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What I find sad is how does he go back up? He's only falling. The platforms don't move up. 4/5 For makin' me sad (If it hadn't I would have rated lower), but just for that joke I'll give it 5/5 :)
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i found a big glicth. i finish story mode i select endless and i get the story mode comepleted screen and when i come back to the main menu there are barriors and the ball and you can move the ball.
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Continuation to glitch: I Can Also Go Through Act 1 easily. How? Because i go right through everything. AND, Everytime i start an act, theres this BIG line on walls that i cant get out of, which defeats me everytime. 3/5 now cause this glitch has turned major!
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Just wanted to say I loved how you integrated the spacebar powers into the story. I wish there was more interesting gameplay to it, because your ideas here are very clever.
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Uh oh... now when i play story mode again, the platforms are able to be passed through without powerups. Achilles, you should tke a look at this (*P.S. sorry for spamming*)
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um... i found a bug. I finished the story mode, pressed endless and a ball and platforms appeared on the main screen.
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interesting, but not a ton of reply value here. some flashy effects where added to the Orb, but why not the background? I can think of a lot of things you could descend against, buildings, caverns, space... just something to look at. better attempt than most though. I though some of the power-up useful, some not so much. music is relaxing, but almost to the point of making the game more boring. 3/5
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well, as far as falling games go, this one wasnt all that great. which surprised me, since Achilles015 games are usually pretty good. like, i love buttonhunt. anyway, it wasnt as smooth as a game like that normally is, and a lot of the powerups didnt really do that much. still, it wasnt bad. 3/5.
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only reasonn i played it was cuz i rly liked the first one. great job remaking it, but the gameplay is kinda boring =\ still, great job 5/5