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theres a room somewhere around the map that has characters that I think are the creators for the face when you talk to them
Yeah, its around the place you pick up the backpack at the beginning/
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I finaly finished this game for the first time. I just couldn't find the way in the past. always got lost. well at least I finished the game before flash is no longer available on Chrome
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theres a room somewhere around the map that has characters that I think are the creators for the face when you talk to them
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In case anyone else gets stuck in the same place I did, once you learn how to attack with s, you can destroy the teal boxes back next to the caged guy's son.
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When you fight the ceiling walking spitting locked-room boss, pausing makes the spit vanish. I assume this is a flaw as it makes it much easier.
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The jumping is sticky and even badly-functioning at times, where it is not clear how it was coded. Sometimes you'll double jump, and jump upon touching the far edge of a platform... Sometimes, double jump will be impossible. Before unlocking it, just running away from a surface allows you to jump in mid-air. All of this is not acceptable in a platformer, sorry.
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Great game, really enjoyed it. Could see some of the technical limitations--during the first phase of the final boss fight, I spawned out of the fight area... just had to walk out and reload. Also, jumping out of water. In my case, I found that if you came out of the water and were holding the up key you would be unable to jump afterwards, which was extremely frustrating until I figured it out. Thanks for the fun game!
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Whitemend: Nah, not hate science (though many probably would by the time things got THIS bad...) More like "Hate the guys who tried to kill me so that they could kidnap and experiment on my daughter."
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why doesn't the game put you back in the spot close to whee you died for? Instead it makes you do the whole thing over again! GGGRrrr! Frustration factor 8/10
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Great game! It's not often that I find myself finishing such a simple game, but you guys kept me engaged through the whole thing, great work!
Your little "developer hideout" was a pretty nice touch! Also, the part where you save the girl's dad from the cage in exchange for him teaching you to fight, and you end up saving him by practicing on the chain holding up the cage, hilariously convenient, loved it.
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huh. if you pause the game during the boss fight with the think that jumps on the ceiling and horks snot that tracks your position, his projectiles continue moving and dissipate. and don't hit you.
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Still one of the best free games around. Design, soundtrack and gameplay are spot-on with a fun amount of eastereggs. I really wish they'd do more games together, but alas, it should not come to pass. *sadface intensifies*
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that toxic bear just won't die :-(
First half of the health bar is reduced quite easy but after that itwon't change after even 10 hits :-/
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I have three letters to describe what has me finding this game years after playing it - O, S, T. The title theme to this game is beautiful and the melody was embedded in my mind until I came back to this page and found it.
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Fun fact: there's a building near the top of the game map that you can find the devs and the music composer in. They can't kill you, don't worry!
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oh hey there are some humans with guns , i'll beat them up and take the gun ... or i'll just take a rock they appear to be guarding , use it on a switch and take a gun that is behind the door. oh game , y u so silly
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One issue: in the final building, it is possible to open the door that needs to be opened, die after going through it without having saved at a save point after it, and then revive so as to find the door unopenable next time. Then the game can't be completed.
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I like this game. The atmosphere is great and I did like the music for awhile. The gameplay is fun though I think it went down when I got the gun. It ends rather abruptly and as for the story, I'm left thinking "ok, what now?" My only real complaint is that a few things weren't clear. I didn't know to blow up the generator because it had a "!", which up until then had meant "interact with space". I thought the "emergency trigger" to lower the bridge was a pickup.
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Loved it, haven't seen one of these in a long time, I thought things like endeavor or kalevale were over with on this site. Loved this game so much 5/5, favorite and added to the playlist with my other special games
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To think how much trouble, death and destruction they could have saved by offering to house the girl and her dad in the facility in exchange for the occasional blood or tissue sample.
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...I one-upped punching the father and son, this time. This time, I just left the father in his cage. Ha. That's what he gets for teaching me to 'fight' before I release him.
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Strictly speaking, the right thing to do when somebody develops a mysterious immunity to a plague or environmental condition would be to study them, yes, but also to let that person survive to have as many children as possible. An inherited immunity may be the best chance for humanity in such a scenario.
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*Watches ending*... You ****ing dick, Jon! The fact that the last hope for the human race happens to be your daughter doesn't justify condemning the world to die in order to get her back. Lily even told him they didn't hurt her!
@mbalzeshari I'm guessing subject X was their attempt to synthesize a cure from a fellow hazmat. That's why they needed Lily, because she wasn't exposed to pollutants or radiation... ever, due to being immune.