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Very well done. To those having trouble: Only three units can attack or defend in a single attack. Dice are not added together to resolve the conflict, they are compared one dice to one dice.
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Of course this game is not strategy Talinn , its luck :p .. and maybe you shouldnt attack ppl , you can just turtle and keep the 4:1 till you get 100+ troops ya know ..
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this is a simplified-electronic-copy of the classical game "Risiko", very popular in Italy and I think in the world, maybe best known as "Risk" http://en.wikipedia.org/wiki/Risk_(game)
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This game is ridiculous. I have wasted time getting to level 6 only to be unable to get an advantage. You armies are constantly killed even when you outnumber the opponent 4:1. This game needs to seriously be readjusted. In risk you have an advantage when attacking b/c the defender can only use 2 dice to defend, and you can attack with 3. This balances out the fact that ties go to the defender. Fix that and the game would be much better.
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'Play over 6 levels of pure strategy'
EVERYTHING in this game is determined by dice rolls. THERE IS NO STRATEGY INVOLVED IN DICE ROLLS.
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Explain to me how an army of sixteen is wiped out by one of two in one single attack. This game is not strategy. it is luck.
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The fact that superiority in numbers doesn't matter is silly. If I have 21 guys and he has 3, I shouldn't lose 10 guys over three turns.
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I thought it looked promising until on Level 1 no matter how great of an advantage I had in numbers, I got raped constantly over and over again. To the point were I am suspicious that this isn't even random, but biased against the player :(
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I like that you've expanded on the number of nations in RISK, but the game needs to have options to speed up comp opponents. War of attrition on level 3 and beyond is just too slow to remain fun.
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You can ignore the max troop movement and move ALOT more than you have into another territory. Just gotta type it in.
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Nothing shows this game's qualities better than when your enemy kills 2 of your guys on his first roll with three attackers and you lose 15 men in a row. This would be so bad if a game which I had been winning for 20 MINUTES hadn't all rested on one single roll.
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if this game is suppose to involve strategy, then why don't you get to place your own pieces?
also this game is really difficult, i've spent the last half hour just trying to beat level two.
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Kind of fun, however it is essentially risk with the defense having more chances for luck which makes it much more frustrating.
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blackbat you get 3 armies with 1,2 or 3 territories no matter what this also happens in risk so if you go down to one territory you'll get 3 it's not just the computer
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Board games turned online flash games are already lack something, but this game makes you feel like an idiot. There is no skill, because once you think you're going to win, the computer mysteriously gets a huge army back. The luck factor is awesome when you can actually trust that it is luck.
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the game concept is good, but the "random" factor is just stupid. The computer always kill the double of me, it stacks lot's of army and doesn't attack and the AI is not so good. 2/5
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in risk, the defense only has 2 die. and its really dumb that you cant move the desired amount of guys to a conquered country. 2/5
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Pretty straight-forward. It's RISK, essentially...so just use a very conservative RISK strategy to win. That is, only take one territory at a time and be sure to leave a reasonable backfill of defense. Don't EVER blow out your defensive borders.