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Comments for Helixteus

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megaultraninja

Jan. 29, 2015

Under rating threshold (show) Turning the game to 60 FPS makes the game run twice as fast as intended! plzo fixo valvo

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(3)

JacobR408

Jan. 29, 2015

Under rating threshold (show)

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(-3)

HekiShavik

Jan. 29, 2015

Under rating threshold (show) Awesome. If I click "Skip" during the intro and then click "No", it locks up with a bubble in the middle giving tips and I have to reload.

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(1)

fractalman

Jan. 28, 2015

Under rating threshold (show) minor....problem: when the tutorial pops up, it clogs up the interface.

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(1)

Thegamer211

Jan. 27, 2015

Under rating threshold (show) For the comments below me, you can use in game cash to speed building, and just research the collect everything from planet technology.

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(2)

Tifforo

Jan. 27, 2015

Under rating threshold (show) Having to click on buildings to get their resources is even more of a "things I only expect to see in annoying freemium games" thing. Why not have them automatically deposited into my treasury when I complete them, like in Master of Orion 2, the masterpiece game in the same genre as this one that came out in 1996?

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(1)

Tifforo

Jan. 27, 2015

Under rating threshold (show) It seems weird for a game that DOESN'T try to get me to spend real money to offer to let me buy items to speed up construction. I tend to associate that with annoying freemium games. Why not just make the construction fast in the first place.

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(1)

Thegamer211

Jan. 26, 2015

Under rating threshold (show) nevermind, I was using the mouse wheel instead of gliding the mouse. Facepalm

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(1)

Thegamer211

Jan. 26, 2015

Under rating threshold (show) Can you make another way to zoom in? When I try it he page scrolls down and becomes smaller/bigger

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(0)

Shark_61695

Jan. 25, 2015

Under rating threshold (show) Unity is easy to get, I downloaded it by accident the other day :) Just found this game, feels good...

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(0)

baa620

Jan. 25, 2015

Under rating threshold (show) How i affect rarity divider for trisolar systems?

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(2)

Developer response from Apple0726

Explore! Discovering new systems increases the rarity divider. Rarer systems give a greater boost.

Gallade

Jan. 21, 2015

Under rating threshold (show) One thing you could improve would be using the scroll wheel to zoom in/out

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(2)

Developer response from Apple0726

Only problem with that is the language I used for making the game (Actionscript 3) currently has a bug which makes the website scroll even when you have your focus on the game. So I came up with an alternative solution. If you have a better idea you're more than welcome to suggest it for the sequel!

wolf55

Jan. 19, 2015

Under rating threshold (show) Perhaps make it to where you have to defeat the planetary enemies to receive the reward, they loop back, or given a certain percentage defeated you get the same percentage of the reward. Additionally, scaling each planet as a percentage of your own strength would be interesting. Fighting enemies 50% as strong as me, or with 100% more speed would lead to specially designed armies to storm certain planets. Right now I just have an OP fleet that's faster than everybody so I get around cheap and hit hard. Defense is no issue because my lazers are faster, if only by a millisecond. Good game, got me hooked on the concept.

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(0)

unkalapukala

Jan. 16, 2015

Under rating threshold (show) I like this game. Like, alot. Can't wait for the sequel. Get some 3d graphics and soundtracks going, and it will officially be the best game I've played in years.

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(0)

Developer response from Apple0726

3D graphics is something difficult to make in Flash, but if I can get my hands on Unity and start learning it, then yeah, totally possible. For the soundtracks, I just need someone decently competent on sound composing (which I have difficulty finding). If you (or anyone else reading this) would like to apply to be a sound composer or any other "job", don't hesitate to contact me. I'll be needing all the help I could get to make the sequel as best as possible!

waddledoo12

Dec. 31, 2014

Under rating threshold (show) Idle is also for killing time. Sorry for the double-post.

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(0)

waddledoo12

Dec. 31, 2014

Under rating threshold (show) @Spyro_Drag: For the Achievements. :P

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(0)

kingrata123

Dec. 24, 2014

Under rating threshold (show) 5/5!!!!!!!!!!!! y love this game

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(0)

Spyro_Drag

Dec. 23, 2014

Under rating threshold (show) idle is neet and all, but whats the point of it? what do i get for all that water?

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(1)

tomorrow4268

Dec. 21, 2014

Under rating threshold (show) what about the sequel? :D are you in plain work?

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(2)

beemud

Dec. 20, 2014

Under rating threshold (show) oh my god IT HAS SO MANY SHORT CUTS AND KEY BINDS apple you are a god

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(2)

FlameingSword

Dec. 20, 2014

Under rating threshold (show) game crashes when i try to fight the Helixteii, the ones on land... it says "shockwave flash player has crashed" no delay as soon as i hit launch game crashes instantly

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(1)

Wertley

Dec. 06, 2014

Under rating threshold (show) bug report: sometimes when I try to send two fleets of ships at once, it subtracts the energy, but doesn't send the ships.

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(1)

kingrata123

Dec. 03, 2014

Under rating threshold (show) inmortal ship (hp:281,281,281,281,281,281 damage:281,281,281,281,281,281 defence:281,281,281,281,281,281)

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(1)

CronaGorgon16

Nov. 28, 2014

Under rating threshold (show) Other than the few bugs/balancing issues, this game is amazing... Great job on the game!

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(0)

CronaGorgon16

Nov. 28, 2014

Under rating threshold (show) -Sigh- I lost my only save file after playing this for days.... Could there be a way to retrieve it?

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(3)

Developer response from Apple0726

You could have made a definitive backup of your save file by exporting the game file into your hard drive in a convenient location (shortcut key is Shift P). But once it has been lost there is no way for you or me to retrieve it. :(

otakd

Nov. 26, 2014

Under rating threshold (show) The UI feels like 1995, but mechanics & depth of gameplay are phenomenal. You're a badass of a school-age dev, and you know it :)

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(2)

InGodWeTrust

Nov. 08, 2014

Under rating threshold (show) "A 16 year-old high schooler that has school" LEL

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(0)

InGodWeTrust

Nov. 08, 2014

Under rating threshold (show) Still no sequel? Well, I understand. Even this game must have taken years to make!

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(1)

Developer response from Apple0726

The sequel is planned to be released on the 25th December (this year) but depending on the obstacles I encounter the date may vary, but I can safely say you won't be disappointed with the game!

Kardan1123

Nov. 03, 2014

Under rating threshold (show) I would like to see more science trees, like fusion tehnology, storing systems etc.

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(3)

justmeexplode

Oct. 31, 2014

Under rating threshold (show) 5/5

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(2)

calthax

Oct. 23, 2014

Under rating threshold (show) Flaw: it's possible to get money by ordering a negative amount of ships

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(2)

Armac

Oct. 21, 2014

Under rating threshold (show) This game is very well made. There is a lot of polish that can be done, but your way young and this is a great first game to publish. I really hope you keep it up because I would love to see what games you make in the future. Well done.

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(1)

ChubbyPitbull

Oct. 17, 2014

Under rating threshold (show) The Collect All Feature seems so key, yet so far away. Fun so far though. Also, http://i.imgur.com/HVfcQP3.png

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(0)

Developer response from Apple0726

Ha that's interesting to know, didn't know that. I'll make sure to take advantage of that in the sequel!

janekhero95

Oct. 16, 2014

Under rating threshold (show) in fact i don't think water freeze in space, 'cause of no pressure and stuff.

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(-1)

rip901

Oct. 12, 2014

Under rating threshold (show) Hezzar, like it says in game, right click for the volume options.

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(2)

hezzar1

Oct. 12, 2014

Under rating threshold (show) Mute option please!!!

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(-2)

Pisaka

Oct. 12, 2014

Under rating threshold (show) amazing unclear tutorial

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(-2)

Developer response from Apple0726

Yeah, I suck at explaining stuff. It's me. c:

netepipe12

Oct. 05, 2014

Under rating threshold (show) laty99 1 time y silla silla silla silla silla silla silaa (okno)

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(-1)

TheLuigiPro

Oct. 04, 2014

Under rating threshold (show) This game isn't constantly updated anymore D:

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(0)

cheddabob1

Oct. 02, 2014

Under rating threshold (show) what dose the water thing do

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(0)

Mesakaro

Sep. 23, 2014

Under rating threshold (show) Great game would love to see a sequel to this have really been enjoying it played it for awhile now, there should be an option to turn off the effects like gems popping up and the lighting ticking beause when dealing with big planets the lag is pretty bad, would be nice to be able to work with the larger planets, great game tho

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(0)

Developer response from Apple0726

That's exactly where I'll invest my efforts heavily on the late game aspect in the sequel. Maybe I'll try to implement a "chunks" system (the division of tiles; just like chunks in Minecraft) so only a certain number of tiles will render in bigger planets. If you have other suggestions on improving the later gameplay don't hesitate to PM!

LBlaster

Sep. 21, 2014

Under rating threshold (show) Great game, I think that you have made the best flash sci-fi in a long time...

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(0)

mariaczi34

Sep. 20, 2014

Under rating threshold (show) You've undertaken a huge task, and you've done well. Kongrats!

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(1)

kinglov

Sep. 14, 2014

Under rating threshold (show) I've searched farwand wide but can't seem to find how to use xtrm specs. How do you use them?

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(0)

Developer response from Apple0726

Press space to pause in battles and your inventory should automatically open. You can use your XTRM spec there!

TheLuigiPro

Sep. 12, 2014

Under rating threshold (show) No update for almost a month :o

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(-1)

chessdude

Sep. 11, 2014

Under rating threshold (show) Bug report (I think): I'm using the UT overclock on all my planets. However, I don't get as much ore as I should by simply using the collect all button. Here's how I know- I waited an hour, hit collect, and noted how much ore I got. I then repeated the process, but prior to collecting, I visited all my planets. This time, I got around four times my initial earnings. I think that the effects of the overclock didn't activate until I visited the planets. I think this because when I waited overnight, I got the same amount of money as I got visiting every planet. In addition, when I visit one planet and collect all shortly after that one planet is maxed, the collection is much smaller than when I view all the planets, even though they should reach maximum capacity around the same time. Is this intentional? (If you don't understand what I'm trying to say, let me know and I will rephrase)

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(1)

Lz_erk

Sep. 09, 2014

Under rating threshold (show) An option to decide how many planets to load between display frames? Oh yes, those giant planets ARE worth conquering on my comp's Lego graphics card. You're a marvel of the modern world, Apple.

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(1)

doge266

Sep. 08, 2014

Under rating threshold (show) Set my system clock forward a hundred years for giggles, then set it back. All research I started is at hundred years. Hope Kongregate'll still be around by then.

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(27)

Developer response from Apple0726

Protip: Don't change the local system time.

CCCP969

Sep. 05, 2014

Under rating threshold (show) Intro freezes if you click skip and press no

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(4)

abaileyatd

Sep. 04, 2014

Under rating threshold (show) This is a perfect idle game 5/5

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(2)

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