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Three questions: 1, why are you so worried people will think this is a boxhead clone? 2, why are the zombies so [bleep]ing fast? 3, why do the zombies look like bugs?
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i like it man this is guna be one of my favs,accualy my only fav,i dont add a game to my favs unless i love it....shure boxhead rocks but this is good,add some new wepons when u make a second one,ok 4.5/5
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lol, if you drop a bunch of mines in one place, pause, and return to the menu, all the mines blow up.
And stop telling him to delete the game.
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This isn't a BoxHead clone, you dipweeds! BoxHead is nothing like this! First of all, the graphics are less polished and don't look as nice. Secondly, the controls are way different - BoxHead uses the space to shoot, this uses the mouse. And finally, to call this a copy of BoxHead is like called every zombie killing game with an overhead view a copy of BoxHead.
As for the game, I love it. I think it's fun, simple, and I like the upgrades system. I suggest adding some music and extra sound effects, perhaps a small graphic update.. Other than that, this game is awesome, and has SO much potential. Keep up the good work, and it would be awesome to see some updates!
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ok plz just because a game is similar to another game doesnt mean its a "clone" or a "copy" so stop giving low ratings just because its based off another game just because u people did that 5/5
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WalterMitty, I have to disagree, boxhead is also crap. If boxhead really wanted to be good then they would throw away their current aiming system and switch to mouse.
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It's just like any other of the ten bazillion top view shooters out there, it's even just like any other of the ten bazillion ZOMBIE top down shooters out there. As such it doesn't really bring anything new into the genre.
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it would be nicer if the bullets flew instead of just being a line and It would be far more better if you used some nicer enemies and a cooler here(or whatever such thing is called).
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Some music and a basic little plot line would have helped... Also, the shotgun is pretty broken - when you get close to zombies, its less effective instead of more effective.
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you took the rocket explode sound of halflife , for your mines ^^
good game but a littlebit too slow and the zombies should come frome the edge and not just spawn next to you
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yea its box head repeat to me....a lil diff but basically the same umm pistol shoots just as fast as uzi which is dumb..and alll those other things bam said....he pointed them out good =]
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Hey guys, just confirming a confusion. The Zombies are supposed to get stuck behind the trees and rocks as this is intended to be part of the strategy of the game, you have to use the environment to your advantage.
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both the player and the zombies have way to much hp, bullets should stop when the hit something (zombie or obstical) shotgun spread should be a bit more randomized
constant firing should reduce weapon accuaracy
weapons (beside shotgun) should have longer range
zombies should walk in throuhg the edge, not spontaniously generate
mimigun should fire alot faster
shotgun should fire slower
shotgun should do a shit load more damage at close range and much less damage at longer range
more projectiles from the shotgun as well
varying zombie ai (some wait and rush you as you get near, some slowly creap towards you, some run away when hurt, some regenerate)
show zombie health bar
melee attack for the player to use
total kills, time, and score displayed on screen
a sprint button for player
blood from dead zombies shouldnt disappear
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This is quite a good game. A more predictable zombie spawning and better computer AI (zombies often get stuck behind trees or rocks) would help, perhaps by making zombies spawn offscreen and walk on.