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Oh, DAMMIT. I thought you had to unlock the upgraded projectiles like you do in the non-player-made version, and then you could come back later with better stuff for the golds. I was plugging away at the Double Glazing castle with the single wood log. Took me 60 shots.
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Interesting. 15 tons of woods and stone come crashing down on a barrel of explosives, yet it fails to explode? It just rolls over.
Yet when I shoot a piece of wood or a chunk of rock it explodes on impact? Nice concept.
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Soldier:Your Highness, the Sieger destroyed the Castle.
King:That is terrrible, did it take him long?
Soldier:No, he it took him 10 shots to finally kill our last man, but our last man did accidently fall into a spike.
King:Thats good, well we can rebuild and be sure that he can't destroy the castle again.
*Few months later*
Soldier:Sir the sieger is back!
King:We can hold him off till... is that a bottle that he just threw at us?
Soldier:Yes sir, I do believe you are correct, but why is he. AAAAAAAAAAAAAAAAAAAAAAARGH.
Sieger: Eat black holes bitches.
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There are definitely some physics glitches in this one. There's a level with a catapult structure. I just managed to put a stone on the board and then blow the board away, resulting in the stone in question remaining perfectly still in mid-air instead of propelling the stone into the victim.
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Stone Mason:I make every castle's stone walls, blocks and stairs which are stonger than any other anything else.
Black Smith:I make all the castle's iron beams so that the castles will be sturdy and strong.
Carpenter: I make ladders that are invisble to everything.
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They see Dim creating. They hatin. I did just fine on all the lvls. Why dont you guys try diffrent things? use bombs here acid there. dont blame the creator for your unluckyness
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1/5 this is so horrible compared to the other games. Hate this "dim" guy as well since the levels are so hard and luck-based. gave up on the fourth level I played.
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This is why you dont let ALL your levels be made by players, all of them are based on one time luck shot. each level takes like 10 tries for me
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Also, whoever this 'Dim' is that keeps making puzzle levels that partially rely on luck, please stop. You are as stupid as your username. Unlike the previous games, I did not have any fun here and didn't even finish the third land due to the tedium of replaying the same level over and over. Remove all the stupid luck-based levels, PLEASE.
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Near as I can tell, the level "Achilles" is impossible. I've hit the explosive trigger over a dozen times, but the domino effect that results never kills the princess... it only tips her over. She can't be hit hard enough to die. I can't progress without this level, but the physics of it make it impossible.
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Officially releasing levels that are based entirely on luck is unfair, boring, tedious and makes the game unplayable. So far I've counted two in the first land alone. On the plus side, this edition doesn't lag on my laptop for some reason. I guess you programmed it better in exchange for crap levels.
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knight: my lord there are some guys with a balistra coming... king: i think you need to rest. knight: but lord they are here!! king: guards! take him to jail. he gone crazy. after a few hours.(rocks thrown castle crashed...) king: omgbbq! we are dead...:S
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Knight 1 to knight 2 hey did you hear the news last night. knight 2 no why? knight 1 some guy is destroying all our castles we are the only castle left! *castle starts shaking* knight 2 lol not anymore. *castle falls on them*. Peasant- lol now im the only one left *rejoicing Dancing*. PEASANTS ALWAYS WIN!! Some people need spell checks :/
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1/5, I love challenge I really do, but trying the 5th level for 5 times without hope of succeeding except if I get lucky, no thanks
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I am Just a lowly guard sitting in the lowliest part of the castle there may be 15 metal bars on my head but i will not die.
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i love how when they hit the wall they die sometimes but when a whole building is on them they sometimes live lol 5/5