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when i was doning making my own i put 186263734336620'2361334'3543456547763275345238256426537465938475454'656547'65765045674368364754365736576845874958405970459684564359609352759238643764584594758446496575464564658743583645674683746583745645843756438746587222222222222222222222222665467435647549748489 bomb and i didnt blow u honest
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Quinn's Review: Now this is a real shame. Demolition City was a lot of fun - the neighbouring buildings were a nice twist, there was the thrill of destruction, and a nice blend of physics and thinking. Demolition City 2 is ... less. The neighbouring buildings have been replaced by damageable objects which cost you money. The buildings are so big and complex and solid that there's no satisfaction in their destruction. Instead of setting two or three charges and watching the building creak and groan under its own weight before plummeting to the ground, you now set 40+ charges and watch as everything just sort of splinters. Where's the fun in that? With so many explosives there's less physics strategy, and far less satisfaction. A real shame.
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demo city 1 was a good game. Demo city 2 isnt an exception ^^. Hoped for experimental explosives be..... random effect lol or sth. not only desintigrate one wall.
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there is a glitch. go into edit then test then pick the best explosive thing then go to play game. you will have thst selected thing.
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Great ending! You made it difficult because of windows.. A brick slid down all the way and destroyed each and every one. 5/5