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the next game they should make in the series is Flack Girl. Just in case you noob gamers can't handle this awesome blueberry. :P
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i think flakboy 2 needs diffrent levels so instead of a blank room to start on level 6 you could have tnt crates inside a steel box with only a small opaning and you can revisit levels with better tech to increase your budget its just now its the same boring room just with better tech on hand
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One of my Favourite Ways: Death by Proprelatron. Brilliant. propelatrons all over the floor, Wall cannons of your choice on walls and Ceiling, back wall "decorations" Optional.
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if you're going to make the bouncy traps, etc. have very limited uses, don't make them discharge 1 second after flakboy slides off it!!!
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Could you make it more realistic by just making the blood RED and not trying to make some rainbow splash paint or something
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what kind of idiot reports a bug that makes a very hard level able to be beat in about 2 10 seconds?!?!?!?!?!?! 'cough'Ulong'cough'
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I did the same on level 6,but I also cut off BOTH of Flakboy's legs.
Note:if you cut off BOTH of Flakboy's legs,that means you have dealt MAX Damage to his legs.
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1400 easy: Destructor 3000(Gun) and Propelletron 5510(Bouncy thingy). Propellers on the floor, Destructors on top= BEAST
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i have played better but i love the way he isnt like a ragdoll but he just gets tossed arround without dying 3/5 faved its ok but menu on bottome keeps popping up when i don need it ?
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my guys arm fell off.. i dunno if thats suppost to happen but i just thought id share it cause i thought it was funny
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2 more things ID like added (other than more traps and more level shapes)
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--1) Add the ability to share your work. Allow us to share our weapon placements so people can edit them and watch them--------
--2) Remove the damage cap
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Add more traps and add more level shapes
1 level shape (square) isnt a challenge. Add U shaped levels, L shaped levels, levels with obstacles, etc.
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the game seems to do different things depending if you add new weapons. for example, if i put a bouncy thing and spike on right he will hit those first and then fly to the left eventually. if i then add a bouncy pad to the left, he goes right first and then never makes it back to the left. if i remove the left pad he will go left again.
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I made a mine, he got shot towards a wall cannon, got stuck under it, and got 500 hits points. Probably a glitch, the cannon never fired.
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While it's not the most cost effective, here's an (in my opinion) original way to cause max damage to him. http://www.a10.com/game/Flakboy.html?utm_medium=brandedgames_external&utm_campaign=Flakboy&utm_source=&utm_content=send_to_friend&code=ZLgSOXgGcfgGCvgGILgGm.gGhngGC0AGIEAGNMAGSMAGXUAGcgAGhsAGm4AGU1AxABumqJxmACkmqKpGU1YR.8A_
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at the beginning use bouncy pads, spikes, and guns, then at the end, just use the level 3 guns all over everywhere. Anyway, too violent for my tastes. 3/5