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the overall game needs to be smaller, having the scroll bars are really frustrating. not all of the images load, and the ones that do are larger than they need to be. it would be nice if they were a little smaller and the font size bumped up a bit so you can read the labels.
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Ohh... I'm going to guess that the save button partially works? I hit save, came back to the game, hit load, and then all I had was my money. No buildings.
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I only have one thing to say. Add descriptions to the upgrades so that we know what they do. Obviously they increase the objects GPS, but it would be nice to know how much of an increase they give. Regardless of that, 5/5. Good game.
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Save doesn't work (but I just read that you're working on it), and there is a column right in the middle of the upgrades where the graphic is broken, and as a result you can't click on it.
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small review to help you
improve graphic display number are hard to ready we get lost around all those upgrade make clicking somehow usefull after 20 min i do 9k per sec or 68 per click calculate even if im good clicker at what 10 click per sec 680 vs 9k make it totally too much effort for nothing (maybe using auto clicker we can do better but didnt try it but even 100 click sec still being less
and on upgrade scale knife go for 15k then 1500k for the next upgrade seems like a damn big jump for me
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I'm going to rate this a 5 because i code myself and i understand how difficult this is even to do something like this game, I wish people understood that in order to get better you have to make mistakes. Just give him/her time to fix this.
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Would be nice to know what de upgrades do. Also had the same as Milktogo2 about the clicking upgrade, only saw it untill I read his comment.
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Congratz on releasing the game =) i understand its in early stages of development, but after playing a bit, i thought id make a couple suggestions: 1) Upgrades definitely need some polishing, didnt even realize there was a click upgrade on the right side for a long time. 2) Maybe seperate screens for upgrades and gem clicking. If you split these screens, you can add more features/options to click. 3) Cost cleanup - All costs should be rounded to the same digit... 8.102M, 9.204B, etc, etc... same goes for gem total. Keep up the hard work, looking forward to seeing where you take this =)
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Id like to say that some of the upgrade costs are a bit... blurry and i cant really read the cost or even the upgrades name.
Okay. I do agree, since they are 16x16 pixel art expanded A LOT. Don't worry though in the 0.0.1 update I plan on adding a lot more, and fixing that! :)
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Finally! After 2 days of getting overwhelmingly furious about cookies, and all that hard work into the graphics that I put in. That 1000 lines of code has made this awesome game! SAVING! IM SO HAPPY!!! I hope you guys like this game, if you don't then I hope you at least thought it was adequate.