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74 levels on blind mode. It's luck at that point... like when the ceiling falls and you need to move to the opening to dodge the spikes. Just tapping your keyboard can send you to one side of the screen or the other.
You designed this game to resemble endurance, but the difficulty in the manner you have implemented it is not infinitely scaleable.
Fun to play for 5 minutes, but overall a failure in my opinion. 1/5
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Nice concept for the microgame genre... the problem is that it's not sustainable. Skill becomes irrelevant. (Disobeying the cloud level at 6x speed is a good example)
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soz but 2/5 i really don't see how this is fun. it is the same thing over, and over and over. i prefer only one level and achievement unlocked
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OK seriously i have no problem with glitches or bugs but I'm serious p/o that a you cant get off the cloud on "catch a ride". the game starts so fast you have already touched the cloud before you get the "disobey" "or obey" command. we need to be able to jump off it!
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Those of you who think it's buggy because you're failing immediately... you CAN fail immediately. The disobey command comes a split second AFTER the round has begun. If you don't pay attention, you could obey when you're meant not to. What objectives are you failing at that you think is buggy? Point is - I had no problems in all 113 levels