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Comments for Idle Bouncer

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rockstip

Feb. 16, 2017

Under rating threshold (show) Note to everyone, there are no additional upgrades for the Valentine's event after e3915. This means at best you can only get Big Heart 10. Once one tube can reach 290 heart size, don't upgrade that amplifier. I lost out on that achievement since I can't feasibly reach 290 heart size now.

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(10)

billybob234

Feb. 16, 2017

Under rating threshold (show)

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(-3)

Developer response from almostidle

It ticks every second to accumulate 0.5 in one hour (in your example).

Cirith

Feb. 16, 2017

Under rating threshold (show) meta energy bonus = gain more meta or meta stronger? If more does that apply retroactively or only on newly gained?

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(0)

Developer response from almostidle

Meta stronger.

LeoJ188

Feb. 16, 2017

Under rating threshold (show) this game is awesome boyeeeeeeeeeeeeeeeeeeeee

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(-2)

GideonH

Feb. 16, 2017

Under rating threshold (show) Aside from that, great game, and its good to see that we have events meaning it hasnt been abandoned like a lot of kong idle games do. 4/5, could be a 5/5 if there was a little more emphasis on "idle", such as possibly an auto-upgrader in meta upgrades.

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(0)

Developer response from almostidle

Thanks for your feedback. Yes, it turned out more active/incremental than idle, so while we've tried to address this with idle multipliers, they really kick in only later in the game. We're still thinking on the best ways to make this more idle-friendly.

GideonH

Feb. 16, 2017

Under rating threshold (show) As such, big heart's very high requirements also kindof make it a bit anti-idle more than anything. Possibly future events could have the same achievements as the base game, but restarted, and provide maybe a 5% bonus each for those, along with a major event-only one

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(-1)

GideonH

Feb. 16, 2017

Under rating threshold (show) I feel like potentially, there should be different ways to get items from valentines event, as the "big heart" is extremely slow, and requires you to basically come back every 5 mins to upgrade something in order to progress

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(-2)

T_Hoon

Feb. 16, 2017

Under rating threshold (show) to get idle bonus and idle time... should i off the game? are they effectd when game is off?

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(-1)

Developer response from almostidle

They're in effect 2 minutes after you didn't do anything in the game (didn't buy any upgrades/clicked bubbles, you can still change tabs/change multipliers) - regardless if the game is active in a browser, or you closed it.

SixFistSocko

Feb. 16, 2017

Under rating threshold (show) Bounce me Higher, Idle Bouncer!

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(1)

Joshiba1

Feb. 16, 2017

Under rating threshold (show) Seventh event reward at e+2121 and as far as i can tell any further rewards gives you gems based on the achievement level

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(-1)

elixirforthesoul

Feb. 16, 2017

Under rating threshold (show)

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(-8)

dansparrow

Feb. 16, 2017

Under rating threshold (show) THere's something seriously wrong with the estimated time for the bounce rate of the hearts. Most of them say almost 20hs, but I played like 8 or 9 hours ago and now they're all almost in the floor of the tube. Not happening with the regular one though, only with the heart event.

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(-1)

Developer response from almostidle

We've re-verified it multiple times - it's all accurate. Maybe they were not at the top of the tube or something? Did you have any shop/event/whatever other bounce bonuses? While they all should work fine, maybe we've missed some? If you can send us your setup (savegame) via bug report, we'll re-verify bounce estimated time.

Tenzhi

Feb. 15, 2017

Under rating threshold (show) Exported my save during the Valentine event and now it won't import it. Been importing it fine up until now.

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(-1)

luiyay12345

Feb. 15, 2017

Under rating threshold (show) oh and maybe like next valentine's day you can continue where you left off (unless there was a really major update or something)

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(3)

Developer response from almostidle

Not really sure but we'll see next year :)

luiyay12345

Feb. 15, 2017

Under rating threshold (show) @niclap0683 it could be a separate game, though I highly doubt that the dev will do either.

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(0)

Developer response from almostidle

It most probably doesn't make sense to release that as a separate game, although that could be an interesting idea (not a lot to lose by releasing it separately).

sunlesseclipse

Feb. 15, 2017

Under rating threshold (show) The game keeps wiping my save since the new update. I'm getting fed up and may just give up entirely on the game if it is a recurring issue. Otherwise, it was a great game!

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(-1)

Developer response from almostidle

Sorry for your problem. While it shouldn't happen, in some browsers/security setups there could be problems which we can't control or forsee. If you can contact us via bug report with more details about what happens and your setup (browsers/security settings), we can try to figure out what the problem might be.

quasipickle

Feb. 15, 2017

Under rating threshold (show)

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(-3)

Developer response from almostidle

Improve tube to increase max size.

Joshiba1

Feb. 15, 2017

Under rating threshold (show) sixth event reward: +10% meta-energy at e+1748

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(0)

JenB36

Feb. 15, 2017

Under rating threshold (show) I love all ov your games (sorry for bad spelling)

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(1)

Developer response from almostidle

Thanks!

Cedwyn

Feb. 15, 2017

Under rating threshold (show) @Almostidle / Dev: Suggestions/Feedback. 1. Colour mode is "too much colour" - can you just make the text colour match the ball colour and keep the background white? 2. Can we get some alternate themes (ie. dark colours, pastel, high contrast, etc) - look at swarmsim (swarmsim.github.io) for implementation examples. 3. Spikes: can you just remove it from the meta upgrade and make it an option "toggle spikes". 4. Bubble value: can you make it based on total of all balls instead of just one or make it take the value of the highest bounce. It is annoying micromanaging bounces to avoid spawning low-value bubbles (ie. setting 5 balls to 0% height and 1 ball to 100% height to force only max value bubbles)

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(5)

Developer response from almostidle

Thanks for detailed suggestions! Colors/themes - we're working on this (like, right now :) ). It's not very easy though, so we're not sure yet when exactly we can release this. Spikes - we'll think about it. Bubble - probably not. That was intended design and we're not sure we want to change this now.

Cedwyn

Feb. 15, 2017

Under rating threshold (show) Reward size: 40, 65, 90, 115, 140. Works out to about e275 for each next level, so ~e200 1st, e475 2nd, e750 3rd, e1025 4th, e1300 5th, etc. Rewards: +20% energy, +100% bounce, +10% gravity, +100% idle, +30% energy so far. Took about 2-3 active hours to get to 4th.

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(3)

Joshiba1

Feb. 15, 2017

Under rating threshold (show) fifth event reward is +30% energy at e+1354

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(0)

vladdangel

Feb. 15, 2017

Under rating threshold (show) Why... why does this game not link to your Kong account? I play this at work to pass the time and when I get home I have to have either planned for it, copied the game data and email it to myself or start completely over...

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(5)

Developer response from almostidle

Cloud save is not as easy as it might seem, so we weren't able to implement it yet. Although we surely do have it in our plans.

Joshiba1

Feb. 15, 2017

Under rating threshold (show) first event reward: +20% energy at e+213. second reward: +100% bounce at e+465. third reward: +10% gravity at e+737. fourth reward: +100% idle bonus at e+1034. thats all i have so far

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(10)

Cirith

Feb. 15, 2017

Under rating threshold (show) Working back up after a reset is too annoying... The idle multi is quite nice btw if you raise it to a few hundred and enough hours. Significant progression over night and even after being away a single hour you are a bit further, two orders of magnitude are nice. Nothing against active play with bubbles of course but it shouldn't be

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(2)

Developer response from almostidle

We'll address issue of long runs after reset in the next update, by adding meta-upgrade with passive energy generation (like, at 1st level it will give about 1e81/sec energy). This will make it possible to quickly buy tubes / improve several times / buy upgrades after reset. The upgrade will be available later in the game though, so first resets will still work as now.

Lechter5

Feb. 15, 2017

Under rating threshold (show) I've been playing the event for hours, and it's definetly broken. the "additional upgrades" multipliers, along with the lack of need to reset for meta, means the game never slows down. I'm at E294, so far i've been one minute away from any upgrade, making bounce and idle multipliers irrelevant... not sure if the perm bonuses are even worth all my work.

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(-2)

Developer response from almostidle

It's not broken, it just has different balance. Although we do have to agree with you here, the pace might be a bit too fast and less varied than main game. Still, as we see, a lot of people still enjoy it at this pace as well.

ProfPutricide

Feb. 15, 2017

Under rating threshold (show) was able to restart event by using import/export feature - at least it didn't add the bonus again

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(-2)

ProfPutricide

Feb. 15, 2017

Under rating threshold (show) import/export seems to be seperated for the normal game and the event

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(1)

Developer response from almostidle

Yes, they're separate. In the next events it will be a single save, but in this one we had to do this as it was done in a hurry. Sorry for confusion and inconvenience.

goku90504

Feb. 14, 2017

Under rating threshold (show) does idle time count for one if you're not idle in the other? (heart mini game vs regular game)

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(-2)

Developer response from almostidle

Yes, it counts. Each game is basically independant. When you switch, it's the same as if you've just closed that other game.

niclap0683

Feb. 14, 2017

Under rating threshold (show) Idea: If we reach a certain criteria in the event, can we keep the event around? Not as an event, but another bouncer to manage

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(3)

Developer response from almostidle

Probably not, for various reasons.

Slothrop

Feb. 14, 2017

Under rating threshold (show) well I'm enjoying the event

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(4)

Developer response from almostidle

Thanks! We're planning running different events regulary.

sirspikey

Feb. 14, 2017

Under rating threshold (show) I hope the balance in the Valentine mode isn't going to be the new balance for the main game; the small steps in upgrading doesn't feel rewarding. It's nice when you struggle for a time to finally improve one of your tubes and get a huge improvement.

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(14)

Developer response from almostidle

We've also realized this. That looked good in theory and on the charts, but after playing for some time we get the same feeling as you about this. We're happy with multipliers in the main game. That's what events are for us :) Besides giving players variety and more fun, it's a test of different ideas for us, developers. That's why we ask for feedback to learn what ideas are good and what are not, and be sure - we read everything here in the comments (and a bit in chat when we can)

OokiiNiku

Feb. 14, 2017

Under rating threshold (show) So I skipped ahead 7 days in valentines day mode and got eNAN. now it crashes....

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(1)

Developer response from almostidle

Shouldn't happen. We've verified different scenarios and it never crashed on us. Can you provide more details via bug report?

dhexorek

Feb. 14, 2017

Under rating threshold (show) i dont see how much hearts i have in the event!

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(0)

Developer response from almostidle

What do you mean? You don't see the number (it disappeared?) or what?

skylor

Feb. 14, 2017

Under rating threshold (show)

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(-6)

arrtard

Feb. 14, 2017

Under rating threshold (show) I clicked "Geal deal" under the valentine's shop and then closed the window and it wiped out my save game & crystals :(

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(2)

Developer response from almostidle

It shouldn't happen. Crystals (gems) get loaded from kongregate server on refresh, so at the very least gems bought never disappear. If you still have problems with this, please contact us with more details via bug report below the game.

cbDev

Feb. 14, 2017

Under rating threshold (show) I just lost my main game data when I switched from the Valentines Day event back to the Main Game. I have done this many times before without any problems. The event data is still good but I have to start the main game over again.

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(5)

Insane_Insomniac

Feb. 14, 2017

Under rating threshold (show)

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(-5)

Developer response from almostidle

Both will break balance, so it's not possible. Bubbles are active gameplay bonus, not just some passive energy gain, so we won't make them auto-collectable. As for meta-energy - carrying it over will simply make the game speed up exponentially, so that's not good. But we'll offer some other solution in the next update (meta-upgrade which will give you passive energy generation, so that after reset you immediately have enough energy/sec generated to improve/buy upgrades, to speed up catching back to where you've reset).

sk0976

Feb. 14, 2017

Under rating threshold (show) 3rd reward in the Valentines Day event, heart size 90, at 6.0e+737, Gravity Arrow, adds 10% gravity.

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(4)

Joshiba1

Feb. 14, 2017

Under rating threshold (show) sorry i was just gonna note down the event rewards but accidentally commented

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(-2)

Joshiba1

Feb. 14, 2017

Under rating threshold (show) e+213 +20% energy e+465 + 100%

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(-2)

lalelunatic

Feb. 14, 2017

Under rating threshold (show) how does one get to heart size 40 when the upgrades stop at 34 size? do i miss anything? =)

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(-1)

Developer response from almostidle

You miss "Improve" button, which resets the ball/heart with higher energy and MAX height/size (the button appears when you have enough energy/hearts to be close to improve price).

Hulinshjalmur

Feb. 14, 2017

Under rating threshold (show) wait, wat? balloons popped by spikes add do the balloon buster achivement in the event?? do they also in normal mode? i want my spikes back if so :(

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(2)

Developer response from almostidle

No, balloons popped by spikes do not give you anything neither in event, nor in main game.

dimitris32

Feb. 14, 2017

Under rating threshold (show) Awesome game!

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(2)

Developer response from almostidle

Thanks!

chwooly

Feb. 14, 2017

Under rating threshold (show)

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(-5)

Yoshee

Feb. 14, 2017

Under rating threshold (show) Careful : You have to copy paste 2 codes for your save to be transfered : The one from the main screen and the one from the valentine screen. I just lost 10 hours because i savec only the code from valentine. Main progress lost. Not cool.

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(0)

gej6999

Feb. 14, 2017

Under rating threshold (show)

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(-3)

sk0976

Feb. 14, 2017

Under rating threshold (show) 1e+465 is the second reward (Bouncy Arrow +100% to bounce) during Valentines day event.

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(4)

sk0976

Feb. 14, 2017

Under rating threshold (show) Can you add event highscores, or do stick to the main game only? Would be interesting to see how far players got in events.

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(-2)

Developer response from almostidle

We'll see if we can add it, but basically since it's javascript, it's very easy to hack (which a lot of players do), so high scores will be pretty much useless anyway.

Joshiba1

Feb. 14, 2017

Under rating threshold (show) for the event the first level 40 heart upgrade is available at 950 septuagintillion or e+213

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(10)

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