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The fact that it says multiplayer in the discription is misleading, but they usually have to use the same discription, title, etc. on all sites regardless of the version. Needs Friction and badges!!!
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Really good game, I like the design and feel it has. And it's awesome how ExitPath combines Portal-esque and The-Running-Man-esque aspects very nicely, while still bringing new ideas to the game.
I agree with Ulong though, it's a bit unfair when a game is described as multiplayer when, in fact, it's not. A different version on a different site is irrelevant to the description here. Just because they're ArmorGames - big, popular, awesome - they aren't entitled to such misleading moves. Kinda shady, people.
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i love this game played 20 times in a row XD love matrix style axe jump'n'slide and the portal feel. MUST MAKE BADGES FOR IT!!!!!! but fab game congrats :)
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sorry about double post but portalesque is not even a start anymore
the saw thing at the end? really? just like the portal fire end.
the blood writing?ratman anyone?
thank god this game is free or you would get your ass sued off by valve
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I'm a regular of Armor Games myself, but I think this is very unfair. This game is essentially multiplayer, and I believe that you shouldn't have to go to AG to play MP.
Oh well.
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great game and i have to go to armor games for multiplayer. im not very happy in fact im sad. single player was good tho
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I honestly loved the game, and I thought the story and graphics were good. Honestly its dissapointing that we can't play multiplayer, but the single player wasn't bad. 5/5 because it was fun and pretty. :)
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The beginning loading-noise sounds like the end of Fool's Overture.
Or is that just me?
Does anyone even know what Fool's Overture is?
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The thing that boggles me is that the designer played this game and decided the sloppy controls (caused by a lack of friction) worked in an obstacle-course game. Um, no. The challenge is supposed to be figuring out a way through the traps, not in seeing how few times I can die before getting the guy to go where I'm telling him to.
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Yet another good game by jmtb02. I only had a couple of issues: not enough levels and the Flow wasn't really used as often as it could. But I've come to get used to jmtb02 games being fairly short, but good. Fun mini-games, basically. :)
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Very nice game! The environment really makes you think and the backdrop gives a subtle but rather disturbing history of this world. I love the concept, I love the artwork (it's very masterly actually) and above all, I love the game. Thumbs up for a job well done! 5/5
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I don't get it. What's special about this game? It's just another platformer. What's the point of FLOW and what's the deal with sluggish controls?
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(i palyed on Armorgames not here, like to play multiplayer) i thought it was WAY to hard at first but after my first run taking me 35 minutes i got button, next run was 8 minutes, and 2 runs later i had the Perfect achievement(i made it in 6:37), i like the under 9 achievement hat better than under 7 achievement.
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frustrating had to go to the toilet AT LEAST 10 TIMES before i got past the outside bit, chanllenging, anoying, yet slightly addicting. 4/5
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Good game, but ultimately you could spare us a lot of frustration by adding a little friction into the game. At least then we could have some sense of control instead of tapping right and hoping that our character only goes 1 step forward instead of 4, which is really helpful when the difference between 1 step and 4 is solid ground and a set of sharp, poison tipped spikes. And the games should be more of a challenge to get instead of a 'see if you can find a small triangle in a screen full of moving shapes' thing. 4/5
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Level 29 was harder then the last level (30). Very challenging.. only complaint is that after the game ends you can run past where it gives you your final ranking, before it gives it so I missed that part. Took me 36min 14 secs to beat though..