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for the last lvl all i did was put 3 of those green tube things in a row one broke and the other 2 just bugged out and got me the damage cap lol
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1 Issue with the physics engine or w/e. I am repeating the same setup's repeatedly to get every $ i can from each stage. However the effects of the weapons in the same exact spot have a different effect on mr blueberry after about 15-20 attempts.
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Same thing with Ulong, though a tad more complicated mechanism, He goes left, hits a mine, gets shot into a gun, which shoots him into a wall drops onto a trampoline mechanism, gets shop up into some spikes, drops into a skininator, falls onto the trampoline again, gets shot into the spikes a few more times then drops into another skininator
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The guy gets stuck in the center WAY to often to make this a good game. it was great but that one fact ruins it entirely.
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lol, glitched the acid thing on last level by just putting 2 right next to each other and one wouldnt let him out so i maxed dmg
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It's ok, i with he didn't have the eyes on the side of his head, its annoying waiting for them to get to the bounce pad. I also wish i could increase the speed, because you have to wait a while for him to crawl if he lands in the middle where you can't put anything. other then that awesome game! 4/5
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Easy, all you need is to send him jumping towards a spike and then send put a turret up to force him to stay... Total score 10327
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Oh, I seem to have been stabbed through the head repeatedly. Well, I'll just hop over to that launchpad there that seems to be throwing me at some long painful spikes.
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It's way too easy to get him to land directly in the middle. Y'know, where you can't position anything, and where the guns can't reach.
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Just tested and the bug I just described seems to be easily repeatable.
Second time blue guy enters a skinerator in one life it won't let him out and you can just wait to hit damage cap.
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I had the guy hit a skinerator, and then he dropped out of that one into a second skinerator, and he never came out, it just kept buring him untill I hit the damage cap (1400) and I pressed stop.
Just thought I'd report the bug. Not game breaking since a player can press stop even if he's still taking damage but, made the level a bit easier than intended I think.
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5/5 Nice game! A bug I found though...I used two skinnenators, and the second one would trap him inside and not let him go, allowing you to deal the maximum danage to him.