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To get the third badge and avoid having to start over, the second time that it says that the trophy is in the next room walk left instead of right (aka away from the door). This wont make you have to do another level except a freebie after you get the trophy (press all of the keys for a message). + please
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This is how you beat the title screen: First, click on the face at the top right corner of the title screen. Next, click on "settings" when it appears and click on "yes". Then, click on a button. Any button. After that, the "settings" button will be at the top of the title screen. When it is visible, move the cursor out of the game and move it right above the game. Roll over the "settings" button. Keep doing this until it stays there, then click on it. Finally, press a button a few times and click on the face again. Keep this comment alive...
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You really are screwed if you manage to get yourself stuck. No ways to kill yourself or otherwise restart the level, and not even any way to go back to the menu short of refreshing the page. You really need to add a restart level button. :/
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Fun game, decent strategy. No way to restart a level and you have to start the ENTIRE game over if you get stuck? Must be an oversight, but it's a pretty bad one, please fix.
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In the second to the last level (the level right before they say the next room has the trophy in it), you do not have to go through the entire level (including getting all of the keys) to beat it. When you are going down the first long drop (it has spikes at the bottom, forcing you to go left), go to the left like normal. Then, instead of going to the left to get the keys, you can just jump over the spikes that you just dodged. Shift when you get over the spikes and fall down again. Just play the last part normally (I'm sure you can do it) and go inside the door, shaving ~30 seconds off of your time!
As for the part where it says "suicide time :P", no need to restart, just jump upwards into the spikes to commit suicide.
I'm not sure who this will help; I am just posting because I realized these things mid-game and thought they would be helpful if not obvious...
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THE CC IS A LIE!!!! :P also if you want to get the trophy, on the second to last level, where it says "you have done extremely well in reaching this room" a second time, do not go right, go left. you'll fall down a corridor and a hidden door will bring you to the trophy
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Pressing P only has a quit button, and i want a restart button or kill button like in the first one. That or save systems.
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Helpful Tip: When your in the trophy room the first time just stay at the right corner when you fall it doesnt kill you it stops
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I learned a valuable lessons today. Cheat first by looking at the comments or play through the game a second or third time.
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I really like the game very fun and unique style, but seriously, Ive had to start the game over twice already and I just got stuck again. I just dont have the endurance to finish the game. Sorry but Im giving it 2/5 stars for this flaw
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I keep getting started in the final room with no option but to go into the trophy room and when i die i get reset into the final room again. No matter how many times I refresh and tell it to clear data the same thing happens :( I just wanna play the game
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Great game concept and all, but I kinda have defective arrow keys that keep making run at random intervals and, most often than most, right into the spikes... Is there a way you can assign the WASD keys for movement as well??? Just wondering.
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note that you get an achievement if you complete that level in under 60 seconds. keep this comment alive with + so people won't forget later on.
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"The level is CPU sensitive, if it gets laggy, upgrade your PC" As if we can continue our game after upgrading our PC
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Knowing so far in advance that the flash player would stop working, Kong makes a very poor choice when using supernova without sufficient testing before its implementation online.
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Is the level that warns you about lag intentionally laggy? It is nearly impossible to move on my computer. Is it supposed to be this way?
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You all realize you can get out of the trap by killing yourself with spikes, right? The game only intentionally traps you one time, and it gives you a very accessible way of killing yourself. You can complete every level without having to restart, the devs were very careful when doing this. A suicide button may have been a nice addition I guess, but in no way would have been necessary. I doubt I even would have used it once.