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Comments for Helixteus

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Sid_Vicious41

Sep. 02, 2014

Under rating threshold (show) I'm really looking forward to Helixteus 2 now, your first Helixteus is already god damned impressive. Good luck with its development!

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(6)

Sheepiee

Sep. 01, 2014

Under rating threshold (show) Mozilla Firefox crashes every time i try to access the milky way, either from the supercluster or from the solar system :( anyone else have this problem? or know how to fix it?

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(0)

DenisTheMachine

Sep. 01, 2014

Under rating threshold (show) Galaxie 1 in Superclucster 4 glow green without have captured all planets. I have only one planet captured: Solar System1, the nearest planet to the sun.

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(1)

froyo700

Aug. 31, 2014

Under rating threshold (show) You have taken idle to a new supercluster... really.

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(6)

kubaboss

Aug. 30, 2014

Under rating threshold (show) WOAH! An idle game that's NOT incremental trash?! It's actually possible these days? Great job!

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(0)

Developer response from Apple0726

I don't even know how I made this game an "idle" because the game started development back in January, before idle games became a rising trend (I think). But then the waiting times for pretty much everything just reinforces the "idle" aspect in an implicit manner.

Lynch1921

Aug. 30, 2014

Under rating threshold (show) What is the point of the idle thing where you make L of water?

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(-2)

Developer response from Apple0726

Nothing except for collecting AP, and AP is the equivalent to Kongregate level/points in terms of value (bragging rights)!

BLABATRON

Aug. 30, 2014

Under rating threshold (show) couldn't ask for much more in a tutorial, except a skip button, unless I missed it. and SCREW THE ART! IF THE GAME IS GOOD ENOUGH, I DON"T GIVE A CRAP ABOUT THE ART!

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(2)

Developer response from Apple0726

You can skip the tutorial from your second save onwards, but I wanted to make sure everyone would learn the basics first because this is not a game where you can learn "on your own" by skipping the tutorial.

Honigmelone

Aug. 30, 2014

Under rating threshold (show) Highscores say I found a green star/Class Q sun...but where? With all these superclusters/galaxies and solarsystems it is a lillte hard to find things :D

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(1)

infomage27

Aug. 29, 2014

Under rating threshold (show) water no longer accumulates while the game is not running, it seems... making 2*10^22 water/second, have 5*10^25 water after a week of not playing (and i had about as much when i left)... i should be making this much in a couple of hours.

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(0)

Developer response from Apple0726

Water does not accumulate when not playing the game because it doesn't rely on the computer time, while other times such as ship travel and construction times do.

JonnyFiv5

Aug. 28, 2014

Under rating threshold (show) Love this game can't wait for sequel

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(1)

crimsonlade

Aug. 26, 2014

Under rating threshold (show) one thing I dot understand, why have I not found this game till now, I mean its amazing, thanks developer and cant wait for the next one :D

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(11)

Cheeseboy894

Aug. 26, 2014

Under rating threshold (show) is it possible to rename the planets? (for a better overview)

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(1)

Developer response from Apple0726

Yeah, just go to the planet stats panel on planet tile view (should be the 5th button on the left side from the top) and there.

Extro

Aug. 25, 2014

Under rating threshold (show) Sooooo.... I accidently zoomed out insanely far on my home planet, and I can't find my buldings, so I can't collect any resources, or do anything any more. Is there a way to center it again??

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(0)

Developer response from Apple0726

Refresh the game, but yes a center button would make the player's life much more easier.

joshy1212

Aug. 25, 2014

Under rating threshold (show) i've been playing this game a LOT over the past 3 days and i just realized how bif=g this game is, like seriously WOW. its HUGE

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(3)

Developer response from Apple0726

If this game is already "HUGE" for you, then the sequel would probably overwhelm you! I'm planning to add even more content in the sequel to make players addicted for as long as possible.

Phoenixlord

Aug. 25, 2014

Under rating threshold (show) I actually cant find an item to speed up ship production, but there is a button to do this? Any help?

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(3)

Developer response from Apple0726

Energy balls, obtainable from level 2+ right path of power plants, can speed up ship construction/travel.

dreadfullpwrX

Aug. 24, 2014

Under rating threshold (show) I was wondering why I got kicked off leaderboard, I have this much xp, http://prntscr.com/4g3u3x

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(0)

Developer response from Apple0726

I think Kongregate has a (flawed) cheat-detection system that automatically kicks 1st place players that have considerably higher score than the 2nd. I know nothing, but it did happen to many other people.

HwoDragon

Aug. 23, 2014

Under rating threshold (show) Possibly stupid question: I can't seem to find the autocollect planet button. Am I missing something?

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(1)

Developer response from Apple0726

If you mean autocollect as the science, then it does the autocollection for you at a certain rate. If you mean it as "collect all in a single click", then it's represented by the whitish star icon at the top right, beside the blue i button.

Gaberjcat2

Aug. 23, 2014

Under rating threshold (show) FYI: Having a planet full of Ore Tanks is a FANTASTIC way to earn UPXP. Got a very small planet full of lv17 tanks and it's already 10 levels higher than my main planet. Also, Apple0726, should overclocks overwrite each other? I noticed that if I have a Overclock 6 on, and it still has like an hour left, that a UT Overclock doesn't apply to those buildings. Could you change that, maybe, so a higher level overclock takes priority?

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(3)

absroker3

Aug. 22, 2014

Under rating threshold (show) Alright, as much as i love this game, i have to stop playing. Shockwave crashes every couple of minutes now on this game. Great feature to add would be spending all this INSANE amounts of money on advanced probes that find green suns. Hopefully Helixteus2 will be more manageable to play.

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(3)

absroker3

Aug. 22, 2014

Under rating threshold (show) 1 trillion tier 5 ships vs a 212 size planet of a tri-solar "o" sun system with 127 billion difficulty = shockwave media crash.

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(3)

Trogdortheburn

Aug. 21, 2014

Under rating threshold (show) As a programmer I was impressed by how quick and lightweight your game is. That being said I noticed that your planets update themselves only once they are viewed based on the current date vs. the last date. I was able to generate millions of research points by setting my date years ahead in the future. There probably isn't an easy fix for this… but thought you should know about this hack. Great game- I look forward to any others you make in the future.

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(9)

waddledoo12

Aug. 21, 2014

Under rating threshold (show) @kdog5 The point of the water in the Idle screen is for time killing purposes. It is bate on Cookie Clicker by Orteil.

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(0)

absroker3

Aug. 21, 2014

Under rating threshold (show) t have the energy to move... Facepalm

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(1)

bta92

Aug. 20, 2014

Under rating threshold (show) Could you add a screen which tells you how many of each building you have built across the universe and also have a stat of how many each type is producing a sec. Also it would be nice to know in the universal planet statistics screen if a planet still has an upgrade applied. As it is now you spend a lot of time manually checking to see what planets still have the increase production speed upgrade applied and re-applying it to the planets that don't. Thanks again for a great game.

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(2)

TheLowerLight

Aug. 20, 2014

Under rating threshold (show) oh sorry, I was wrong about that, energy balls increase travel speed , or both I can't remember lol. I know that upgrading the ship building and research upgrades decrease the building time for sure.

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(0)

TheLowerLight

Aug. 20, 2014

Under rating threshold (show) @FrDeathDesign: energy balls. @kdog5: just for achievements only.

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(0)

kdog5

Aug. 20, 2014

Under rating threshold (show)

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(-4)

FrDeathDesign

Aug. 20, 2014

Under rating threshold (show) how to speedup the building of ship ?

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(-2)

rocktheworld315

Aug. 20, 2014

Under rating threshold (show) I scrolled out so far that I got lost. Is there a 'Center' button somewhere?

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(10)

absroker3

Aug. 20, 2014

Under rating threshold (show) Suggestion: For me at least, the game is lagging badly on high tile planets and slows down even more as they get bigger. It would be great if there was a system for say merging buildings into 5x5, 10x10 or w/e to cut down on the loading delays. Better yet, get rid of all planets sizes that aren't 3x3 derivatives, and have the merging system be 3x3. All the buildings stats would add together and maybe even get a bonus. Loading times would decrease, etc.

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(6)

FrDeathDesign

Aug. 20, 2014

Under rating threshold (show) iwant a dyson's sphere >:3

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(2)

chaoseater43

Aug. 19, 2014

Under rating threshold (show) Yeah, I'm getting a strange bug lately where I try to enter a galaxy and it causes the game to freeze. This doesn't seem to mess anything up, it just causes flash to crash and requires a refresh. It doesn't happen all the time just every several minutes or so. It's a real nuisance but it's dealable I suppose.

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(1)

Rackoo

Aug. 19, 2014

Under rating threshold (show) i cannot look outside my own solar system, ive just taken every planet and i want to expand. when i click another solar system it brings me back to my own and game goes all buggy. if i click to look outside my solar system abain everything is just black space everywhere and i need to restart the game. anyone have any ideas about it?

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(1)

Alataza

Aug. 19, 2014

Under rating threshold (show) I am conquering a vast number of planets just with 30 T5, and this number can be even lower without risking a single unit. I haven't gone to superclusters, but this seems to be "quite easy" since I can purchase millions of T5 if needed.

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(-2)

zipdog

Aug. 19, 2014

Under rating threshold (show) So apparently research is instantaneous, but you then have to wait to buy another level of the same research? Is this intentional?

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(0)

Developer response from Apple0726

It's not meant to be instantaneous, the bonuses are meant to be applied after the research is done, but I think there are some sciences that give boosts even when it's still researching.

semprog

Aug. 18, 2014

Under rating threshold (show) I loved the game. Especially the fact that the author continues to work on it. There is not enough end-game content. I have 389Z money, and a lot of other things, but I do not know what to do with this. Can you make factory automation? Or super structure like a large warehouse or mine? Or some ship to search stars (green or something like that) or planet (large size)? Still really looking forward to crafts.

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(3)

Nightfall91

Aug. 18, 2014

Under rating threshold (show) This is actually my favorite flashgame, a title only 1 other game deserved so far. So here some feedback in hopes I'm not the only one to think like this and to get more fun out of this: Gems are worth a lot too much. After upgrading the energy balls, they do too much too. Take away the upgrade to auto-collect them, that just feels like cheating... Disable production during upgrades, it feels wrong that you get so much money from an upgrade that you can buy the next one from what you got from that upgrade. Next, the fights are too easy early on(can't tell how hard they are later), it would be nice if the shipyard upgrades were a lot more expensive and the fights for planets a lot harder, so you don't get everything handed to you for free. Or at the very least a hardmode difficulty would be nice, which simply lowers values, production and disables energy balls and gem selling, while making fights harder. It would be fun if you had to actually struggle to gain something.

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(0)

Developer response from Apple0726

Maybe I could add a hardcore mode that exactly does your suggestion, but most other players simply do not like having to click too many times in order to achieve something.

TheLowerLight

Aug. 18, 2014

Under rating threshold (show) {Suggestion} If a player has only one fleet, do not prompt the "choose your fleet" screen when given the option.

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(1)

ich666

Aug. 18, 2014

Under rating threshold (show) Buildings which have the same level are producing differnent amount of ore/energy. Why? Is it a bug? Please fix it. THX

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(-2)

Developer response from Apple0726

Maybe your auto ore/energy collect randomizes your production rates slightly.

marksleem

Aug. 17, 2014

Under rating threshold (show) Truly amazing game for a one person project, especially for someone so young! I think the content and overall gameplay are very well done for a game still in it's infancy. Sure it could use a lot of tweaking and improvements, but they will come in time. I am not a patient man usually, but sometimes I can wait for something really awesome, and so far this game has the potential to be just that. I still gave it 5 stars though because the concept is awesome and it plays quite well already. Good job!

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(1)

goretus

Aug. 17, 2014

Under rating threshold (show) you can check my progression in top score i really love this game and theres no save left on my comp.... help me if you can :-(

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(0)

Developer response from Apple0726

I really should make an auto-export-save-every-10-minutes feature. I'm so sorry to hear that, but you could have backed up your save in 2 seconds anywhere in the game by shift P, enter, tab, enter. Unfortunately I can't help you in this situation, but if you had any corrupt data from the recent updates you will, well, benefit from that.

goretus

Aug. 17, 2014

Under rating threshold (show) .....lost my save.... half way achievements, over 600 planets, 200 sup clust 4 green suns discoverd tons and tons of buildings...and cliks... my 1milliont5 fleet bye bye....help i cant start from the beginning.....

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(1)

bta92

Aug. 17, 2014

Under rating threshold (show) needs a short cut key for opening planet tile operations screen

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(0)

Developer response from Apple0726

Suggest me a hotkey via PM!

dracmorair

Aug. 17, 2014

Under rating threshold (show) Bug: When clicking into a Galaxy with 29 Solar Systems, Black Screen Of Death! Cant zoom out, nothing :(

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(0)

Developer response from Apple0726

Did the game freeze before loading the galaxy? If so, then it's probably an infinite loop for systems to try fitting themselves without colliding in a fixed area. If not, then it's another error (probably related to the new galaxy variables added a few days ago). If it's the latter, providing me the .sav file of your game would help a lot.

dracmorair

Aug. 17, 2014

Under rating threshold (show) Bug report: If you close battle screen too quickly it leaves graphical artifacts. Programmer302: You need to create a destroy objects line of code upon leaving the operation. Leaving anything you don't need creates artifacts and is bad data management. Furthermore in graphical sims it may create unexpected consequences like: NOT BEING ABLE TO CLICK ANYTHING ON THE SCREEN WHILE ARTIFACTS ARE ON SCREEN!

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(0)

Developer response from Apple0726

Back when battles were coded (February I assume) I was still biting my nails on Actionscript 3 from difficulty (I switched from AS2 to AS3 at late December 2013), so yeah, bad data management. It would be a pain to recode the entire battle system from scratch because it wouldn't really be worth the effort imo.

dracmorair

Aug. 17, 2014

Under rating threshold (show) Tweek Idea: Changing Direct Max to Current Level of Upgrade (with an indicator of ie. 10/10/3 in the build menu) Reason Why: At a certain point building anything is kinda pointless after ya hit fully maxed ships x 100. Also question.. havn't had the opportunity to test. Does including more Crystals in combiner give better results? Last time I checked loading a million ores seems to better use of resources.

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(0)

Developer response from Apple0726

Yes, putting more ores gives you a better chance to obtain better liquids.

tsukinomai

Aug. 17, 2014

Under rating threshold (show) Gaberjcat2: Farming SP can be a long process. It's better to start once you've decent gem and power orbs conversion rates, since you'll need a lot of money and energy. Having at least 5M UPXP also helps immensely. Now, the key to gaining lots SP quickly is the fact that when you speed up upgrades you get everything that would've been produced if upgrade actually took the time it needed. So find yourself a planet, fill it with universities (manually. It's the worst part) and start upgrading. If you have 5M UPXP you'll be able to simply upgrade everything and skip to the end point instantly — the price in science for that is negligible compared to your gains. Another trick is to apply best possible overclocks to your buildings before upgrading them — it will multiply your gains accordingly.

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(1)

Gaberjcat2

Aug. 17, 2014

Under rating threshold (show) What's the best way to get 40 Million SP? My highest that I had saved up was about .3 Million.

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(0)

tsukinomai

Aug. 17, 2014

Under rating threshold (show) Speaking of fleets… Conquering planets with several of them at the same time is very fun, but also very tedious — for every travel you need to command each fleet. Perhaps we can have a way to group them and then command the entire group?

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(2)

tsukinomai

Aug. 16, 2014

Under rating threshold (show) Amendment to my previous comment: the price seems to always be calculated from the position of nearest selected fleet, so it works on every level — be it between planets or superclusters.

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(0)

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