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A bit too slow later on, but still quite fun. A challenge mode would be appreciated. Seems like a "new" style of game, so i like.
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Actually i have to tweek the game balance because the game speed has changed :).
I will implement the scoring and few more levels soon.
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Awesome.
Just make more levels.
Also, the difficulty jump from level 11-12 is extreme--put some more levels in there.
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Once you have the upper hand, your advantage continues to grow. If you spam enough 8 nodes in the beginning, you are unstoppable for the rest of the round.
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Fantastic idea. As it is, it's great. I have no suggestions other than perhaps adding more levels and perhaps a sequel with some slightly different dynamics for variety and challenge!
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this game would be much better with a "send all bubbles to one place" action, instead i am getting carpel tunnel from clicking everything 20 times
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Actually, to correct my last post, having it cost you a couple of units to send out a bubble would work better.
Base of 20, sends out army of 10 units but leaves you with 8. Two lost to build attack.
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Great start. One suggestion is to make it so there is a punishment for just sending out the entire population against an enemy. Right now, if your base is not under attack, you can just send out all its army but 1 to attack in small groups. Giving the defender better battle odds (1 unit lost for every 2 attackers or something) would eliminate that option.
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Pretty Awesome! A couple of suggestions though. It gets pretty tiresome to micromanage, how about a system where smaller "bases" would automatically send units forward, setting up a flow. Also, you rarely have two commands in a row for a single base, you should not have to deselect every time you click.
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Great game, and well executed! My only issue is that the AI is a bit weak. Also, I had issues with the restart button: it just made the screen go black, then nothing happened.
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this is galcon... well, the gameplay is, not the graphics. i love that game, the only thing about this one is it should be a little faster, and you should be able to change your projectile's trajectory. other than that, awesome!
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would be nice if there where some kind of limit on the number of waves you can send out. Right now the whole 50%-thing feels quite pointless.
Good game otherwise.
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Good game, but the game itself is slow. I'm not talking about lag or anything, but the gameplay is pretty slow :S Other than that I thought it was good. 4/5
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interesting concept, although its a bit slow and whatnot
I was going to give it a 3/5, but I really like the unusual concept
4/5