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If you're trying to keep your speed down to go further, you're playing this wrong. It's not daring if you're hampering the difficulty.
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Eh. I mean, there's simple/minimalist, then there's simple of a concept that's been done to the death already. If you're going to be minimalist, you have to be a unique minimalist, in my opinion, else you simply fall into the pit that is "generic games." 3/5.
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by the way, just to give people who keep getting blown up by those bombs, you will hear a bit a *snap* before one lands, if you listen really close, you can hear that snap, vote up, and hope this helps :D
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http://press.moma.org/2012/12/moma-acquires-14-video-games-for-architecture-and-design-collection/
This is officially a work of art :)
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That moment when you get into the rythm of jumping and then you realize the window spawned below the building you were on.
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i can't imagine how scary this would be for marathon runners, if as a result of running without tripping or running into something, you go even faster and faster til you hit something or fall off a building XD