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I love this game! Trouble is, it's a bit large for my screen, and for some reason I can't zoom it, which is rather inconvenient, really. Anything to be done about that?
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So I was down to one click left, with 1 gem remaining to find...I click on a magnifying glass tool that said it would help me find a gem, which means I get another category and 3 extra clicks, right?? Wrong. It was game over even though technically I didn't run out of clicks :(
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Took me a REAAL long time to figure out you can actually 'beat' a level...I thought you just aimed for the highest score. Oops.
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With a house that size I'd keep all the kitties - after having them bathed, de-fleaed, de-wormed, spayed/neutered, & tested for FeLV & FIV.
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Good search game. It's obviously too late to change but I dislike Expert Difficulty: characters and helpful tools belong in Normal. Glass panels, scaffolding and treasure chests are cheap ways to waste clicks.
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The Mona Lisa's on fire, but I'll get extra points if I stop to pick up the trash. I love this game! Can't stop playing it.
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In one room, fixing a furniture is "furniture", in another, fixing a furniture is "house". In one room, changing a door is "hardware", in another roon, it's "house"... with more logic, this would be a good "searching" game.
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I finally got CSI in easy mode by making no misclicks in the first 6 clicks under the house getting all the bones. No idea if there were bones inside the house or if I was just lucky, but I think that it either counts misclicks in the first 50 or the first 50 is a typo and its some smaller number
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If you only have one click left and you pick up a gem, it should give you two clicks not end the game. I can see the logic in it but it's not really practical.
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I am plagued by a white rectangle under the house. Objects sometimes appear there and I can only find them by moving the mouse until it changes to a hand; I can't see anything under the rectangle.
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Challenges for people (like me) who are hooked on this game and want to make it more difficult: 1. Save the people until you can't complete any other category. Moderately easy. 2. Pick up as much junk/animals as you can at first. Only stop collecting junk/animals when you're within one turn of what you need to finish a category. Picking up gems + house tools is acceptable too. Difficult. 3. Start off by picking up all the tools. Moderately difficult. 4. Don't pick up ANY tools until you have to finish the category. Really, really difficult. I have completed all of these self-imposed challenges, so I know they're possible. Something to add for the next game, perhaps? (If there is a next game...)
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This is one game I can always replay. Love it! A sequel would be great, with lots of new buildings and locations. There's little room for improvement here, though a restart button would be good, and maybe a lists of the items by category. You really need a good strategy if you're going for a high score. one issue I had with the bonus multiplier was that I had two identical rocks (and they were identical, I spent ages looking at them) and got the wrong one, losing my combo. Expert tip that works for me: Start with people, then gems and treasure, clearing a few large items out of your way as you do. Then start with smallest categories, saving tools as much as possible until you're about 2/3 through the categories, then use up the Tools, going on to finishing off remaining categories, saving Junk for last.