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Good, but a little too easy. It's like each level was really just a tutorial to learn how to use the new projectiles. There was very little trial and error, it was mostly just getting the shot to go where you wanted. I miss the craziness and the mess of the first version.
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At first I thought players were being a little too harsh about the people holding up structures instead of dying, but I now believe I was wrong. So far, I've run into so many bugs regarding this, it amazes me it got released. I've hit people dead-on with a metal ball and it knock the person into a wall and not kill them. I've had a guy literally hold up an entire tower on his head (Scenic View). At other times though, I've had the opposite where I'll barely hit a tower and it barely shakes. The people in it just barely shake and half of them die. Or, a log falls and hits a side hill and doesn't even touch the person under it, but the person still explodes in a shower of red.
While I don't think this concern is the main point of the game (I still enjoy the game and its many features), it is buggy enough that it should definitely be addressed.
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If you make a section of the game available only by purschase, except a tougher criticism, because that's a different league from completely free games.
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oh boy. yet annother catapult clone. and this one has absolutly nothing redeeming or new about it. i bet it earns badges and huge ratings.. *sigh*
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Is acid supposed to be almost useless? It seems like if it touches something below it, it should melt. Not it should melt if it is entirely flush to the next surface... Not a big problem on campaign but on player made levels meant to be acid'd, its a huge thing.
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First game where I see purchasable kreds not ruining gameplay experience!
Apart from the annoying "catapult starts shooting before camera even reaches it" and the slow return of the camera from castle to catapult, it was a nice game from the series.
5*, 1,5 star is for the Kred part.
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:( a big triangular section of slate roof fell /right/ on his head, but he didn't die :.(
(otherwise I like this game)
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Lol, when you finish the game, click Continue and you can play everything with the new purple potion :) it's a black hole! ^^
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hate when tone of materials crash on someone head and this someone is still alive
or man can fall down from real hight and he is still alive...
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If you got all the gold medals before there were badges (like I did) you can get it to register by simply re-playing a level.
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this is rediculous! it's IMPOSSIBLE to get a perfect on the SECOND map beause the "aiming" system TOTALLY SUCKS!! it always goes WAY too far or JUST ONE INCH SHORT and NEVER IN BETWEEN!!
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Sometimes the enemies get stuck under a lot of castle debris which is propping them up even though the impact should kill them and because of all the debris it makes it impossible to kill them.
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smashed a castle, killed 7/8, and an iron beam fell ONTO the last guy and flipped him onto a stone, which killed him.
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Yeah, it is SO cool to have ONE princess alive, having balanced the whole castle ON her head. Smart one. Otherwise Very Good Game... but this ruins the fun. Especially on acid levels...
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the acid is a little glitchy, and that makes the ballroom level harder than it should be. Also, I support the Kred thing, because it's the only way for the creators to get paid and it's better for the patron than just donating.