Under rating threshold (hideshow)
Very fun game. And a great addition to cell games, I was able to beat the whole game without using a single upgrade... And it felt great :D (You guys should try that ;)). I can understand players complaining about the speed. Maxing your upgrades makes this game quite easy and maybe boring. But i enjoyed how the AI seems to "evolve" and battles get more and more intense as you go on. Everything was well placed except maybe... giving some encouragment to beat the game using as little upgrades as posible. Also, i would suggest against making us go to a diferent website for features. You asked nicely but the page does not even work :/. BTW if anyone is up for multiplayer just send me a PM ;) Cheers~
Under rating threshold (hideshow)
I really should not have to beat every level just to unlock the higher difficulties. If a level is too easy, I should be allowed to up the difficulty and reap the reward. The challenge levels on the lower difficulties are a lot easier than the later on normal levels, so I should be able to use them to gain abilities that will help me. =\
Under rating threshold (hideshow)
hilarious bug send ur antibody to the enemys antibody node when they attack it it wont turn to theirs ever again gratz you have your enemy feeding you
Under rating threshold (hideshow)
It really sucks when you're just minding your own business in a 1vs1vs1 game and the green guy just decides to agro you continuously while the red guy is just sitting there developing his cells >.<
Under rating threshold (hideshow)
Tricky difficult and up is just boring, it's just guessing where to go. There is NO strategizing at any point after normal mode, and there is really no point to keep playing once you get to it.
Under rating threshold (hideshow)
First off, why the hell would you make us play each difficulty at a time? And second of all, it's pretty stupid that we're unable to see how many units our own cells have on tricky. Not being able to see the enemy's is one thing, but not being able to see our own makes absolutely no sense whatsoever and I guess means we're supposed to basically just guess and kinda hope we know what we're doing. I'm not a big fan of blindly flailing and hoping things work out...
Under rating threshold (hideshow)
I'm pretty disappointed in the this game. I loved nanowar 1 but I don
't see the same kind of pazzaz that I saw in the first one. I felt the game creator spent to much time on the visuals and not enough on the game play. Yeah it looked really nice but in the end it couldn't mask the stupid upgrade system and boring gameplay. Really I was expecting more for the sequel of a game I loved.
Under rating threshold (hideshow)
Sweet. Finished all all 75 plays without any upgrades. Maby an unharmfull bug there. Message: "Congratulations. Higher levels unlocked". Maby 20 points for all who can do this ? ;) Thnx for a great game. 6 stars.
Under rating threshold (hideshow)
YES!!!! Wow, I did it! I got through. wow, again. I worked for this one and must admit, I almost lost faith there... Thank you for this game! I hope, hope, hope for a Nano War 3, I wish it welcome :)
Under rating threshold (hideshow)
This is a good game and it could be better. If or when an update is at hand it would be nice to reset your Lab-points so a noobalike creature like me could test different upset of Lab-tweeks without starting all over. In the end I prob. would hate this game for it`s lacks of genious upset. No need to make your user spend more time than he enjoys. That kind of experiance just makes me irritated. And being half-right I might just NEVER enter Kongreate again. It`s soon been two years since anyone wrote anythig here. Same timeframe for an update.
Under rating threshold (hideshow)
I would say the rating of the game is justified but it could have one or two easy or medium badges. There are games much worse than this with a much worse rating that have badges.
Under rating threshold (hideshow)
The virus and fat cells are a nice addition to the first game, but a generally agree with the comments abount having to repeat the same levels. I still like the game, though, and will be waiting for 3!
Under rating threshold (hideshow)
This game went well till lvl23. From this level on every enemies was only attacking only my cells. It is impossible to win (tried broadcast attacks, tried lipid cell and viral cell attack, cell bombs) I don't know how to win lvl23. It is impossible for me. Two enemies at once are too hard to beat. Is there a way that red and green enemies fight against each other instead of cell bombing only me? This level is so frustrating that I stopped playing again. Anyway, it's a very nice game 4/5 (-1 because of frustration :P )
Under rating threshold (hideshow)
The game was great but after a while it gets real lack lusterd so im thinking you can like make it more fun and have more cells or whatever they areand needs more A.I. into the game because i was getting a jiant foot up my ass and thats all the complaints i have so far but either way the game was awsome.
Under rating threshold (hideshow)
There seems to be a bug/feature that lets you use antibody units to claim antibody/fat nodes, effectively making you invincible after you "infect" all of the special nodes.
Under rating threshold (hideshow)
The higher difficulties are nigh unplayable if you're colorblind. There is literally no indication of what is going on.
Under rating threshold (hideshow)
The hidden powers and fog of war definitely add a lot to the challenge! But it gets a lot easier once you realize the same few basic strategies can conquer the enemy every time.
Under rating threshold (hideshow)
I managed to finish nearly all of them, except Pro level 17, 18 and 25. The AI played really differently from game to game, which is quite annoying.
Under rating threshold (hideshow)
Yeah, waaaaayyyy too slow to be any fun. It's a nice concept, I suppose, but it was done better by Joey Betz with Phage Wars.