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Comments for Unproportional2

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Dkkiller2000

Jun. 07, 2020

Under rating threshold (show) I agree with all these other people saying that each difficulty should have their own lvls, and I also recognise that the creator designed the game with the intention that players would choose the difficulty that they'd resonate with. However, this is not something that's works all that well when applied to puzzle games. Puzzle games usually introduce mechanics in and easy way and then slowly turn up the difficulty as the player masters the mechanic. Most people also prefer to start from one end and make their way to the other, potentionally completing the entire game if it's engaging enough. Really like the game anyhow.

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(3)

or321

Jun. 07, 2020

Under rating threshold (show) Had a lot of fun with this one! I also prefer the progressing difficulty of the original game, with each difficulty has its own unique set of pictures. I only played the madness difficulty, but it felt like I'm missing something. I liked the new features on the left (even if I rarely used them). Also, if you implement an "awards" system, let us view those anytime from the main menu.

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(2)

SquidBait01

Jun. 05, 2020

Under rating threshold (show) I liked the original. The glowing blue border on selected pieces should be toggled in settings. It blocks being able to see the edges lining up and was giving me a headache.

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(2)

MarkGossage

Jun. 04, 2020

Under rating threshold (show) It seems much smoother, and I love the use of tweening between the pieces. Its a nice touch. The thing that bothers me is after finishing the first 25. I see the next 25 are the same pictures again, but with more pieces. I liked the variety.

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(1)

Smoelf

Jun. 03, 2020

Under rating threshold (show) I agree that it was a bit dissapointing to see that the other levels contained the same pictures. Do note that the reason for that is that the game is simply do much fun that I WANT to play all the levels, even the easy ones. Having to choose a difficulty level essentially reduces to content to a third. (Which is fine, but dissapointing if you thought there would be three stages to go through). A way to get around it might be to have difficulty level select be something separate, perhaps in settings, and only one place to choose which level to play. Great game nonetheless.

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(3)

FallenLove123

Jun. 03, 2020

Under rating threshold (show) "The chain level was fun" I don't know if I should laugh or get mad

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(50)

Rashev737

Jun. 03, 2020

Under rating threshold (show) Idea for Unproportional 3: you could be able to rotate the pieces for extra challenge! Or even (I don't know if it's doable) fit every four-sided piece into any type of quadrilateral. Really like this game! 5/5

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(1)

MisfitMomma

Jun. 03, 2020

Under rating threshold (show) Needs badges! Love the game!

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(1)

RoxyRoksy

Jun. 03, 2020

Under rating threshold (show) Not bad!!!

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(0)

Snaga10

Jun. 03, 2020

Under rating threshold (show) Madness mode is the funniest mode because the satistisfaction when you put the last piece and you see the final picture is awesome !

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(2)

Screamer71

Jun. 03, 2020

Under rating threshold (show) Now i wanna replay Pandora's Box. Damn good puzzles!

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(0)

Razkili

Jun. 02, 2020

Under rating threshold (show) I really enjoyed the first game. There's something not quite clicking about this one though, despite it being exactly the same core mechanic. It might be there feels like there's a lack of variety and a lot of the levels feel like I've already done them before, even if I haven't. I'd like to see high scores with optional move limits and time limits. with star ratings for levels, if just to make it more of a game. Or a theme to tie different levels together so it doesn't feel like it's just this mishmash of levels. Or even a story. Or a travel the world and image from different locations. The concept has so much potential. It might be that like everyone else is saying I liked the progression from easy levels to more difficult. The picture unlocks didn't feel like rewards this time around, they were just there. (In game achievements would be another way to improve the game.)

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(0)

orrvaa

Jun. 02, 2020

Under rating threshold (show) Grate game again!, Try give the pieces the ability to rotate. Yes i love to suffer :P.

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(0)

Yuffie41862

Jun. 02, 2020

Under rating threshold (show) I wish there were more pictures to play with. I really like these games!

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(1)

berzerker4734

Jun. 01, 2020

Under rating threshold (show) Do I spy the Century Tree at Texas A&M?

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(0)

burrramos

Jun. 01, 2020

Under rating threshold (show) I wish the places have names after unlocking them ^^ nice to visit them

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(1)

iluvpopcorn

Jun. 01, 2020

Under rating threshold (show) Man, that stained glass one really burnt my eyes when it came up XD

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(0)

wgut

Jun. 01, 2020

Under rating threshold (show) Love this puzzle, but having the same pictures on the 3 levels was disappointing.

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(5)

CritterRole

Jun. 01, 2020

Under rating threshold (show) It would be great if a Level Mixer was added to this one as well - that's the continuing draw of the first one for me.

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(1)

spoons825

Jun. 01, 2020

Under rating threshold (show) I hate to say it, because I love this game, and its predecessor, so much, but I really prefer the original format, where each difficulty has its own set of levels, and if you want to play the others in the harder difficulties, there's a setting for that in the form of the mix-n-match kind of mode. Otherwise though, nice. I like the added features on the left. ^_^

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(161)

Developer response from algumacoisaqq

I really appreciate this kind of input, and it is the most effective way to decide on which ways the game should go. My idea was that people would play only once, with the challenge they thought suited them best. But this is not what happened, and many people got to the madness levels after already solving those pictures. It helped to reduce the game size, though. In the end, it was a bad call on my part, but I'll try to fix this in next iterations.

LoboFeroz

Jun. 01, 2020

Under rating threshold (show) I love this game (both 1&2). It's really challenging for my mind and that makes it very addictive, It would be awesome if the community could upload custom-made puzzles and rate them on image quality & puzzle difficulty. Maybe you could even do it like steam workshop. In fact, this would be an indie game I would gladly pay for.

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(1)

Hasky_IS

Jun. 01, 2020

Under rating threshold (show) Hi, could you add title to every completed puzzle? What is the name of the railroad workers piece?

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(1)

xyzabc198

Jun. 01, 2020

Under rating threshold (show) I noticed you mention in a comment that you didn't know how to make it clear that the difficulties are for different skill levels, and not to be played in order, but all you have to do is in the description of each difficulty at the bottom add a line that says "same images as the other difficulties"

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(1)

PurpleKingCrazy

May. 31, 2020

Under rating threshold (show) Man, the creator of this game really likes dogs.

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(0)

TheeForsakenOne

May. 31, 2020

Under rating threshold (show) Would have been nice for an extra reward once you complete Madness difficulty.

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(9)

horriblesanity

May. 31, 2020

Under rating threshold (show) Like the game, but needs a variety of images so they're not the same at every difficulty level.

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(6)

DCORR

May. 31, 2020

Under rating threshold (show) A fun and relaxing game. On completing a level you should mention where the photo was taken or a brief explanation of what we're looking at.

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(74)

Developer response from algumacoisaqq

Thank you for the suggestion. This is on future plans, but sometimes I don't have this information on all the pictures (most of them don't have), so it has been postponed a few times already.

albertros753

May. 31, 2020

Under rating threshold (show) nice game, but there should be differend images per difficulty

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(105)

Developer response from algumacoisaqq

Thank you for the feedback. The idea here was that people would each play on the difficulty they are most interested in, so veterans would just start at the madness levels. Unfortunately, the level selection design seems to be suggesting for people that they should play them all in order, but I'm not sure I can communicate that in other way. Another reason for this was to allow more puzzles to be included in the game while keeping the file size smaller.

dzamie

May. 31, 2020

Under rating threshold (show) Ah, loved the first game, and this one is great fun, too! It's so very satisfying when the pieces slowly start coming together!

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(68)

AnotherDuck

May. 31, 2020

Under rating threshold (show) Cleared this game, and then I noticed that the previous one had a few levels added since I played it... Chains weren't that bad. ;) The hardest part is when some parts of the image are out of focus, which messes with how large the pieces appear. And unique perspectives are fun.

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(3)

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