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Not sure if that's correct Decar. I had level 2 and like 150 sext once. now im at 5 septillion and still stuck at 3.91qa exp, like it was 3.91qa exp last sunday as well.
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Diamonds seem to be gained when the total _cash_ earned (session) is higher than that of the last run. (There is no stat for highest cash earned/session though! so you will have to estimate); xp seem to be gained through total _gold_ earned (session)
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If you think this game is slow in the beginning, keep playing. You'll soon find out that it is still slow. Honestly, I log in once a day to sell gold and *maybe* collect diamonds. I'm collecting about twice a week...
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This game has some serious issues that should be fixed immediately, not after several weeks. In idle games balancing should be one of the main priorities for developer. This game should have been tested much more before initial release.
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diamond desc says since last reset, it seems to be all time gold earned, which is it supposed to be? can you fix the diamond accumulation error or the text error to fit what it is supposed to be?
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Gave this game a try, but now I'm sitting on 1200 gold price max for 4 hours straight, median 1186. Seems the gold price is falling the longer you play the game. Anyway, not really what I'm looking for in a gaem... waiting and not being able to do something
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I do not understand this game. 200 of each of the dirt things last night and made 4 sextillion dollars in half an hour. I go to sleep for ten hours and when I come back, I've only made 500 quintillion. Combine that with the fact that I've played this game since the day it came out and STILL HAVEN'T MADE IT TO LEVEL PHUCKING TWO, I'm done with it. This game is terrible.
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Thank you Aquabib for your reply. I would just suggest dropping the initial 1hr wait for gold rush... People usually log in after being offline a while. First log in is when they're gonna wanna use it :) After that you could even extend that cd to greater than 1hr imo.
Thank you. Your suggestions are already in the test release I'm working on, therefore you will be credited accordingly. Also, if you have any other ideas you think I should include please drop me a PM.
Thanks, Aquabib.
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Did something get massively nerfed? I thought progress was slow before, but now it's even worse. This is a really odd idle game. Penalized for upgrading things? Upgrades that cost a ridiculous amount, but don't really benefit gameplay? Feels like we're getting trolled. Moving on.
I've been beta testing this release for 48 hours straight and overall it feels much more balanced, although it's very difficult to please everybody. I have however tweaked the trommel again which should at least double its output (much, much more with a balanced build). Please let me know if it feels any better.
Thanks, Aquabib.
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Uhh, this is an IDLE game.... What's with the 1hr cooldown on goldrush on log in? No one wants to play for an hour after waking up for example before they actually get to play
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What did u just do? my weelbarrow's cappacity is now 6 times more but my gold output is 10 times less...what's the point in doing that :(
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And why is GPC decreasing on my 200+ buildings when I level them? levelled river dredge from 200 to 276 it dropped DPC from like 46b to 42.
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I'm in the same boat, Silvadel. It looks like xp accrues from mining: I went a way for a few hours and my xp bar is higher now, but I haven't sold anything... I'm assuming it's mining that made it go up.
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By the way, anyone know how to get more exp? I just about have enough money for the second plot but my exp is only a couple hundred trillion of the 10 quadrillion needed.
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"wetback' is a really bad name to give to a character. I doubt its intentional but in America thats a slur insulting latino people.
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Same issues with diamonds not boosting capacity still exist, but upgrades don't work properly either. My Sieves process 32 million gpc. After purchasing ONLY the 500 quintillion x12 upgrade for mesh sieves, they now produce 58.45 million. That's less than a x2 upgrade...
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Ehh -- no diamonds for a week is normal. Then they start coming in -- the amount of time I have to wait goes up each reset. Unlike adcap, I wait until I have at least 4x diamonds on reset because of this dead period.
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For the love of god either put an x on the achievement pop up, or move it. Half the stuff I try and do I have to sit there and wait for it to disappear on the map
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The randomizer for the market needs to be Fudged a little bit -- it seems every time I check on the game, the market tanks.
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my market always in the red. even though i already reset the market back, it goes green slightly for two bar, and then red, red red red red red until my lowest price is 841,37! now it's still red. never going green even once.... is it supposed to be in the red all the time??? and the market reset button is not worth it even slightly...
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When you said I needed a tutorial because the game has unique features you got me... well I don't see much difference with similar games, or at least no different feature was covered in the tutorial
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Had to hard reset because the game became unplayable due to no diamonds increase in over 3 days and no ability to upgrade units over 100 and with the decrease in gain with things less than 100 upgrade it would have been pointless and take longer. Now I no longer have the X3 increase I paid for. this game is dead to me now.
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I am now to the point where I have enough diamonds from leaving the game running for days that I have now been playing for days but still have not gained any diamonds now have I been able to buy a full 100 upgrade for 3 days. the diamond gain ratio vs percent to gain per diamond vs price of unit increase is way off.
I'm currently really busy with uni work. I've already got fixes in place for a lot of issues you guys are experiencing but haven't got any time until later in the week to do beta testing. I am working on these issues but I have a lot of stuff to balance out including not falling behind in studies and such. If you could just bare with me for a little while that would be much appreciated. Thanks.
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Agreeing with Serra, there have been numerous updates, none of them concerned wheelbarrow or fill/production fixes for over a week. The forum said working on it, but a balance change doesn't take a week. moving on too.
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Ill put it more succictly, in order to raise more awaress, hoping dev addresses this, cuz the game is great overall. very early in the game you run into a stage - when you are earning your quadrillions/early quintillions - where your next meaningful stop is doubling the speed of your wheelbarrow from 100-200. achieving this steptakes several days of mindless grinding, where you hardly interact with the game at all. so the gamers experience is - he grows to like the game, and then, for several days, he basically doesnt get to play/interact with it at all really, until he has the required 30k or so diamonds saved up.