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i think this game has a potential to be a realy good game the thing is is that they give you money after u win but no store? and the could also have a story line to it that is just a suggestion but this game wut be great if it did bolth of those things.
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what did trizznilla say ??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
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"krophex you are probely over wait and lives in your mom's base ment or will so i don't nead or opinen " Okay, learn to speak English please. Here is how you say it: Krophex, you are probably overweight and live in your mom's basement (or will) so I don't need your opinion. Too bad, if you don't want it, shut the hell up. Don't call people things on the internet so you can feel better about yourself, no one cares about YOUR opinion either.
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i had a crazy glitch were when i finished the level the hight .. the green line flew up the screen and told me i didnt make the hight><
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Everything about this game, minus the concept and sort of the graphics, sucks. The physics are shoddy (level 14 wouldn't stand if I ran up and kicked it, let alone dynamite destroying it's 2 bottom "supports"). The "Boom" button doesn't even work properly, you can push it over and over again for massive points. After doing the boom "glitch" for the first 8 or 9 levels I stopped, but I still got 467,853 as a score (sorry I can't prove it, but come on, it can't be that hard to get the score if you try).
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Then the difficulty comes under question. As many others have said, 19 is the only one that is worthy of mention, and I got it on my third try. Then, although it would make it easier, I would like to put more than one charge on a single beam (THAT would be fun). I don't see why you shouldn't be able to. The charges themselves need some work. Unless they are super-shaped charges done by a professional who couldn’t have had destroying a building in mind, the “dynamite” should have a shockwave effect. There was none of that.
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THEN there is the length of the game. Only 19 easy levels and then 1 level that took a little thought. I would like to see more levels and a custom level option, and perhaps you could make easy, medium, hard, very hard level packs (or just changing the power of your blasts and the building stability). Basically, it was less than okay. I am giving it a 3/5. I am being generous considering how much is wrong with it, but the concept is a large part of my general scoring system. It was fun for the 5 or so minutes it took to beat.
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Ahem, SgtPooki, FYI, many things are variables in physics, a building demolishing the exact same way every time would be near impossible.
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the background is cool, it changes as you progress. its small but i like it. this game is a very good idea. its fun and it can be challenging. more dynamite models, such as a timed one for the sequel. lol post your ideas guys, it would be cool what you think should be added
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Ah ha, I remember playing this back when some punk stole and then posted this. Good jazz of a game. Good to see the rightful owners have it back.
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Who cares if it does'nt represent real demolition, it's a game. I don't hear you complaining about how 'The Space Game' doesn't replicate real space stations! Just enjoy it, jeez.
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I think I figured out what happened... while playing this game I got distracted outside hours ago, the game was still running and probably went wacko, understandable though.
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Great game but it is horribly bugged. I'm not sure what level it is but halfway through the demolition before everything before everything had a chance to fall down it would say fail.
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Physics are very inconsistent... Not sayin I could do better but with real building demolition, you can place your dynomite in the same spot and the building will fall the same every time. Fun game =)