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Tremir

Dec. 24, 2019

Under rating threshold (show) @Ustgagch: The store BoB pins are passives. They work from your inventory as soon as you buy them.

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(0)

Ustgagch

Dec. 24, 2019

Under rating threshold (show) How do I use the Attack Bob Pin I bought with Kreds?

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(0)

burrramos

Dec. 24, 2019

Under rating threshold (show)

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(-3)

jabarkas

Dec. 24, 2019

Under rating threshold (show) Good idea making the items you're supposed to merge together repel each other. That isn't annoying at all!!

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(1)

Kinkykylie1848

Dec. 24, 2019

Under rating threshold (show) **Suggestion** would like a "lock" function on a pin, where a "locked pin" will not be able to be fused with other pins while the lock is on. This way you can evoid exidental fuses. Other than that, I really like the game! Mary x-mas!

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(2)

Developer response from Arkshija

Merry Chirstmas! I will add many options filter to the autofuse feature and a "max Tier" allobed to be fused in a future patch.

Halbarath

Dec. 24, 2019

Under rating threshold (show) The auto rest feature is not working properly, sometimes it does not start when it should, sometimes it does not stop, when it should, and sometimes it works as intended. i have not figured out, what triggers it to misbehave, but one action, that can sometimes confuse it is when i change the pins in the formation, while it is resting, but not always and it can not be the only cause for it to misbehave.

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(1)

egomans

Dec. 24, 2019

Under rating threshold (show) Can you make that when pins are healing, they do not need to hit full bar+another charge up to revive aagain.. its so annoying, when I heal 1,5 bars, and i miss half a bar for it to revive, but it hits full first and only on the next can fight again, not to mention enemy instantly hits him when that happens.

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(0)

Developer response from Arkshija

Later you will find healing features, healer spins, tank pins and more stuff ;)

dragonx13

Dec. 24, 2019

Under rating threshold (show) synth lab must work offline as soon as it opens

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(5)

Developer response from Arkshija

this feature will come soon

Doreas

Dec. 24, 2019

Under rating threshold (show)

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(-3)

kamikunpl

Dec. 24, 2019

Under rating threshold (show) Are there is offline progres?

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(0)

Developer response from Arkshija

For now only for crafting and leaders. I will add more in future patches.

LtFeonir

Dec. 24, 2019

Under rating threshold (show) Can you try to test the pin tuning a little bit? when I lock a single S pin for tuning it disappears when I click off the pin, and when I try to lock the pin and roll without changing it doesn't let me roll and tells me I'm wasting my resource because all my pins are locked.

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(-1)

Developer response from Arkshija

Could you send me a PM with more details about that bug?

burrramos

Dec. 24, 2019

Under rating threshold (show) hotkey T doesnt work. I even tried Capslock. lol

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(0)

Developer response from Arkshija

It works, hold it before the mouse is over the tooltip.

FuriousRage

Dec. 24, 2019

Under rating threshold (show) Chasing shit around the screen is not an idle to me.

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(2)

FuriousRage

Dec. 24, 2019

Under rating threshold (show) HOW to auto combine? because this game is FAAR from an idle if it takes DAYS to get something auto/idle-sque

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(2)

DoruTheDragon

Dec. 24, 2019

Under rating threshold (show) There a tutorial button for the leader menu but it doesn't work right, not only does it not tell you anything about leaders, the buttons are from the help menu, clicking these from leader screen doesn't work atm

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(1)

rawrzor

Dec. 24, 2019

Under rating threshold (show) It seems like you spent more time on the monetization of the game than making tutorial and help menus. It seems rather disingenuous to put "Idle" in the game title, as this is most definitely not an idle game. It is a time-management/strategy game, not an idle game.

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(3)

Developer response from Arkshija

Ure wrong I copy/pasted the monetization part from my first game.

egomans

Dec. 23, 2019

Under rating threshold (show) I personally find it weird that at zone3(farm) , you get blueprints that require 3k grass, but the monsters there do not drop grass anymore, even if you can go back to farm for it, for the sake of games progress it just feels wrong.

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(8)

Wyvern25

Dec. 23, 2019

Under rating threshold (show) tutorial really could use a lot of work. ui also feels clunky; way too many windows to open that do not auto close. small suggestion, just auto allow completed alphas to add to inventory, its punishing to collect manually esp given theres an upper limit of # of items anyhow

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(3)

Kezurik

Dec. 23, 2019

Under rating threshold (show) Please fix pin fusing. Sometimes it will not work and just push the pins aside. Also, would be nice for a 'fuse all' button or something of the sort for when you had left the game running and find all sorts of alpha pins.

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(8)

relaxrelax

Dec. 23, 2019

Under rating threshold (show) 95 minutes of trying to play --- unable to understand the instructons. Then I read in the comments IT'S NOT AN IDLE GAME AFTERALL!!! If I knew that, I wouldn't have wasted time beyond 1 minute trying to understand it.

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(5)

Saberwolfx

Dec. 23, 2019

Under rating threshold (show) edit: Better gain on destroying higher tiers

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(1)

junior555

Dec. 23, 2019

Under rating threshold (show) Confusing tutorial. Took me forever to figure out how to start. Was on the verge of giving up. All the unnecessary moveable pieces distracted. I still don't understand what all the symbols on pin pop up are for. It wasn't obvious I had to click a specific symbol to get the game started. Still don't understand why unlocks create a clickable and non clickable item.

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(2)

Saberwolfx

Dec. 23, 2019

Under rating threshold (show) I think there should be a better gain on destroying a pin on the synth lab, at my current state, the values for destroying 2 Beta is the same as destroying 1 Gamma

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(1)

Olug

Dec. 23, 2019

Under rating threshold (show) I know you said there is a sort option that I can unlock, but until then, the random ordering of pins when I load is a major pain. I'm not even sure why most of the pins remain as pins. once I've unlocked new menu options, why keep them in the play field? Can they be upgraded? Will I ever unlock a second season pass I can merge with the other? If not, what's the point in having them there and in the menu to the right. I do like a lot of the features you have. I do enjoy the game quite a bit. Just the couple bits irk me.

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(0)

Developer response from Arkshija

I know is a pain but i like this way, you will feel the satisfaction of unlocking the Sort Pin after so much time of chaos. Nobody would notice how cool is this upgrade if i enable it from the start ;)

somebody613

Dec. 23, 2019

Under rating threshold (show)

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(-6)

Developer response from Arkshija

I know that now is common to flame the dev, but please, at least read the ingame tutorials before starting to insult me. There is a button on many menus (tuning included) with Aigua picture that opens a tutorial for that feature, she says things like: "you will get different values each time you tune a pin" or "be careful, all stats will change after each tuning"

hakikidd

Dec. 23, 2019

Under rating threshold (show) iam sorry no toturial i have no idea what to do next game

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(-1)

Developer response from Arkshija

There is a tutorial popup when you start the game and you can reopen it at any time by clicking the Help Pin. Also there are small minitutorials in some menus. And a guide on the Discord.

WIZard4204

Dec. 23, 2019

Under rating threshold (show) nice lil game. but with that said any idle game that doesnt accumulate materials/income after i close the game is no true idle game in my book.... still a nice game but i dont have the time or resources to just leave a game running all the time.

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(3)

Developer response from Arkshija

The Leaders timer and crafts work offline. After the event I will add SynthLab offline progress. Material and kills offline are not planned.

e100860

Dec. 23, 2019

Under rating threshold (show) if this is not yet available and I am not just blind and didn't find it, it would be nice if there was a way to enable/disable anti over rest and anti over fight like other abilities. thx

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(-1)

Developer response from Arkshija

yep, that's already on the list and I will work on it after the event ;)

Smoky500

Dec. 23, 2019

Under rating threshold (show) If I have to have an extra window open every time just to run this game idle, then it is not an ideal idle game for me, but just annoying. Otherwise, I find the approach quite ok, there can still be something out of it. Would be better if you could incorporate this feature should also be in your interest, if you want to entertain potential players longer.

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(0)

Developer response from Arkshija

Must game have to be run in a new window or tab focused to make them work good, if not the browser limits it to reduce CPU usage and work muuuuch slowly.

dethabove

Dec. 23, 2019

Under rating threshold (show) Nevermind, I was indeed missing the unique craftable.

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(-1)

dethabove

Dec. 23, 2019

Under rating threshold (show) Hmm I can't seem to progress past ignited lamp 5. Am I missing something?

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(0)

edwardamann

Dec. 23, 2019

Under rating threshold (show) Love this game so far, people complaining about nothing really... great work

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(2)

Rawrkanos

Dec. 23, 2019

Under rating threshold (show) I'm confused. I got seasons, I beat map 4, but I still can't reset my season.

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(0)

Developer response from Arkshija

That was a bug from the last patch but it should be solved, did you refreshed the game?

Karasu

Dec. 23, 2019

Under rating threshold (show) There is a new update but unlocked and uncompleted crafts are still unobtainable after soft resetting for a new season.

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(0)

Developer response from Arkshija

Could give in the Discord or PM here more info about your problem? There are no more reports about that bug and all tests looks ok. Send me more information and maybe I can find the problem.

JOHANNES1994

Dec. 23, 2019

Under rating threshold (show) First you can combine stuff seocnd, you want knew formations or this is gonna be hard, there is a full guide for the first steps on discord

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(-2)

arioth

Dec. 22, 2019

Under rating threshold (show) The Auto Alpha spawner definitely makes it feel a lot more satisfying when returning to the game.

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(56)

Developer response from Arkshija

Yep, I also plan to add some upgrades to improve it and spawn Beta instead Alpha. Not cheap ugprades!

ravenmustdie

Dec. 22, 2019

Under rating threshold (show)

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(-6)

Developer response from Arkshija

Looks like the dev is not the toxic here :3 If the game not worth the time just rate 1 star and find another game (there are more than 125k in Kong) stop spaming a comment everyday. And btw if after 20 minutes of playing, and a tutorial, and a chat, and a Discord you didnt even noticed that the 32 Alpha Pins can be fused, well... dont blame the Dev.

UniversityOfPi

Dec. 22, 2019

Under rating threshold (show) So yes, you need to craft map to continue still don't know what to do with this p-ball from the code in the help

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(0)

Developer response from Arkshija

If you put the mouse over the P-Ball Pin you will see that increases your bag size.

UniversityOfPi

Dec. 22, 2019

Under rating threshold (show) After beating Ignited Lamp #5 I can't advance Do I need to craft the unique pin first? There's no indication of this anywhere...

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(0)

soltys83

Dec. 22, 2019

Under rating threshold (show) can research keep going when offline?

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(2)

Developer response from Arkshija

Crafting works when offline

goretus

Dec. 22, 2019

Under rating threshold (show) it's an idle that need to be active. the active part is so slow that you fall asleep and don't progress. only the shop price wake you up. not for me, next.

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(3)

Developer response from Arkshija

Bye, thx for playing.

HollowedHearts

Dec. 22, 2019

Under rating threshold (show) Well this is quite the dumpster fire. Dev is hostile against anyone who criticizes the game (even on Reddit). Game that isn't idle yet has idle in the title. Extremely slow progression even while active unless you buy boosters with real money. Very confusing game overall with questionable progression design. Pitfalls that can screw over new players unless they knew beforehand what to look out for. The game wouldn't be bad with a few redesigns and a new name. Don't advertise this as idle, it's not. Having to spend days progressing to unlock semi idle features does not count as being an idle game.

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(10)

Developer response from Arkshija

Fist of all the game has a great community and luckily trolls and toxic players left the game during first 48 hours so I dont need to be "hostile" anymore. People that ciriticizes the game in a polite way and give their oppinion are always welcomed here or the Discord. Its an IDLE game, yu can get materials to craft, enemy kills and Season Point since the start if you leave the game idle.

artx_4

Dec. 21, 2019

Under rating threshold (show) I spent 1100 Derium and it didn't level up my iota pin once. I really like the game but it still feels rough and unfinished. I think you have the bones for a great game but I hope you keep cleaning it up.

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(1)

Developer response from Arkshija

You cant level up Pins with Derium. You can use Crysblood or Derium to tune Pins. Keep loging in to get free Derium, I also do giveaways for players who logged in during last 24 hours (I have already given 1,700 free Derium this way)

arioth

Dec. 21, 2019

Under rating threshold (show) Overall the game feels slow. The pacing towards each unlock seems fair but the unlocks themselves aren't that exciting. You unlock the season pass long before it's useful for anything. The 1st form makes epsilon/delta feel useless. The 2nd form feels worse because you don’t have that extra pin to take damage. This feels necessary because when trying to advance through enemies nothing lives long enough to damage the enemy. I get the idea is to hang back and collect resources/wait for pins to level up and get strong enough to push forward. It takes days to get a meaningful advancement. If you leave it you aren't going to get the pins you're supposed to get from defeating enemies. Every part of this game seems to be working against every other part of this game. You need to get a clear idea of how each part of this game wants to work together, how your players play your game and what you want them to get out of it. Hope this makes some kind of sense and good luck with your game =)

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(9)

Developer response from Arkshija

Thx for the feedback. Yep is not a fast game. Later you can unlock tank, heal pins and some features that help you to survive longer. It do not take so many days to progress, players are already on Season 2 or 3 in 4 days. Also I did some updates with features to help starting players and make the start much faster, doubled materials dropped on early stages, enabled the autocollector from the start and added a spawner that gives alpha every 10 minutes without using chikara. I will keep improving it ;)

knight8183

Dec. 21, 2019

Under rating threshold (show) Oh, hi. This game finally got out of beta? It's been a while and nearly didn't notice even though more or less been logging in daily

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(1)

Developer response from Arkshija

Yep, a lot of things changed and will change ;)

capkloud

Dec. 21, 2019

Under rating threshold (show) nice job blocking me so i couldnt give you more feedback "Recipient is not accepting your communications". PROTIP: that dosent delete the comments.

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(0)

Developer response from Arkshija

capkloud Date blocked: Apr 27, 2017 5:01am Probably I blocked you more than two years ago because you were also toxic and flaming in Idle Accelerator, my First game.

capkloud

Dec. 21, 2019

Under rating threshold (show) thats ALOT of IRL money purchases, with a game HEAVILY balanced around forcing you to buy them to progress for a VERY early game. you honestly dont have enough of a game here to even warrant a cash shop at this point.

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(6)

Developer response from Arkshija

Would be good to get at least ONE constructive comment about IAP from somebody that invested more than 5 minutes in the game.

Megnok

Dec. 20, 2019

Under rating threshold (show) Just startet and it feels like a really nice game.I hope there will come a lot of updaters over time to get this big :) But i wonder about the christmas event. it has a countdown, but all i can see is a little snowman waving after clikcing it. is this the vent?^^ or am i missing something?

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(0)

Developer response from Arkshija

Lol no! the event will start when the countdown reach 0

spooble

Dec. 20, 2019

Under rating threshold (show) Great game!

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(-1)

yadike

Dec. 20, 2019

Under rating threshold (show) how is the auto pin % calculated? if it includes the pins you craft then it should not since crafting costs increase; otherwise you should just never craft until you get tones of pins first...

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(0)

Developer response from Arkshija

everytime you collect a pin the chikara cost increases by 5 (this can be upgraded later), the crafting cost works separatelly

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