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I liked Tactical Assassin. Shortly after playing it, I saw this game. Hell, I thought it would be a bad sniping simultor. Turns out it's pretty good and worth a few minutes. 3/5
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How on Earth are we supposed to know who to kill on Mission 4? We're told the victims last name and that they pile in in alphabetical order but without any idea who the other people are it just becomes trial and error.
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it's an alright game over all, in my opinoin you just need to make it harder and you should make the rifle more realistic, by making it reload and giving it blow back.
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Only part I liked was the music. This game is sub-par in the face of greatness (Tactical Assassin). This game made me want a sequel to that one even more. 1/5.
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A nice attempt, although it wasn't great. The animation was jumpy, the fact that only guards can hit the alarms, and the general feeling of repetition all make this game less enjoyable. Also, guards should be able to see dead bodies, not just particular people. 3/5
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Fun, but too easy and there's little problems such as:
I couldn't find a mute button, too short, rifle can shoot too fast so you can shoot all you want without penalty, and the silencer on the rifle makes each shot so much less enjoyable. 3/5
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Need more reaction from the other characters. And incase you mess up, have a standard fail scenario. So have your scope go bloody or something, maybe a bullet hole, or the other gun weilders shooting. And have the reaction more reasonable, so the workers at the end don't just run around willy nilly. Great job though. I miss Tactical Assassin.
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Very similar to Tactical Assassin, but a little easier. Does a slightly better job about giving clues about who should be shot first or who the target should be. However, some of the targets are frightfully small, which makes actually shooting them a bit more difficult. And, like Tactical Assassin, it's far too short. Overall, 3/5.
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When will people learn that if you don't complete the story line, like a chapter in a book, you can't do to be cont... it ruins the game. Also, a game with only 4 levels or something is too short. 3/5 because I like sniping games and hope to see a full second.
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Haha, sticks! What is this, 1993? Is it too hard to draw a human barely 30px tall? And when they die, they should actually look like they're dying. Is it possible to get a sniper that zooms? And why does nobody react to somebody getting there head blown off? I rate it 2/5 simply because I liked the music.
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I think it's hilarious that the guards are so optimistic. They see their friends die and just say "That wouldn't happen to ME."
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I MUST know the artist on the main menu music. Any enlightenment would be appreciated. Game has potential but needs a little more refinement.
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short, and mediocre
needs betterstory line, limited ammo, reacting ppl, graphics, and hard to read via hud. 3/5, barely.
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Too short, needs a mute button. Better that tactical assassin but the mission briefings still weren't compelling enough for me to actually read them.
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too easy, too short. missing the kind of useful mission details that other, better assassin games have. the warehouse is one of those missions where the bodies pile up in plain sight and noone reacts. that's kind of weak.
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It was alright, but it does seem like a Wal-Mart brand Tactical Assassin. I've got no problem with you being a copy cat, but do something new or make it better in some way.