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If anyone is trying to transfer their save from armorgames to kongregate AND is following that one comment in the BEST section, chrome now stores your save data in C:\Users\USERNAME\AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\SOME_NUMBERS\chat.kongregate.com
That way you can play hydraulic if you want for the achieves
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The double turns thing occurs when you reduce the 'Speed' of a character so much that it causes the total Speed of your team to be higher than that of your opponents. This means your team will have two turns in a row. The same thing happens if you boost the movement speed of one of your team members (with shadow blend for example). If the buff/debuff expires, the other team will have two turns in a row as well, because now their movement speed is higher than yours. The same happens when an opponent reduces your speed or increases its own.
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Please help! I just killed Clemons the Deceiver alone and now the Tunnel Beast just consumes 10 focus, jumps once in place, and then doesn't move. The ring stays orange and I can't continue the game!
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Hey guys, if you get the legend achievement, the corruptor appears, but can you train after the achievement before you fight him? Or do you also have to beat the corruptor without training?
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Okay, seriously, these AI are completely screwed up...
Veradux and Roald constantly attack guarded targets, don't stun highly empowered targets and such... this makes the game way harder than it could be.
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If you're playing on Heroic and need a break mid-fight, want to plan, get a snack, etc., right-click to pause indefinitely :)
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The boss I am fighting has 38000 out of 48000 hp. It took me around 15 turns and he called me 20 times a "scratchy bitch" ... I don't want to listen to this 100 times more, am I playing this wrongly?
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Don't you wish there was a "equip best" toggle? for example, veradux would auto equip healing stuff cause he is a defensive type. *tip: always keep veradux on defensive stance, in the bottom left corner*
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that buff that these mages use with the +100% dmg/dmg should not be able to use twice in a battle. it just sucks if they are protected and deal 600 damage to my party
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if you wonder why the enemy moves twice sometimes, the team with the highest speed character goes first, so either they debuffed your speed or buffed theirs.
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+MrFluffyTail One thing though. I'm not sure this works with all shields, but when the shield breaks before the effect ends (E.G. Free Will), when you cast it on the same target again before the effect ends, the shield isn't refreshed
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+mechanicalshadow the enemy(ies) attack(s) are too strong, so they break the shield. this just happens when they go for a really strong attack, or you are just weak or have a weak shield. their attack, however, would be doing way less damage because the shield deducted a lot of it.
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@Dark, Yeah, The New Sonys fine, people need to stop being so selective, What did you expect? A Tripple-A Studio game?
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I don't know if its me, but i don't think the free will shield or heal takes effect all the time. i see the heal, but there are times when i get one shotted with the shield on, as if it wasn't even there. any explanation?
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Enemies just randomly get to go twice, foiling any and all strategy that the game might have by just saying 'welp sucks to be you' and killing you off in one turn.
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Seems to me like all Heroic does is adds a very pressing timer and makes it so your allies almost REFUSE to heal you, regardless of their setting. :/
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I gotta say,the new Sonny game wasn't nearly as good as this one, but it wasn't bad either, the good stuff that makes the Sonny series so good is there, and once you get in-depth with the game and fully understand it you really start to love it, i completed 100% of the game so i can say for sure that the new Sonny game is pretty good
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I'm giving this a 3/5 for 2 specific reasons; first, on heroic difficulty they add a time limit to your turns. This wouldn't be a problem if you were allowed to change your AI's behavior either while enemies are talking or during both your own turn and the enemies turn. The fact that I'm rushed to change both options and sometimes missing my turn b/c I don't have time to do all three is seriously annoying. Second, since we can't look at change or control the AI's abilities, there should at least be some way to see exactly what they do (and on that note there should be a permanent behavior setting outside of battle b/c having it reset after every fight gets irritating).
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So much hype for Sonny 3, what a letdown. Sonny 2 is so, so much better than the new sonny game. What a disappointment.
How Sonny 2 excels the new Sonny game:
- Better visuals (You can change outfits in the new sonny game)
- Better animation (There is no attack/skill animation)
- Super dumbed down skill tree (Not nearly as diverse as sonny 2 skill tree)
- Sonny 2 is free
- More classes
- Sonny 2 has actual voice acting
Why the hell did the new sonny take so long only to present an abysmal game that cost money?