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Seriously one of the most addicting games (for me, anyway) in a long time. Just can't stop building and destroying castles... :D
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not faire iwent to finish and get some gold medals after i won and i went back and insted of wood thay are made of brick and meadel :(
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So, in this game a massive boulder landing on someone's head doesn't kill them, but if they fall over they instantly die...
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--samwarrior-- not true; i defeated a level that said it require a parachute bomb but i demolished the entire thing (i got the achievment where it says you broke it into one hundred pieces) and one time i defeated a level that said it required three shots but i finished in two.
and by the way the clickwheel is lovable
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Two things to be improved:
- the ammo picker wheel, while adorable, isn't all that functional. Would much prefer to have it all visible on the screen, being able to choose ammo with one click, not click, wait for rotate, click;
- the middle of the game is too linear to be fun: you got new type of ammo? then you can ONLY beat the level using this type of ammo (one shot in most cases)...takes away much of the tinkering with physics fun...
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Wait, are we actually crushing the castles or killing the people? I left a castle completely unscathed and took out a knight. Turns out I actually destroyed it.
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on the level called privacy wall it says it requires 3 shots but you can do it in two; throw the scond set of bombs directly after the first and the tower/wall will fall and kill the king dude. rate + if you want... enjoy!
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Ahahahaha, in the overweight rocket user created castle, if you follow the way you're supposed to launch, sometimes one knight survives falling a thousand feet for no reason.
Didn't care much for the black hole, doesn't break anything, you should have a choice between that or triple elements. 3 ice/acid shots at once? oh baby!
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i think paying is ok, but annoying. if the premium stuff is 5 kreds, thats 50 cents or less. if, say, a THIRD of the people who play this game buy 2 things, thats giving the developer 300,000 dollars with the current amount of veiws (as of dec 20, 2010). Anyone who can afford a computer can afford to donate a dollar.
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nevermind that last comment. i love this game. with every bone in my body i absolutely love this game. when i come home everyday, i hop onto the computer hoping to have another full day of pressing the reset button. as that last man standing (with a castle being held on top of his head) gives me his stupid little grin and parts his lips only to say "you're just jelous that you don't have the strength or will power to hold an entire castle with your head" and he's right, i'd love to be able to do that. great game. i've finally found my calling in life
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The only reason i even pretend to want to play this game is because i have to play it for the phyrexian team quest. There are so many things wrong with this game that i don't feel i have the time to type out.
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if you want the badge for getting gold on all levels just complete the game and then use the magic potion that you get at the end of the game. :)
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Myrll: time to test the new void potion. *fling* *bang* Assistant 1: nothings happening Assistant 2: ill go check it out Myrll: NO WAIT!!! *FWOOOOOSH*!
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This game would be a lot better if it wasn't so "scripted". Like on "First day of spring". Up to 400 tries, lots of different moments to click sec time to release the "bomb". And i can clearly see that it always lands in 5 or 6 exact spots, not even 1 pixel closer or further.
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It's beginning to get a bit old how linear these types of games are though it did add some nice new bomb types that were fun to play with but its always "heres these new bombs we made, coincidently this is exactly what you need to take down this castle and only use this many bombs to get the gold medal"
would be nice to use a little freedom to knock down castles and other goals to aim for, rather than having to reset after each mis-placed bomb if you want the badges, could get money/points to upgrade to all the different bombs instead and bombs could be upgraded to a point where you could blow down much stronger walls instead and so on
Still that's on these games in general and this was the best i've played in this genre so far 4/5
ballroom dance seemed a bit buggy for me as people so often stayed alive laid down on the floor with bits of wall on them - took me like 40 tries to finally get it in 1 shot