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You need to be able to exchange more than 1 resources at a time. It takes for ever to exchange when you need hundreds of a resource.
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Uhum, so this is the story, i was in the snowy apts, and i had broken a few of the parts(wheels and engine) and i decided to use the boost while on the ground, so i did, and the plane did'nt fly faster like it should have, instead, it stopped moving while i was flying a little up and down, and suddenly the mph text starts sayng -35 mph and i started flying backwards, then i got back to the starting area and it said "welcome to the HELLO" and i was like wtf?, oh well, thats my stoy xD
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I have never seen such character development before in my entire life. You just get roped in with Chuck's life long struggle and you want to help him be free! 5/5
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"I would eat my hat if i could reach it"Never getting tired of saying that?
Chuck?maybe his full name is Chuck Norris
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Just make full booster = finish the game. It is really nice and good details however game is really easy. You can make more challenging game. You have programming and design skills. But you need some help for gameplay designs. Anyway thanks for good game
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As my plane has fallen a hundred thousand feet and is bouncing around, before my hull can finally break and give me the achievement for flying without a plane, I win the game.
OTL
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A few glitches with the game:
1. You can use your boosters after you've broken them
2. Using boosters after you run out of fuel results in you going backwards
2a. When going backwards, nothing that appears can be interacted with.
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In a world where birds do more damage than giant rocks, where wood can come from Cacti, and where sheep are smart enough to build an airplane, and even dress for the occasion. We bring you, Chuck.
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From what I understand, two ways to win: 1. Fly 25,000 ft horizontally, or 2. Die. This is achieved by hitting enough stuff to completely destroy your plane, but with enough momentum so your sheep will bounce and hit mines.
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What do you mean, a launcher game where you maneuver to avoid obstacles and collect things, as opposed to blindly flying at 20 screens per second and relying on luck? What sort of launch game is this?
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I like the idea of crashing into objects to get materials and th exchange thing and how you need materials to get upgrades.