Under rating threshold (hideshow)
15th for most kills, 22nd for most consecutive hits, 4th for longest combo, 3rd 4 strongest hit, I love this game. u all say it is like ragdoll masters. imma go check that game out
Under rating threshold (hideshow)
just a poor copy of ragdoll masters. problem with this one is: cant see well, and the whole neon thing gets a lil tiring... 3/5
Under rating threshold (hideshow)
for those ppl who dont under stand the game
ur a ragdoll
ur head is the weakest place
ur feet and legs are invincible
u got to move the ragdoll towards the enemy and try not to ram ur head against the enemy or u will lose health
try to hit the enemys head with ur legs and arms
ITS THAT SIMPLE
Under rating threshold (hideshow)
nice try. it is pretty fun but i hate how whenever u try to hit them the legs extend for some reason. stop them from extending. also they are kinda hard to see. zoom it in and make them clearer. for a perfect example of this concept theres this game on ragdollsoft called ragdollmasters. try the free demo
Under rating threshold (hideshow)
Hehe. It's nicely designed. However, I did manage to win against the computer by just staying still in a top corner and the computer just kept ramming his face into me... To be honest, it's more of a gimmicky game.
Under rating threshold (hideshow)
nice little game, but maybe you should think of making a small tutorial & a menu...
-- For those who didn't understood, here's what i found : if you move your dot, your character will follow, moving his arms & legs as a ragdoll. If you can touch the enemy with your feet or fists, you can harm him. that's it ---
Under rating threshold (hideshow)
Hard to learn how to play, but is very original and fun once you figure out how to play. Put in a tutorial and it will be a great game.
Under rating threshold (hideshow)
It's beautiful and original but I have no idea how to play or how I am winning all the time. I gave it a 4/5. I'd have given a full 5 if I knew what I was doing.
Under rating threshold (hideshow)
I like a bit more point in the games I play (levels? plot? anything) but I very much like the feel it gives and it has some really neat graphics giving it that surreal atmoshpere. I'd say it's a mechanics just begging to be used in some larger project.
Under rating threshold (hideshow)
I think it has great potential, although it reminds me a lot of Rag Doll Software's "Ragdoll Masters". Yet it still maintains a level of originality.
Under rating threshold (hideshow)
how do I even get him, like I do get them, but the computer just waits in the corner like a wuss and I try to hit him but I just hurt myself D:<