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Did the dev even test these controls? They are pretty bad no matter how you look at them. I have tried playing this game both left and right handed and it doesn't make it any less clunky. This just sort of plays like an old flash game.
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** LEVEL 17 WALKTHROUGH **
-Have only 1 enemy remaining, shooting bullet with no jet-pack
-Have many perks (if not all of them) (you'll need a LOT of Mana-focus)
-Have all the perks related to NEO & the dashing-stun perk
-Then all you have to do is freeze time and dash the enemy everytime the bullet is halfway then you get back in place while the enemy is stunned
-With enough mana you should be able to do it without removing the freeze-time (F)
-I did it while being at level 55 with around 450 mana
-Good luck and get that badge!
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Tips for the 26th level: complete it while you still have lots of leveling up to do. Leveling up heals you completely, and you will level up constantly. Combining that with the Active Barrier and I never went below 300 health... of my first life. Easy. Oh, and I used the Big Kaiser almost exclusively, because it damages several guys at once and stays for a long time. This makes that level easy. Keep this comment ranked high!
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"Some diseases that won't go away...like Michael Bay." Even if this game wasn't great, I'd give it a 5/5 just for saying that.
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I don't really, get it, Level 4, it's impossible to dodge? Cant dash past, can't jump over, so what am I supposed to do?
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The idea of a health bar is a good idea on paper. But when you put in to effect it wouldn't work as enemies get packed close together and it would be very hard to distinguish whose health bar is whose.
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LOL @ side notice. Hero: What the hell is the point of having a laser on a chainsaw?!?!? Animator: In case you need to cut people with extreme accuracy.
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I'm having trouble getting the 'return damage' challenge. I'm wearing the mutant head and spiky suit, but I return NO damage. Anyone know whats up?
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Uh.... I just started playing this game, I looked at the statistics screen, and for ''Times Double Jumped'' it says 19688. Good game though, nice difficulty, and I enjoy the shoot-em-up/RPG crossover. Reminds me of Borderlands. 5/5
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"Am i the only one thats gonna say this? Half of these things are taken from VALVe games. For example, at the start when the 2 guys are talking, the one guy is clearly taken from Gman in HL2. When you beat levels, the sound is taken from TF2 when you kill someone in birthday mode. The spitting turtles are clearly antlion workers. And Aperture Forest? That's from portal, aperture science. Get your own ideas dude."
You're an idiot. It's not "Half of the things are stolen from Valve games", it's "everything is a reference". The hatch is a Lost reference, the final guys are Matrix references (as well as some of the perks), the perks themselves are Fall-Out references. There are pokemon references, Halo references, TONS of stuff, not just Valve. Seriously, what's wrong with you?
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Hurray for trying to evade 5 bulltes with the dash.. Its f*cking impossible.. Im dashing but the bullets still hits me. its even worse in bullet mode. Trying to dash just before the bullet hits me -> nop doesnt work -> a bit before it hits me, Nop still doesnt work. Cant get the last badge because of this..
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Level 17, anyone get the challenge because I'm using the AB field and teleporting away and coming back and I have evaded a bunch to no avail,
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THE DASHING SUCKS BIG TIME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Is it just me, or does the Anti-Bullet Field just.....not work? I'm assuming as long as I'm glowing blue, I can evade the bullets, but I'll still get hit by them.
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damn, another game for qwerty only... and what about the rest of the world ? PLEASE make customisable keys, or it's simply UNPLAYABLE to lots of players. 1/5 because i can't enjoy the game.
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This game is pretty dull, in my opinion. Controls are crap and need to be updated/changed completely, I have no idea why this game got front page, badges and a card. It's not worth the play.
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i laughed so hard at the description of the utility belt perk 'no longer will you have to decide between your rechargeable critter and your Orange Dildo. now you can take ALL your favourite toys to war with you!' lmfao
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The perks you don't need at the beginning are the chainsaw (not the best weapon) and extra pocket (there's a perk later letting you equip all 6 of them), and the one putting you 1 point away isn't very useful
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Of thank god i completed a level when a bullet was going to me on machoist and i was in the ``kick ass`` sceen i saw my health go down to 0. Phew.
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Noticed a few more things. Critical hit sounds taken from TF2, Chainsaw sounds taken from L4D2, the creatures in "Aperture Forest" are chargers from L4D2. :l
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Am i the only one thats gonna say this? Half of these things are taken from VALVe games.
For example, at the start when the 2 guys are talking, the one guy is clearly taken from Gman in HL2. When you beat levels, the sound is taken from TF2 when you kill someone in birthday mode. The spitting turtles are clearly antlion workers. And Aperture Forest? That's from portal, aperture science. Get your own ideas dude. 1/5.
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When I try to play, the game freezes after the first level. It gives me the "You kicked ass and totally won" screen and then doesn't do anything, but the music keeps playing.