wants people to become his viewers for money. Oh, nevermind, all stream income goes to charity. Best internet person ever achievement unlocked, AbiGayl.

+ - !

(-1)

Developer response from Abigayl

Two problems with what you said: 1. my stream is free (both to me and to viewers, I don't get any revenue from it (nor do I pay the insane amounts for my over-use of saved videos)), 2. I am a she, not a he. Besides that, you're pretty accurate, thanks :).

RCiro

Jul. 09, 2012

Under rating threshold (show) Im trying to make something more RPG like, i managed to make the 8 direction movement, some houses with their working doors. But i cant find where or how to make some tiles impassable terrain so the player cant just walk away from the scene to never be seen again or step over these houses. Im pretty sure I can make it making every tile an actor but I dont think that should be the proper and efficient way

+ - !

(-1)

Developer response from Abigayl

If I'm not mistaken, the PM cleared this up, but let me know if it's still an issue.

Nin167

Jul. 06, 2012

Under rating threshold (show) Is there a better/other way to make characters other than Paint?

+ - !

(-1)

Developer response from Abigayl

Paint.NET is not the same as normal Paint. You can also use Pencyl (it's included in Stencyl) or download Gimp.

FelipeM28

Jun. 29, 2012

Under rating threshold (show) Abigayl, really, you are the best, i looked all over internet to find Stencyl Tutorials, and you created one, thanks (: Well, i made 3 times the tutorial and the game is correct, but there are only two enemies that go out the screen, then no other enemie appears, help me. Thanks

+ - !

(1)

Developer response from Abigayl

Make sure you are using a "do every" loop instead of a "do after" delay. That's a common mistake. If you want, upload the game to Forge, make it public, and let me know the name, and I'll take a look at it for you.

kenedilimaa

Jun. 28, 2012

Under rating threshold (show) Wow, no words, awesome. Now will make a game :)

+ - !

(1)

Developer response from Abigayl

Glad to help :). If you are using 2.0 (current versions), I do have a second set as well to help, based on a platformer instead of an avoider.

lol2213

Jun. 21, 2012

Under rating threshold (show) abigayl I think I found my favourite tutorial maker in the internet.. I Have been hoping to learn to make games/coding etc. and ur tutorials are awesome for learning that stuff! :D

+ - !

(-1)

Developer response from Abigayl

Glad to help :)

Polaaysis

Jun. 17, 2012

Under rating threshold (show)

+ - !

(-6)

Developer response from Abigayl

I can tell you did not complete the tutorial (or else are a troll). One of the reasons why this tutorial is so highly rated is BECAUSE it does have the example at the end.

micheal007

Jun. 14, 2012

Under rating threshold (show) i get it but i need to create a game can you ABIGAYL message me cause i need to create a important game thanx.

+ - !

(0)

Developer response from Abigayl

You can PM me if you want. I can help explain ideas, but I don't create games for people.

KingLeonidious

Jun. 11, 2012

Under rating threshold (show) ik this is a stupid question but when im chooseing my actor i cant find him and i tried saveing it with save ass and that will not work so yea.....

+ - !

(-2)

Developer response from Abigayl

I'm not sure I understand the question... you can't find the image to import into Stencyl or once you have the actor made, he disappears?

Buddy64

Jun. 11, 2012

Under rating threshold (show) Oh, thanks its really cool you actually look at comments and help people.

+ - !

(2)

Developer response from Abigayl

Well, that's what this tutorial is for: Helping people :)

kaguro123

Jun. 11, 2012

Under rating threshold (show) wow thnx for tutorial finally i can make a new game i love the pencil tool it reallyhelped alot thnx ABIGAYL ill give u credit for the game i make

+ - !

(0)

Developer response from Abigayl

I'm glad it helped :)

Buddy64

Jun. 10, 2012

Under rating threshold (show) I'm getting stuck after i attach the code to my actor. It says "This behavior contains nothing to configure."Could you help me? Sorry if its something obvious.

+ - !

(0)

Developer response from Abigayl

That just means that there are no attributes to configure outside of the behavior. It's not an error, just a statement. Throughout my entire tutorial set, you won't have to individually configure attributes outside of the code itself.

Sagalink

Jun. 06, 2012

Under rating threshold (show) omg i finally know how games work. :c

+ - !

(1)

Developer response from Abigayl

Yep. Once you start to learn the basics and really understand them, things get easier. In under a year of dedication, I have become what I am today. But, it does take perserverence and a dedication to doing a good job. Good luck to you if you decide to start up too :)

Joy17Samaddar

Jun. 04, 2012

Under rating threshold (show) lol nice game can u developer teach me how to be a developer

+ - !

(1)

Developer response from Abigayl

To be a developer, you just need to have something uploaded to Kongregate.

Sanfdz

Jun. 03, 2012

Under rating threshold (show) btw this is the result of following this tutorial :O http://www.stencyl.com/game/play/12982 hope you like it

+ - !

(0)

Developer response from Abigayl

Tis okay... the flashing enemies is rather headache-inducing though for me...

Sanfdz

Jun. 03, 2012

Under rating threshold (show) tnx for the tutorial, I decided to learn how to make flash games and this was very helpful, btw, I noticed you can create frames inside of stencyl, just click create frame at the bottom after clicking to add an animation when creating actors

+ - !

(0)

Developer response from Abigayl

Yep, the Pencyl tool in Stencyl is pretty good... although I still prefer Paint.NET myself. Glad the tutorial helped :)

ReynardStudios

Jun. 01, 2012

Under rating threshold (show) Hi, can you remake it for the 2.0 version? Im lost :L

+ - !

(0)

Developer response from Abigayl

In my top comment (or in the instructions), I list the major changes. Since it takes the same amount of time basically to remake this one as to make a new set, I am making a new set instead for 2.0, based on making a platformer. You can either find the first in the Game News section or just here: http://www.kongregate.com/games/Abigayl/stencyl-2-0-tutorial-1-basics

ReynardStudios

Jun. 01, 2012

Under rating threshold (show) Hello, whenever i put the otherwise path the character refuses to move left when i press the button. Help?

+ - !

(0)

Developer response from Abigayl

Screenshot of the code? Did you make sure to put the "otherwise" after the "otherwise if" for the left control?

achyutreddy24

May. 30, 2012

Under rating threshold (show) is stencyl pretty much "scratch on steroids"? (scratch is also a flash game maker and works with the same exact coding blocks)

+ - !

(0)

Developer response from Abigayl

It has been compared to Scratch many times. I have never tried Scratch myself, but from what I hear, Stencyl is much more powerful. Both are likely good tools for beginning programmers.

Freeza1

May. 27, 2012

Under rating threshold (show) really helpful but mine takes forever too import characters does it have to do with using open office or is this normal??

+ - !

(0)

Developer response from Abigayl

Open Office? You mean the "Draw" program? I honestly wouldn't know. I do all mine via Paint.NET and it imports almost instantly. Are you converting to .PNG first? That might help.

littlegoblens

May. 19, 2012

Under rating threshold (show) how come my enemys wont spawn i did everything as shown and wont work.

+ - !

(0)

Developer response from Abigayl

Did you attach the scene behavior (the one that spawns them) to the scene?

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate