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this legit needs to be a longer game i agree with @thegoldlaw it should be on steam for 5 bucks at least ps i love this game
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I feel the last champers would have been very difficult had it not been for Mr. Smith destroying the Warp Distance Limiter
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This needs to be a full steam game. I'd buy it for $5 with more levels. This feels like a portal game in every way. I like that
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I placed spike block right on the spawnpoint... Let the chaos begin :] Unfortunately, now I gonna restart this big level from very beginning :[
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*I spam warps because I can and it's fun and makes me go faster*
Impossible badge: Game Completed with < 280 Warps. WHAT?!
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needs a level select with separate death/warp count for each level and resets should restore progress of first attempt at level and not keep death/warp count.
this also feels like a game that would greatly benefit from having a level editor.
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On Chamber 6 there is a way of killing Qoosh every time he/she/it respawns at the second checkpoint if you put the spicy block on the checkpoint and die the loop occurs
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The sad thing is that the scientist actually could have made a compelling argument for his methods. A rough estimate of how potentially unpleasant the warping procedure is could have been gained by measuring it against the amount of times Qoosh warped versus how many times he ate the candy and how many times he died. DEATH > WARP = traumatic, DEATH < WARP - candy = unpleasant, DEATH < WARP + candy = ready for human testing. "Well of course I destroyed him a few times! He can't rightfully know which is more unpleasant until he's had both happen to him!" Congratulations, Mr. Scientist. You're out of the job and Qoosh is dead because you instead got distracted by all the pretty shiny data.
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I glitched chamber 13 :D at the end you can go up where it takes the ranged teleports from you so you need to do the level again :D... well bad for me... :c
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Also, The data from the tests is in. "You [the test administrator] are a horrible person. That's what it says, You are a horrible person." -GLaDOS
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Near the end of chamber 9, you can put the gun on the spikes, destroying it, and making the level impossible to complete. I realise that you could use guns like blocks if they didn't explode, but couldn't that have been a gun dropper instead?