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Well, if it was TOO simple then it would be like all grouped like aim and shoot, but we don't want that. We want more advanced scripts like seek enemy missile, if true thrust backwards, else fire.
You know...
Oh, if you are building a cell that's larger than the screen you can pan around with the arrows keys.
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i think the 5 sec countdown is for if the celles dont actually move, and theyd never get anywhere anyway, although i think it should be set to 2 or 3 minutes, not 20 seconds
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It's okay, but I hate that 5 sec countdown when no one has been hit. It can really put a damper on good fights... Besides that, a 5/5 for a good game.
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thoughts should me more simple reaaaaluy simple like multi choce questions like wat does this celle do when hurt? 1. run 2. nothing and wat does this celle do when noones around? 1. nothing. 2. search 4 enemies 3. search and follow friendlies
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wtf i cant undestand anything with those thoughts and invalid thoughts and numbers and smeell for enemies and all that stuff make it simple so that u just make a celle then save it and assign it to a team and watch the teams kill each other.
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Love the game, though I find the commands in the Thinker hard to understand what they do. A small description when you hover over them would be nice, or a sandbox where you can immediatly see the results of your changes.
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if anyone is having a lot of difficulty with programming, you can download one of my celles for its thought program. ive been fiddling with them for weeks now and they're really quite nice XD.. cant make a fighter/bomber with a feone shoot at its potential, but the I.C.U. programs are my best (and simplest) yet
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too complicated and hard to learn for no programers. Which is a shame because I could see how this could be really fun
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A programmer's paradise. The ability to control the thought and logic processes of the celles adds quite a bit of challenge to the game.
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to move around in the celle edit screen, use the arrow keys. to move around in the thought creation screen, press and/or hold spacebar then click and drag with the mouse, then release/ press spacebar. i havent figured out why it laggs about the same in any of the quality settings (i reccomend many or some effects). also, feel free to post ANY of your creations online for everyone to see, it benefits all of us XD
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I'm about ready to give up on this game. Pity, coz I like the ideas and it has a lot of potential. But it was too slow and cumbersome to play. Takes forever to go from changing thought to testing effect in scrimmage and back again. Having to exit just to view the guide sucks too. Also there's not enough info - would like to see what dmg a gun will do or HP of cells in the builder. If it was faster to use and there was more info on basically everything I would stick at it longer.
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4/5, because there are a few remaining issues. Reproducible bug: if the first node in a new thought is set to "Exit loop", the node (and hence the entire thought) disappears. Quitting the thought causes it to get stuck on "Preparing your celles and thoughts" with the error message "ArgumentError: Invalid BitmapData". I think it's trying to capture the data for the thought and finding it impossible, since the thought itself has disappeared. Then it never gets the finish event.
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One of the best game on Kong. Great strategy tactics involved. If you haven't played the first hexcelle and you liked this game I recommend it.
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this is probably the worst most frustrating game i have ever played and i nominate it to be the game your forced to play forever in hell
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and the glitch regarding the missiles not showing up: those missiles are deleted if its not the ship youre looking at, and that ship is too far away for its missiles to get to u b4 blowing up, so really, it deletes the missiles that wouldnt even get to anthing anyway to reduce lagg, i found it to be really helpful :)
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for anyone having trouble with the play button, to fix it just go to the main menu, go to options, then click reset notes at the bottom, then problem solved! :D
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really like my sky machine gun mark 3 mark 1 is the big brother of the faronia gun so you can only imagine mark 3 you can fight my mark 2 on my profile if you want just don't try stealing it
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yall know a boomer can do alot of damage if they hit the mines but can not defend themselfs so i made a half breed half boomer half fighter welcome to the age of the half breeds