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15th for most kills, 22nd for most consecutive hits, 4th for longest combo, 3rd 4 strongest hit, I love this game. u all say it is like ragdoll masters. imma go check that game out
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just a poor copy of ragdoll masters. problem with this one is: cant see well, and the whole neon thing gets a lil tiring... 3/5
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for those ppl who dont under stand the game
ur a ragdoll
ur head is the weakest place
ur feet and legs are invincible
u got to move the ragdoll towards the enemy and try not to ram ur head against the enemy or u will lose health
try to hit the enemys head with ur legs and arms
ITS THAT SIMPLE
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nice try. it is pretty fun but i hate how whenever u try to hit them the legs extend for some reason. stop them from extending. also they are kinda hard to see. zoom it in and make them clearer. for a perfect example of this concept theres this game on ragdollsoft called ragdollmasters. try the free demo
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Hehe. It's nicely designed. However, I did manage to win against the computer by just staying still in a top corner and the computer just kept ramming his face into me... To be honest, it's more of a gimmicky game.
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nice little game, but maybe you should think of making a small tutorial & a menu...
-- For those who didn't understood, here's what i found : if you move your dot, your character will follow, moving his arms & legs as a ragdoll. If you can touch the enemy with your feet or fists, you can harm him. that's it ---
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Hard to learn how to play, but is very original and fun once you figure out how to play. Put in a tutorial and it will be a great game.
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It's beautiful and original but I have no idea how to play or how I am winning all the time. I gave it a 4/5. I'd have given a full 5 if I knew what I was doing.
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I like a bit more point in the games I play (levels? plot? anything) but I very much like the feel it gives and it has some really neat graphics giving it that surreal atmoshpere. I'd say it's a mechanics just begging to be used in some larger project.
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I think it has great potential, although it reminds me a lot of Rag Doll Software's "Ragdoll Masters". Yet it still maintains a level of originality.
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I'm not really digging the way the menu comes up when you mouse off the playing area. Especially in a game where the mouse is moving around so much... it's quite pretty, though. I like the physics. It is indeed quite difficult to control, though.
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Very unique style. Very good looking game. But as you told in the description, controls are very tough. Very hard to learn. After 2 minutes trying to do something I gave up.
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Newgrounds is a rough place, it seems more like people who don't feel like waiting. Just my opinion. I like the game though. A bit confusing, but fun, could be a lot better with more work too.