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wooooooowww this is sad copy of nano wars really come on the earth things are like in posiblle to kill this is probably the wurst game ever copy writen
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tight groups of fighter stars = win. for extreme skirmish. add in a rocket here and there. and then once big enough consolidate with a defender wall and set rear to $ then one or 2 naval. then you will win.
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last level, normal, set all to fighter. any stars taken immediately set to fighter. then wait. once full equilibrium is reached ,meaning they can't take any of your stars even for an instant, then set your deepest star to rocket. set it to fire on the top left defender, hes the smallest. you might need a second rocket or a standard planet to keep attacking that one planet. only use an expendable star.. the other starting stars must be fighter. once you take the left planet make it fighter. reset main rocket to auto select target, make standard then rocket. now leap frog left, use mostly fighter and add a rocket now and then, need 2 rockets to take a defender. you will win eventually, like an hour.
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Thanks for all the comments everyone. I'm hearing the victory condition bug though, so I'll go off and sort that out now.
Thanks!
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ince game 5/5. i think i saw exactly the same type of game somewhere else. Except there wasnt the fighter or rocket planet.
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OK, so I just took over the defensive base in the 3rd or 4th level of the campaign...Nothing happened. I'm just sitting here controlling all the stars and I'm not moving on to the next leve.
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Looks like a great game so far...Still in the tutorial. Problem: Ctrl+1 changes tabs in IE7, so you can't use it in the game.
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to get past the defense wall, mass all of your ships into one group, except for a few at the extreme ends of the stars that you conquer. then select all and attack the middle star, with the quadrant multiplier you should be able to take out the middle easily. set it to defense and then take out his back then finish the wall.
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campaign is bugged...i get to the first level where red has 3/4 the map and you have 3-4 stars, and it never gives me a win after taking out everything.
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i think this is a glitch: the enemy moved some ships off the map, and now i have re-conquered every star, but the level won't end! (conquest map)
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Thank You dontremb...you got me on track...now I can make some effective strategy decisions....NOW the game is amazing.
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hmm.. you should really work on the AI - somehow extreme doesnt feel harder than normal. And a single defense star can handle the complete industrial production of an ai enemy - give them some more brain.
In fact this is prolly the biggest problem - the AI somehow isn't able to break your defenses. Without this, there is just no threat. You just keep on trying to conquer something and if you get it, fighter or def it. The ai is just like "I attack some stupid target with everything I have, one ship at a time, and no matter how impossible it is to win the attack" - so please, make it more intelligent, even though it's a challenge :/ but it makes the game more of a challenge
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a tight group of fighter stars is self defending and self healing creating a mesh of power. also if there are enemy stars in the sphere of influence, if they weaken too less than the power of the fighter mesh, the mesh will take them over automatically. so a proper mesh is also self growing. basically its the borg. thats how to win mission 10 and up. last battle takes forever but the mesh will win.
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Excellent game. bugged win flag though. I have completed the 3rd to the last mission 2x mow and it doesnt recognize i own every planet.