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For those curious about how to play this with SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play/?swfurl=https://chat.kongregate.com/gamez/0008/5745/live/SushiCatHoneymoon_kong.swf?kongregate_game_version=1278714006 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here (Used Google Chrome dev tools to get the link).
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cant get past level 9, the wasabi quake throws you back to the top and there doesnt seem to be any other way to get the ones on the sides
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sushicat looks like a kid from my school well the fatness anyways he does not care about people calling him fat infact he enjoys it
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Got stuck on the 2nd level. First on the middle spinning platform (got too big, wouldn't stop going around) and then when my cat finally got out he wasn't being touched by a platform at all but kept bouncing up and down inside of the 50 point box on the left and wouldn't shrink down to fit in.
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its not nice to do tis to ur dog coz ofcoz tey wana eat so tey tink okay i gona eat nice ting now but ten tey fall and it hurt and tey cry and its not nice so dont do it ppl dont do what tis devloper wana tat u do all te time now
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1/5 feels repetitive. feels like im listening to bob marley or something; the music gets annoying after a while. graphics are ok. i feel like the gameplay could have been fine if this game was not a sequel of a game with literally the exact style of gameplay. heres a tip: if youve played the first game, youve already played this game because they are basically copies of each other. the first game had some sort of interesting concept, but then this is just a lazy product to catch the success the first game had. 1/5 no effort in making a new, interesting game. game could literally be an update to the first game by just adding stages to the first game...
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It's unfortunate that more than once I had to think about how to get Sushi Cat to the end before he got too big, because he kept getting stuck. Fun game though.
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haha i somehow managed to get stuck on a level because the cat couldn't get past one rotating obstacle. it was stuck in a loop of being launched slightly upwards then not being able to squish past the obstacle.
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You really should've let us drop the waifu too. Not only she's the size of a child but also how will they do it? He'll have to use her like a flashlight. Had lots of fun though, faster frame-rate could be nice plus turning off just the music button.
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Hmm, the badge got really easy because of a bug that occurred after first level was done. I pressed the continue-button and nothing happens except that the level increases, so after clicking it 13 or so times the badge is done... not exactly what I was trying to do or expected, even though I did want the game to finish rather quickly.