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those guys must be afraid of some sort of robot dinosaur nazi zombie proffesional fighters, to have defenses like that
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Controls are super slippery... reduces the fun factor by a lot when the key to passing levels is precision. Other than that I enjoyed the game
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multiplayer is what makes this game what it is and it's (currently) only on armorgames. :'( this makes hiperson sad...
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Good game, but ultimately you could spare us a lot of frustration by adding a little friction into the game. At least then we could have some sense of control instead of tapping right and hoping that our character only goes 1 step forward instead of 4, which is really helpful when the difference between 1 step and 4 is solid ground and a set of sharp, poison tipped spikes. And the games should be more of a challenge to get instead of a 'see if you can find a small triangle in a screen full of moving shapes' thing. 4/5
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You have some very big difficulty curve issues. Easy-easy-easy, then BAM, level 24, for example and lots of death on four asynchronous axes, the agan easy.
Also it is very annoying on some levels, like 26, when I can't if there is floor to the exit or I must run higher because of timer.
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The latin phrase reads: Why we use love, pain, and the commercial, because occasionally circumstances occur in which toil and pain lend to great pleasure. On the other hand I will come...
Makes no real sense, however, I believe it is an allusion to... something...
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The fact that it says multiplayer in the discription is misleading, but they usually have to use the same discription, title, etc. on all sites regardless of the version. Needs Friction and badges!!!
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"That is not to say that you will be completely free. Under out government and laws there are specific rules and obligations that will require you to continue to obey our rules under a governed body of self-appointed individuals. All runners will also understand that this release does not indicate any sort of liberty and that all matters. In accordance to the law we provided, will have final say by the governed body regardless of what has already been said. Cooperation os mandatory and necessary. And disagreements with these terms will not be tolerated and subject to fine."
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Fun game. If the maker makes more platformers (and I hope he does), I suggest stronger contrast for the platforms. Invisible ledges and dark rooms can be fun from time to time, but this was something different. I could see the ledge by peering closely at my crummy monitor. Is the game meant to test my vision in addition to my running/jumping skills? Also, I agree that mention of 'multiplayer' in the description should include the caveat that it's only on Armor.
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2/5. Mainly for the controls. Some levels the slightest tap sends me flying, others I need to slam the damn button to get where I need to go. Also, the hit radius is horrible. How do I die if I'm a 1/4 inch away from the blade? good concept, bad controls
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I find the selection for the origin of the concept of this game fascinating. One of the few games I give a 5 star rating.
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WARNING: THE PLAYING OF EXIT PATH MAY LEAD TO A PURE AND COMPLETE HATRED OF RAZORS, AXES, AND SPIKES*
*That is to say hatred may not be guaranteed. All hate may be requested to be filed with the hatred committee at a set time requested by the governing body of hate. Any and all hatred that is not legally submitted to the hate archive may inflict punishment as according to Statute of Hate, section (c ) 8805-93721.
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The Latin translates to
Source Ordered Layout To be honest, interesting, but because occasionally circumstances occur in which toil and pain can procure him some great. To keep in touch.
+ to keep this alive!
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Cave Johnson here. you have successfully undergone our "Optional" surgery to turn you into a 2d stick figure bent on platforming glory! If you feel your bladder imploding, that is a normal side affect. I think.