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Exit Path is a multi player and uniplayer guantlet-style racing game through perilous traps and platforms. Advance through 30 unip layer levels or take on other challengers in multi player (Armor Games.com only). Earn 60 different pieces of flair to dress up and show your competitors what you’ve accomplished.
Uniplayer advances the player through a story about running towards freedom. You are ju…
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Quinn's Review: jmtb02 is rapidly becoming one of the best game developers out there, and Exit Path is a beautiful example of his style realised in a nearly flawless game. How he makes such simple graphics so evocative I will never know. Exit path is pure twitch, which is going to appeal to many; I'm not usually a twitcher, but this game kept my attention right to the end of single player. The in-built achievements are well thought out, and the character modifications that these allow are perfect and desirable. The music is flawless, the simplicity of the gameplay is challenging, the controls are every so slightly over-reactive, which just adds challenge rather than being a design flaw, and the Portal-mentality is wittily implemented. There are a few points of insanity with the swinging axes, but even so, this really is one of the best speed runs I've played.
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It reminds me of Portal mainly in the sense that you have to use physics to your advantage and think outside the box. I love it! (And Portal :D)
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The Freedom is a lie
The Freedom is a lie
The Freedom is a lie
*Freedom not guaranteed. The definition of 'lie' is.....
The Freedom is a lie
The Freedom is a lie.......*
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you guys make the lasters sound hard all you need is running unless fi your tlakign abotu the last few then yeah flow but still SO easy
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3 lasers easy. jump at last min then boost for the first one.... the other two take a bit of timeing..... HORIBLE PHYSICS! why is the multiplayer lacking? 3/5 and thats leniant...... if your gona coppy portal do it right. give the gamers something fun to do... other than slide into blades that is.......
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Dear ArmorGames. Screw the guy who came up with those lasers at 100 m from city limits. I litterally died 300 times trying to make the first jump, out of the times I did succeed, I died 99% of the times on the second jump and those few lucky times I managed to get past the second jump, the lasers made sure they hit me on the third jump. Just for the love of god, either remove one jump or make a checkpoint in the middle. This is just cruel.
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How do you get past the huge lasers on 100 meters from city limits? Great game though, despite the multiplayer thing. 4/5
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F-U-N game. Definite example of way-harder-than-it-looks, though, but fun! :)
I'd love to play multiplayer on Kong, though.
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Wow It's actually really fun (although I bet the multiplayer would be better) cool graphics and music and I love dying (ummm) to see the awesome and trippy rewind animation. It is sort of like the flash version of portal without the portals and a little more run in and dont think as much then stop and think. Awesome game but the lack of multiplayer upsets me. 4.5/5