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Last boss- Vampire lady, regen to max, bite level 2, the rest goes to health. Use bite when available and regular attack when it is not. easy
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Heh, also, Last Flake was able to solo the boss on hard. Just put five points in her regen, and the rest in her hps. She heals more damage than the last boss can do.
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i have never commented on any kong game before but i believe this game deserves it. this game has everything i wanted in a suspense thriller. only suggestion i have is too mayb ad more like an exploring part in the sequel but i wont be disappointed to see more of the same
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Regen doesn't seem to be healing percent of health, and instead does it as a straight number. 4% regen heals 4 health, even with 140 life.
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Actions happen way too fast, there needs to be a log of some kind that will let me keep track of % and dmg i deal (plus poison or special effects) as is, it happens too fast, happens during aiming, and carries on happening in a delayed sort of way if you get what I mean..
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jubjub77 what character did u use to kill him the last char that i used was the dectiive guy and i got a 100% headshot to kill him...
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when battling the aceint fear just use multi attacks defend heal and jakes tiger shot i never needed the shewolf girl to even kill him
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I was a little doubtful at first, but in the end found the game to be fun and entertaining. Don't remember playing many games like this before. Well done!
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I'm not sure if it's my connection/PC, but the needle seems to register an area far earlier than it appears. My understanding is that this was patched, but it doesn't seem to be working.
That being said, this is a fun and interesting game with a novel combat mechanic. Surprisingly good writing, too. Excellent work!
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as an avid rpg player i must say that as simple a design this game has its story is fairly simple but all rpgs are that way with story....ok after all that smoke up the butt i gave it 4/5 simply because you are able to finis a foe that has taken out other allies
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the knife-mouse cursor thing has troublel following my mouse... i keep having to right-click to see where my cursor actually is.
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Would be cool to have a symbol warning you when you have more attribute points to spend, instead of needing to check all the time. other than that, wonderful game 5/5
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If you have any troubles with a tough enemy reset all skills and don't bother with damage, health or any of those attribute points, choose an offensive skill and use all skill pts on it, it makes it quite powerful, you wont need anything else. (Use it wisely as cooldown obviously still is effective.)
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It's okay at first, but it was rather repetitive, sorry, but this game wasn't my style, I tried to give it a shot though cuz it seemed interesting.
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I can see this gameplay taking off, but there are some issues. In the beginning, we don't need to go to the map if we're just there to press continue. The 'attributes' screen should have a button to select this person, so you don't have to click back, then the picture, then okay. Let us know when a character gets a level up. Clicking the mouse still seems to cause the needle to trigger behind where I clicked.
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Really liked the battle system, the general feel of the game: "the detective", and "the librarian". I felt that characters with healing skills were a too powerful though, and the 'hard' difficulty, started quite hard, but got much easier.