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2 things 1. I have no idea how I got to 52% on the first run 2. Sometimes I use the stopwatch to watch myself fail in slow motion XD
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It's a good game, but one heck of a depressing ending. Here's an idea: how about if you finish at max speed, you crash through the wall for a secret escape ending?
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i am sorry to anyone that disagrees but i think it is a wonderful game but i finished it in about 5 mins
once again it is a really good game but if possible it would be great if you could custimize your caracter
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Half way through my final run and I grow horns the thought comes to me 'What am I turning into?'
One of the easiest medium badges I've played
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i love this game but could you make bosses? fun make a sequil with more options like harder difficulti or custumizible characters
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I was pleasantly surprised when I played this game: the 'Cave runner' type games are usually not my thing (I'm terrible at them!); yet, (playing this for the BotD), I continued to complete both badges, and actually found it easier and more enjoyable than I expected!
Gratz on a enjoyable game, with a great layout and graphics, & (for me personally), without any Accessibility problems!
@Arkuni: How about expanding the API so that best speed/time etc. are also shown, as well as completion of achievements? Also, I'd like to see the Skills gained in 'Story mode', being carried over to 'Basic mode'. @Kongregate: How about adding an additional, Hard? badge for (eg.) completing all achievements?
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Nice game but buggy af. Everytime I finish storymode game just does nothing and I can't go back to Menu or anything (also i won't die after that...which is...strange).
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Definitely 5 stars for me, but why does it use XCV instead of ZXC, especially when you use control to restart? It just seems odd to me.
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@killingspree - I wrote the code in a way so that you, and only you, would never get any badges. If you want the code fixed, then you'll have to bring me a chokofant-mix :)
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I think my favorite part about this was definitely the visual aspect where we see the character get bits of better armor added on as he got better and you got farther. Great music, not too distracting or intrusive, and smooth gameplay. Nice job!
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I have to say, I'm pleasantly surprised by this game. I expected to see a bit of a grindfest, but ended up finding a game that does its upgrades right (especially to fit into the canabalt style of instant-action gameplay). The game is beatable on your first try, but it's unlikely that you'll make it that far without dying. As a result, you've made an extremely well done reverse difficulty curve. It starts out hard to get to the end (but by no means overly difficult to play) and becomes easier as you level up. Excellent use of levelling and upgrades, and a fun and well-polished game overall. Great job.