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(cool game but:) bug report part II: A) sometimes some sounds get stuck. reloading the flashgame is the only help. B) I had to laugh as i realized it: had 5 "skill points", got 2 new "skill points" in lvl 21, i spent 5 points for "Production"-skill -9% (costs 5 skill points) as a result there was one skill point left .. 5 + 2 - 5 = 1? that means 2=1 .. :D
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Bug: A zero count white blood cell can be sent. Which then just sits at the cell membrane and bounces, forever. Annoying.
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I started playing until level 11, then quit out of rage. I was already pissed about the entire upgrade point system when i tried to see if skirmish would redeem this game, only to get the biggest F U you can get from a game : you have to go to another website, which is a complete waste of time. This website isn't something like Adicctinggames.com, this is KONGREGATE, the best flash game website there is, and I don't want to leave just for the skirmish setting on a bad game.
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bug -> lvl 6 a cell made a lot of noise and got stuck. a sound got repeated often and loud. the sell became white. somehow there appeared MUCH more opponents till than.
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I agree with Ace Blue.
You should be able to beat the hardest difficulty on one level and get all three of the upgrade points.
It's only reasonable.
Without this the game becomes a waste of time because you must beat all three difficulties therefore taking more than twice as long as it should.
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It's a great game, but it has one major kill. The same problem ninjaoftwilight discovered. I attempted level 1 pro as soon as I could. Now, when I load some levels, I hear this sort of chaffing sound like you would in usual games with chaffing sounds, and my computer lags like crazy (mine doesn't usually lag either). If you could just fix that bug without creating other killer bugs, this would be a great addition to the Nano War series ;).
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bug: when sending in from a group, sometimes a cell with 0 starts moving. when that cell tries to enter another cell, it can't get in and instead makes a horrible noise.
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noticed a bug in lvl 22... i've completed the level and conquered every cell but doesn't show up as being complete. Also i noticed a cell sent white blood cells of a count '0' to another cell... weird =p
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New updates:
Updates v13:
* Speed of mini cell increased
* Cost of upgrades reduced
* Fixed restart bug
Updates v12:
* Speed increased
* The restart key is removed "R" causing a memory leak.
* The Pro difficulty is playable everywhere
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would like the opportunity of a quick view to see the mini progressions chart shown at the end of each fight....another visual status update.
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I discovered a bug in this game. This bug is when you have 1 unit in a cell and from that cell you send units to another cell . then if you send very quickly you send unit in which is written 0 then it reaches cell then saund repeats and repeats alsow that cell always be white. please fix this.
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When i trigger auto-pause, i can't turn off the menu. When i click the screen the game goes on but i can't do anything.
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Animated menu is annoying. The delay between hitting the cell and goinng inside is very annoying. Played first 5 levels and don't want more.
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Damn F*** when the internet auto set the languge to swedish i saw how awful swedish really looks .. And yes i am from sweden =P
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I'm getting 0 cells that get stuck up in an entering animation. Other than that its a great game that had put together the features of all similar games into one.
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Upgrades are very expensive, and there's no way to respec once you realize that a bad decision makes it difficult to beat further levels (yes, even with early unit rushes).
There's also, if not a memory leak, at least something weird that happens at the beginning of a level sometimes (not any particular level, just randomly). The game maxes out CPU usage and slows down dramatically until I reload it, which on my system also causes weird stuttering on the audio.
I really like this kind of game, but the performance issues and unforgiving upgrade system kind of kill it.