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Comments for Orbit Shooter

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RainbowRhyme

Oct. 01, 2014

Under rating threshold (show) A fun little game. Great for a first try. I really like the unusual weapon. It all got a bit too hectic for me though, and I died on level 11 I think, on my second try.

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jarod8

Dec. 24, 2012

Under rating threshold (show) tip:just add 5 star to every game you play gives you 1 point for your kongregate account to lvl up alot

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SILENCEIKEELU23

Aug. 14, 2012

Under rating threshold (show) could of used a soundtrack

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(2)

PhoenixCode

Sep. 15, 2009

Under rating threshold (show) nice game great for a stating designer ( better then i could do XD i can only make programs not games lol) keep up the good work wiith jsut a bit of time im sure youll be a great game designer

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(1)

ParalysisTerror

Aug. 10, 2009

Under rating threshold (show) Very unique and original. Though, I truly hate seeing such great games having low ratings. Perhaps if more people play this, it'll get a much higher rating.

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zeiva

Jan. 25, 2009

Under rating threshold (show) Fun game! :D

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araujolucas

Dec. 14, 2008

Under rating threshold (show) Yeah, I know, It's boring... :)

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(2)

explodingferret

Nov. 30, 2008

Under rating threshold (show) Really well coded and made, but I find it a little boring. Not my kind of game, I guess. ;p

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Werty2334

Nov. 25, 2008

Under rating threshold (show) I admire your skillz with coding on making the game so different. The problem is, I found it kind of boring. Nice Job tho =) 4/5

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sakket

Nov. 22, 2008

Under rating threshold (show) the absurdity of lvl 13 actually won me over. it was still a pretty long ride to get there though.

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araujolucas

Nov. 19, 2008

Under rating threshold (show) @BabyLeech, thanks, all your comments are truly helpful. I'll use it on my next games. @Uphill, I know this issue, but still don't get what is wrong.

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Uphill

Nov. 17, 2008

Under rating threshold (show) I kept getting this error constantly: "ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at: flash.display::DisplayObjectContainer/removeChild() at Bullet/destroy() at Bullet/update()"

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BabyLeech

Nov. 13, 2008

Under rating threshold (show) Oh, and one more thing: power-ups could drift instead of stay in one place. Could be more dynamic and you wouldn't be losing the illusion that spaceship really flies through space (not that bg is moving).

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BabyLeech

Nov. 13, 2008

Under rating threshold (show) Seems really nice. I like the graphics, the idea of balls surroundering your ship that you can shoot is really interesting and I truly enjoyed it (something different!). What does game lack so far? First of all, music. If you don't compose yourself just get some music that you can use (Newgrounds.com have quite nice base of music that you can use under particular license). When game is paused it would be good to see "PAUSE" :) Personally I would like to see smaller number of power-ups. I wasn't able to remember half of them (optionally keep adding power-ups while the levels increase). Good job so far and good luck!! :)

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Jon_Danger

Nov. 12, 2008

Under rating threshold (show) Needs music. Nice original concept and artwork.

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Emilycat27

Nov. 10, 2008

Under rating threshold (show) I got a high score! I think that this game should win. It has the concept of the shooter game, but it's not a shootorial clone!

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feraldis

Nov. 08, 2008

Under rating threshold (show) I really like the Game But the HITREGION of the objects are to big, you get damage from object more then 2 cm away... So what i mean: you get damage from stuff that don't hit you

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(0)

feraldis

Nov. 08, 2008

Under rating threshold (show) I really like the Game But the HITREGION of the objects are to big, you get damage from object more then 2 cm away... So what i mean: you get damage from stuff that don't hit you

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(0)

feraldis

Nov. 08, 2008

Under rating threshold (show) I really like the Game But the HITREGION of the objects are to big, you get damage from object more then 2 cm away... So what i mean: you get damage from stuff that don't hit you

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(0)

feraldis

Nov. 08, 2008

Under rating threshold (show) I really like the Game But the HITREGION of the objects are to big, you get damage from object more then 2 cm away... So what i mean: you get damage from stuff that don't hit you

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(0)

oOKadOo

Nov. 07, 2008

Under rating threshold (show) Good start. Needs to be more difficult, because it gets boring too quick. I stopped playing on level six because of lack of challenge.

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angusdeitw

Nov. 07, 2008

Under rating threshold (show) you have improved it big time with the shorter levels ^_^ Also i now know what the + and the - are for ^_^ i like the circle enemies, are they ment to slow you down or what? improved to a 4/5 it was unique, and you have shown you are willing to improve it Good job Angusdeitw

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foolmoron

Nov. 06, 2008

Under rating threshold (show) I really like this It's a really cool concept, and would make a great fast action game That being said, it would be really amazing if you made the ship move faster , added crazy particle graphics like in jmbt02's games, and added more powerups and have LOTS more enemies on the screen This Orbit Shooter concept could be really awesome

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Rispervisper

Nov. 06, 2008

Under rating threshold (show) Much better than most Shootorial clones.

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visitant

Nov. 06, 2008

Under rating threshold (show) It's a unique concept and kinda fun, but the movement of the ship is sluggish and and the rotating guns gets annoying after a while. 3/5

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Icemoon

Nov. 06, 2008

Under rating threshold (show) Nice game. It's a fun concept, and has nicely ramping difficulty.

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leandropug

Nov. 06, 2008

Under rating threshold (show) Meu parabens principalmente por ter sido um optimo jogo feito por um brazuca! 5/5 porque foi o melhor até agora!

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araujolucas

Nov. 06, 2008

Under rating threshold (show) Thanks so much for all comments (even that "Boring !!!" one), it helps me to improve. I think the goal is not aiming but exploding all things around. Nevertheless, I'll keep listening to you guys, thanks again.

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ycc2106

Nov. 06, 2008

Under rating threshold (show) Very nice, polished and all. At the beginning I tried to aim but as enemies came I didn't have the time so I just started to click click click... And at the end there are so many bullets, becomes impossible. How would it be if it was more based on the aiming? Less enemies + less bullets? Still, it's a great 1st game - WOW Bravo!

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BlackBone

Nov. 06, 2008

Under rating threshold (show) not just a bad side scrooler a good game but the gun on the ship stinks with aiming

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mavrik36

Nov. 06, 2008

Under rating threshold (show) Very nice, you took the tutorial and actually did something original with it, grats on a great first game

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DarkWolfX

Nov. 06, 2008

Under rating threshold (show) OUTSTANDING FIRST GAME!5/5

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bobuchan

Nov. 06, 2008

Under rating threshold (show) Good first game indeed! Loved the look. My main gripe has been said: the bullets resetting position after firing. I wanted to know what level I had reached before I died on the game over screen. I also had an instance in which a grabbed a shield when a sphere hit me and the sphere stuck to me until the shield disappeared.

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zhack

Nov. 06, 2008

Under rating threshold (show) Boring !!!

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Jasin

Nov. 05, 2008

Under rating threshold (show) I like the idea. Considering that this is your first game it is rather good.

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caxeman

Nov. 05, 2008

Under rating threshold (show) same... takes along time to though

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zachatack20

Nov. 05, 2008

Under rating threshold (show) like it but i found my self trying to die

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inaya

Nov. 05, 2008

Under rating threshold (show) For a first game this is outstanding! Creative and well done. I do agree it gets boring fast, but I disagree with most of the other comments. Why do people need an explanation of the power-ups? What's wrong with the bullets causing damage - that's the point. If you had a cannon sticking out and an enemy hit it, you'd do damage. The inc/dec diameter adds a nice touch. Find a way to keep people entertained longer and you're definitely on the right track!

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gorbatchef

Nov. 05, 2008

Under rating threshold (show) nice idea but boring very fast

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Catjoker1

Nov. 05, 2008

Under rating threshold (show) I give it a 4 thumbs up ! awesome !

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777overload

Nov. 05, 2008

Under rating threshold (show) Not bad at all. The bullets are weird. they should fire faster and be closer together.

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onlyzuul

Nov. 05, 2008

Under rating threshold (show) different but boring.

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youngtrill

Nov. 05, 2008

Under rating threshold (show) nice idea but the shooting thing needs to be able to be controlled somehow its akward not being able to aim at them and having to wait until the bullets line up

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kratoskiller4

Nov. 05, 2008

Under rating threshold (show) Nice idea, though no sound (I think?) and I never knew what the power-ups did. You should keep the "bullets" spinning, and not have the reset position after you fire. Decent game, though. 3/5

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metagamer

Nov. 05, 2008

Under rating threshold (show) Very nice graphics, did not at all feel like a shootorial. The sound vas great as well. The steering and aiming was novel, but perhaps not a good idea. Not a game I will play again probably, but you are definitely good.

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Quietisgood

Nov. 05, 2008

Under rating threshold (show) It was good, and one of the better shootorial games, but i thought the aiming system was dumb and disallowed the freedom i expect from a shooter, there were no explanations for the powerups and the levels were wrong. also the sound effects were terrible.

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suvius4

Nov. 05, 2008

Under rating threshold (show) good shootorial game

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Rossemikka

Nov. 05, 2008

Under rating threshold (show) pretty lame that you take damage when enemies hit your 'bullets' if they arent fired.

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NaweG

Nov. 05, 2008

Under rating threshold (show) Very nicely done, and takes the shootorial in a unique direction. Particularly liked steering the ship with the mouse.

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fraggle

Nov. 05, 2008

Under rating threshold (show) Unique idea, well done, healthy range of power ups (although not entirely sure what they all do!) For a first time, you could not hope for better! Well done 5/5

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(0)

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