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sun + earth = darkness? shouldn't it be it's opposite, light? i mean, if it wanted to make sense, which i'm sure it doesn't.
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I liked this game much more than DG, however, when I got to the last element - Red Panda - having tried Panda + Paint earlier I had no clue what it could be if "Panda" was not part of "Red Panda." So I waited for the hint. And it gave me the hint about humans, even though I created humans about 30 elements ago. I tried some incorrect combinations, then recreated some correct ones. It always went back to "what differentiates humans..." I then refreshed the game, and it refused to give me a hint at all. I tried combining elements again, made sure hints were on, went to the world view and back and let the game idle for 15 minutes. I eventually had to use the walkthrough which was very annoying because I didn't know what I was looking for, at over 100 elements I couldn't remember all the ones I'd made and as the "handbook" has only pictures I skipped over 'FireFox' several times. Other than that causing the game to drag on for nearly an extra unnecessary half hour, I did enjoy it.
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and to those saying whale are a mammal: that is true, but the icon says sea creature. so before you start complaining about that, let me see a whale that walks around on land.
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This game is so irrational, it's like it was made by and for children, for it uses associative connections, not logical constructions. Bear and a bag, whale and a paint, human and virus... oh wait, Resident evil that is it from.
Whatever, I'll stick with the Doodle god for now.
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One problem, a chimp is a monkey, and this game states that humans evolved from monkey.
However, humans evolved from apes, which have a vast range of different aptitudes and attributes than monkeys...
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I like how it's more interactive than Doodle God, but the helper doesn't know much. Last time I checked, lions don't live in desert climates.
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Fish does not equal sea creatures, the whale is in the right place. Anyway this is a great game. I love working out the hints, and viewing my progressing world, and I had to view the walkthrough but still I love it!
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That was by far the most anticlimactic game I've played in weeks. Fun game, sure, requires some outside-of-the-box thinking, but then it's just over. No ending cutscene. Just two seconds of fireworks over the creation screen and a congratulations message. That's rather... disappointing, to put it nicely.