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Hey there seem to be a bug. In Kenya, after flying a km or so on the maximum plane design upgrade, I didn't seem to earn anything?!
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My plane went 400 miles in 1 minute...... that's like faster than our planes. It seems the new era of transportation has arrived. The era of ... paper. :D
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yay, santa got a gift for once. Now it's gonna give me closure with the rest of the stories right? Right?? "Congratulations! You have completed your journey in 48 days!"
=______= I'm a stickler for story. It was fun though so 3/5
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Here's something sort of interesting, and this may only work for me. If you grab the airplane as it is falling, when you are supposed to launch it, and then immediately drop it, my browser freezes. You've got to grab it in the right way for it to work.
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So, let me get this straight. The orphan doesn't meet her parents, the guy doesn't fall in love, the egyptian thinks the world is ending, and the japanese guy doesn't get his song discovered. *sniff* *sniff*, i love a happy ending! 5/5
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Alright time to get this little girl's mom home... *After A LOT of unnecessary stuff* K now that I'm done with Japan and I have the guy's song Santa will pick it up and get the girl's mom... *He puts the song on a picture frame and the end* Whoa, wait... What about the little girl's MOM?...Well I did take 2 months.
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A very nice variation of the genre. Surprisingly unique. However, it is still only a 4 to me, because the genre has been so tired out. These types of games have just lost their appeal for me, and many other gamers.
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Finding a frustrating bug when I drag my mouse too far when throwing and I go off screen, the game freezes and I have to force shutdown my browser. I'm just too eager to chuck that wee plane!
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I played this on armorgames, waiting for it to be on Kong, saying to myself "why hasn't it reached Kong yet??" Well, it's here, and is still great. The scene-work, the concept, the features, the overall playability, all this makes this a great game that compares to many as the king of games. The ending is kind of sad, but still has a benevolent tone to it. Well done Krin (the author name on the AG website)!
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Probably would have been more fun than other flying games if it wasn't for the annoying "pick it up and throw it" thing. Got tired of that after a few throws. 2/5
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this is a great next-gen version of games like Learn to Fly and Toss the Turtle and shows that this kind of game's still got it.
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There are purple stars worth $25 each high up above the jet stream. A good strategy, when your plane is able to do this, is to rocket straight up at the beginning and go up as high as you can, then stall out intentionally and restart your engine by mashing the spacebar. Then just run into purple start on your way down. I got on the leaderboards with this strategy.
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Lovely game. Shows that a game doesn't have to be all flashy to be endearing. Don't forget the Mystery Upgrade! You won't regret it!
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the best way to get distance and flight is to avoid using your fuel for the booster and instead use it to control you plane to fly just above the ground to get the repeated windmills at that height