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Way to beat lvl 14 Just drop the 3 balls early. Put the purple ball in the middle and it will bounce to the right while the rest bounce to the left. Put the blue ball in and pop in the pink. Drop the yellow gate soon after. The drop the rest of the gates at the end.
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I noticed a tiny glitch in the game. If you press reset while a gate is moving, the gate will continue to move in the next try of the level.
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I hate how physics aren't being rendered on moving gates. My red ball got stuck in level 2 because of that, when it could have just been pushed down like a normal puzzle game.
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Level Editor, for sure. This is a great start but I think A LOT could be done with placing marbles on the map instead of just "drop this one, then this one, then this one." Need more difficulty! Great game, hope to see more in the future.
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It would be better if the gates were more predictable. Gets annoying to get down to the last ball only to find out the one you just dropped blocked the hole.
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Also on some levels I found that to get the ball into its hole, I had to drop it not just in the right gap, but also make it bounce in a particular way.
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Could you make the photons, barriers and capture rings different in more than color? I can't distinguish them very well.
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i don't think it this was intended, so i'll report it as a bug: if you drag a ball around the screen you can control the movement of dropped balls not yet inside their portal
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Ohh gawd...the multiple resolving really confuses me...i mean...sometimes...or always sometimes :D i dont really know what each colour triggers because its BLOCKED BY A WALL...its annoying...and u shud really put an option:show movement course but that would make the game way too easy...but...that shud be with the very super easy option xD
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I guess it's ok concept and ok delivery. Very slow at times and it's too easy. That makes it quite frustrating some times since thinking required is like 2 or 3 secs tops and waiting (/experimenting) takes forever. Well ok game overall as said 2.5/5, but I'll round it 3/5 :)
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This game is obviously Communist Propaganda. I mean, when you click on Colorblind mode on the front page, you immediately see the KGB plain as day.
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there's a bug where you can drag an unused photon to "bump" photons in play. i easily pushed most of my photons this way. it is quite a serious bug regarding puzzles, so do fix it
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To get the yellow circle in level 11, you have to put the photon into the second hole from the left, after you already got green, blue and purple.
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When I read the intro I was excited to see something physics based, but this doesn't have anything to do with the "theme." Its basically trial and error (over and over and over). I'd say it could be strategic but the platforms don't move uniformly (and most of the time you can't even see them until they have moved) 1/5